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<blockquote data-quote="THExFALLEN" data-source="post: 9558927" data-attributes="member: 7036643"><p>[Advanced Weapon Training] [General]</p><p>Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for purposes of this feat.</p><p></p><p>[Prerequsities]: Proficiency with selected weapon, 6 Ranks Martial Technique (Offensive), Weapon Focus, BAB +5 or higher</p><p></p><p></p><p>Benefit</p><p>You gain access to the advanced options using the selected weapon.</p><p></p><p>Special</p><p>You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.</p><p></p><p>A fighter may select Advanced Weapon Training as one of his fighter bonus feats. He must have Weapon Focus with a weapon to gain the Advanced Weapon Training feat for that weapon.</p><p></p><p></p><p>[Mastered Weapon Training] [General]</p><p>[Prerequsities]: Proficiency with selected weapon, Weapon Focus, 10 Ranks Martial Technique (Offensive), BAB +8 or higher, Advanced Weapon Training</p><p></p><p>Benefit</p><p>You gain access to the mastered options using the selected weapon.</p><p></p><p>Special</p><p>You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.</p><p></p><p>A fighter may select Mastered Weapon Training as one of his fighter bonus feats. He must have Advanced Weapon Training with a weapon to gain the Mastered Weapon Training feat for that weapon.</p><p></p><p></p><p><strong><span style="font-size: 22px">[Advanced Long Spear Options]</span></strong></p><p></p><p>Fortifying Guard: As a move action, the wielder can adopt an enhanced defensive posture, sacrificing their next attack to gain a +4 bonus to AC until the beginning of their next turn.</p><p>[Cost]: 3 SP</p><p>[Note]: Every masterwork bonus/tier of the weapon adds another +1 bonus to AC.</p><p>Every masterwork degree adds +3 bonus to AC.</p><p></p><p></p><p>Piercing Thrust: As a standard action, the wielder performs a precise, deadly thrust. If the attack hits, it deals an additional 1d6 piercing damage.</p><p>[Cost]: 5 SP</p><p>[Note]: Every masterwork degree of the weapon adds another +1d6 piercing dmg.</p><p>For every four masterwork bonus/tier add another +1d6 piercing dmg.</p><p></p><p></p><p>Cavalry Retaliation: When an opponent charges toward the wielder or an ally, the wielder can move up to 5ft (This movement may provoke an attack of opportunity from adjacent enemies) and use an immediate action to thrust at the charger.</p><p>If the attack is successful, it deals double damage. Additionally, the target must succeed on a Strength check (DC equal to 10 + the wielder's Strength modifier + masterwork degree + masterwork bonus)</p><p>or be pushed back 10 feet. If the target is mounted upon failure target becomes dismounted.</p><p>[Cost]: 7 SP</p><p>[Note]: Every masterwork degree of the weapon adds another +10ft to the pushback.</p><p>For every four masterwork bonus/tier add another +5ft to the pushback.</p><p></p><p></p><p><strong><span style="font-size: 22px">[Mastered Long Spear Options]</span></strong></p><p></p><p>Supreme Defensive Stance: As a move action, the wielder enters a masterful defensive stance, sacrificing their next attack.</p><p>This grants a formidable +6 bonus to AC until the beginning of their next turn.</p><p>[Cost]: 5 SP</p><p>[Note]: Every masterwork bonus/tier of the weapon adds another +2 bonus to AC.</p><p>Every masterwork degree adds +3 bonus to AC.</p><p></p><p></p><p>Devastating Piercing Thrust: As a standard action, the wielder executes a perfectly aimed thrust that can fell a foe.</p><p>On a successful hit, it adds 1d8 piercing damage instead of 1d6.</p><p>[Cost]: 7 SP</p><p>[Note]: Every masterwork degree of the weapon adds another +1d8 piercing dmg.</p><p>For every four masterwork bonus/tier add another +1d8 piercing dmg.</p><p></p><p></p><p>Counter-Charge Mastery: When an enemy charges at the wielder or an ally, the wielder can move up to 10ft (This movement may provoke an attack of opportunity from adjacent enemies)</p><p> and use an immediate action to deliver a masterful thrust.</p><p>A hit inflicts double damage, and the target must make a Strength check (DC equal to 10 + the wielder's Strength modifier + masterwork degree + masterwork bonus).</p><p>On a failed save, the target is pushed back 15 feet and, if mounted, upon failure target is dismounted.</p><p>[Cost]: 8 SP</p><p>[Note]: Every masterwork degree of the weapon adds another +15ft to the pushback.</p><p>For every four masterwork bonus/tier add another +10ft to the pushback.</p></blockquote><p></p>
