LucasC
First Post
Let's start with the feedback and we can get to the monster -
Here's the monsters. Any feedback is appreciated.


- I am pretty skeptical about Speed being a derived mechanic and think you might want to make it a flat statistic modified by species/skill/etc. This came up when we made our first characters (a few that ended up w/very low speeds) and again now as I make monsters. For monsters, I am most concerned with the impact on XP (more on that below).
- In the monster XP calculation on your sheet, I think you have Speed over-represented. If you consider my marines below, increasing Veteran Marine from Speed 6 to Speed 10 increases its XP by 27 points. I'd say that adding 4 squares to its movement, while useful, isn't worth adding almost 50% of its XP again.
Here's the monsters. Any feedback is appreciated.

