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*Pathfinder & Starfinder
Custom Monster: Slow Giant
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<blockquote data-quote="sfedi" data-source="post: 5026963" data-attributes="member: 15746"><p>One thing that is important, I think, is that PCs should be aware, when they see the Slow Giant in combat, that he can't make OAs because he is extremely low attacking.</p><p></p><p>This is something they must know from the get go in order for this monster to work.</p><p></p><p>Another thing to be aware is that this monster has an extremely good synergy with Immoblizing (and grabbing and restraining) monsters. The same applies to Soldiers in general.</p><p>Think carefully before mixing these monsters.</p><p></p><p>Dazing monster though, are fine, they impose a heavy penalty on PCs facing the Slow Giant(s).</p><p></p><p>If you want to make it an Elite, it's very simple: Raise Club should be minor-at will.</p><p>It's boring, but it works and it's quick.</p><p></p><p>The other way to make him Elite (always doubling it's HPs and adding APs, save bonuses, of course) is to double the damage his Smash does.</p><p></p><p>But it may become too swingy (it's already a swingy monster, as AbdulAlhazred already pointed out)</p><p></p><p>In any case, making this monster Elite should entail more work to keep it interesting.</p></blockquote><p></p>
[QUOTE="sfedi, post: 5026963, member: 15746"] One thing that is important, I think, is that PCs should be aware, when they see the Slow Giant in combat, that he can't make OAs because he is extremely low attacking. This is something they must know from the get go in order for this monster to work. Another thing to be aware is that this monster has an extremely good synergy with Immoblizing (and grabbing and restraining) monsters. The same applies to Soldiers in general. Think carefully before mixing these monsters. Dazing monster though, are fine, they impose a heavy penalty on PCs facing the Slow Giant(s). If you want to make it an Elite, it's very simple: Raise Club should be minor-at will. It's boring, but it works and it's quick. The other way to make him Elite (always doubling it's HPs and adding APs, save bonuses, of course) is to double the damage his Smash does. But it may become too swingy (it's already a swingy monster, as AbdulAlhazred already pointed out) In any case, making this monster Elite should entail more work to keep it interesting. [/QUOTE]
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Custom Monster: Slow Giant
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