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Custom Spell: Celestial Coalescence
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<blockquote data-quote="Jeremy" data-source="post: 516640" data-attributes="member: 4036"><p>Fiendform, 6th level, 1 action casting time, 1 min/level duration</p><p></p><p>Effective spells cast: Polymorph Self (limited to one or two forms no larger than medium), detect good, detect magic, see invisibility, Poison (limited to dex damage, DC 13 save), Resist Elements (fire), Darkvision</p><p></p><p>Other perks: AC 18, DR 5/silver, Poison Immunity, Regen 2 (Acid/Blessed/Holy), cause fear burst 1/day (DC 11), commune with demons 1/week, can alternatively choose from 3 other weaker demon and devil forms (dretch/lemure, or imp CR 1-2)</p><p></p><p></p><p>VS.</p><p></p><p></p><p>Celestial Coalescence, 6th level, 1 minute casting time, 10 min/level duration</p><p></p><p>Effective spells cast: 2x Widened Magic Circle Against Evil (even if dispelled can be brought back as free action, double strength +4/+4 to AC/Saves), 2x Widened Minor Globe of Invulnerability, Tongues, Energy Immunity: Electricity, Energy Immunity: Cold, Energy Immunity: Acid, Resist Elements: Fire, Darkvision, Spell Resistance (13th level caster)</p><p></p><p>Other perks: AC 25, Strength/Constitution increases, area of effect double strength Doom spell (negated by successful strike against character), Immune to Petrification, Teleport without Error (7th level spell, higher than the spell being discussed) at will(!!) (limited to caster only)</p><p></p><p>Drawbacks: Could result in being tired after the duration has run out</p></blockquote><p></p>
[QUOTE="Jeremy, post: 516640, member: 4036"] Fiendform, 6th level, 1 action casting time, 1 min/level duration Effective spells cast: Polymorph Self (limited to one or two forms no larger than medium), detect good, detect magic, see invisibility, Poison (limited to dex damage, DC 13 save), Resist Elements (fire), Darkvision Other perks: AC 18, DR 5/silver, Poison Immunity, Regen 2 (Acid/Blessed/Holy), cause fear burst 1/day (DC 11), commune with demons 1/week, can alternatively choose from 3 other weaker demon and devil forms (dretch/lemure, or imp CR 1-2) VS. Celestial Coalescence, 6th level, 1 minute casting time, 10 min/level duration Effective spells cast: 2x Widened Magic Circle Against Evil (even if dispelled can be brought back as free action, double strength +4/+4 to AC/Saves), 2x Widened Minor Globe of Invulnerability, Tongues, Energy Immunity: Electricity, Energy Immunity: Cold, Energy Immunity: Acid, Resist Elements: Fire, Darkvision, Spell Resistance (13th level caster) Other perks: AC 25, Strength/Constitution increases, area of effect double strength Doom spell (negated by successful strike against character), Immune to Petrification, Teleport without Error (7th level spell, higher than the spell being discussed) at will(!!) (limited to caster only) Drawbacks: Could result in being tired after the duration has run out [/QUOTE]
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Custom Spell: Celestial Coalescence
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