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General Tabletop Discussion
*Pathfinder & Starfinder
Custom Monster: Slow Giant
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<blockquote data-quote="eamon" data-source="post: 5023050" data-attributes="member: 51942"><p>I also think this kind of monster should best be fought when outnumbered; I'd make the giant an elite (perhaps with a solo variant that has some extra tricks - say, a goblin riding on it's back <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> ).</p><p></p><p>Mesh Hong's idea to make the Raise Club action a standard one also sounds good. I think it would be interesting to limit the combat advantage slightly: have it grant combat advantage to those enemies within its melee reach (i.e. range 2). This is nice tactically because it forces people into a trade-off (getting close and being vulnerable to the big smash but also getting CA).</p><p></p><p>If you really want to rub it in, give the giant a twice the hit points, but let attacks with CA deal double damage. </p><p></p><p>It'll be a weird creature, make sure to playtest it before jumping it on your victims ;-).</p></blockquote><p></p>
[QUOTE="eamon, post: 5023050, member: 51942"] I also think this kind of monster should best be fought when outnumbered; I'd make the giant an elite (perhaps with a solo variant that has some extra tricks - say, a goblin riding on it's back :-) ). Mesh Hong's idea to make the Raise Club action a standard one also sounds good. I think it would be interesting to limit the combat advantage slightly: have it grant combat advantage to those enemies within its melee reach (i.e. range 2). This is nice tactically because it forces people into a trade-off (getting close and being vulnerable to the big smash but also getting CA). If you really want to rub it in, give the giant a twice the hit points, but let attacks with CA deal double damage. It'll be a weird creature, make sure to playtest it before jumping it on your victims ;-). [/QUOTE]
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Custom Monster: Slow Giant
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