[QUOTE="THExFALLEN, post: 9558927, member: 7036643"] [Advanced Weapon Training] [General] Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for purposes of this feat. [Prerequsities]: Proficiency with selected weapon, 6 Ranks Martial Technique (Offensive), Weapon Focus, BAB +5 or higher Benefit You gain access to the advanced options using the selected weapon. Special You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon. A fighter may select Advanced Weapon Training as one of his fighter bonus feats. He must have Weapon Focus with a weapon to gain the Advanced Weapon Training feat for that weapon. [Mastered Weapon Training] [General] [Prerequsities]: Proficiency with selected weapon, Weapon Focus, 10 Ranks Martial Technique (Offensive), BAB +8 or higher, Advanced Weapon Training Benefit You gain access to the mastered options using the selected weapon. Special You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon. A fighter may select Mastered Weapon Training as one of his fighter bonus feats. He must have Advanced Weapon Training with a weapon to gain the Mastered Weapon Training feat for that weapon. [B][SIZE=6][Advanced Long Spear Options][/SIZE][/B] Fortifying Guard: As a move action, the wielder can adopt an enhanced defensive posture, sacrificing their next attack to gain a +4 bonus to AC until the beginning of their next turn. [Cost]: 3 SP [Note]: Every masterwork bonus/tier of the weapon adds another +1 bonus to AC. Every masterwork degree adds +3 bonus to AC. Piercing Thrust: As a standard action, the wielder performs a precise, deadly thrust. If the attack hits, it deals an additional 1d6 piercing damage. [Cost]: 5 SP [Note]: Every masterwork degree of the weapon adds another +1d6 piercing dmg. For every four masterwork bonus/tier add another +1d6 piercing dmg. Cavalry Retaliation: When an opponent charges toward the wielder or an ally, the wielder can move up to 5ft (This movement may provoke an attack of opportunity from adjacent enemies) and use an immediate action to thrust at the charger. If the attack is successful, it deals double damage. Additionally, the target must succeed on a Strength check (DC equal to 10 + the wielder's Strength modifier + masterwork degree + masterwork bonus) or be pushed back 10 feet. If the target is mounted upon failure target becomes dismounted. [Cost]: 7 SP [Note]: Every masterwork degree of the weapon adds another +10ft to the pushback. For every four masterwork bonus/tier add another +5ft to the pushback. [B][SIZE=6][Mastered Long Spear Options][/SIZE][/B] Supreme Defensive Stance: As a move action, the wielder enters a masterful defensive stance, sacrificing their next attack. This grants a formidable +6 bonus to AC until the beginning of their next turn. [Cost]: 5 SP [Note]: Every masterwork bonus/tier of the weapon adds another +2 bonus to AC. Every masterwork degree adds +3 bonus to AC. Devastating Piercing Thrust: As a standard action, the wielder executes a perfectly aimed thrust that can fell a foe. On a successful hit, it adds 1d8 piercing damage instead of 1d6. [Cost]: 7 SP [Note]: Every masterwork degree of the weapon adds another +1d8 piercing dmg. For every four masterwork bonus/tier add another +1d8 piercing dmg. Counter-Charge Mastery: When an enemy charges at the wielder or an ally, the wielder can move up to 10ft (This movement may provoke an attack of opportunity from adjacent enemies) and use an immediate action to deliver a masterful thrust. A hit inflicts double damage, and the target must make a Strength check (DC equal to 10 + the wielder's Strength modifier + masterwork degree + masterwork bonus). On a failed save, the target is pushed back 15 feet and, if mounted, upon failure target is dismounted. [Cost]: 8 SP [Note]: Every masterwork degree of the weapon adds another +15ft to the pushback. For every four masterwork bonus/tier add another +10ft to the pushback. [/QUOTE]
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