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Community
General Tabletop Discussion
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Custom Spell - What level?
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<blockquote data-quote="Technik4" data-source="post: 1060293" data-attributes="member: 7211"><p>No, a fighter with 1 Int will fight just as well as a fighter with 8 or 10 Int (with the exception of the feat chain involving Expertise). A fighter with 0 Int will be incapacitated. Also, a fighter would receive a Will save vs enfeeblement, whereas he wouldn't against Synaptic Shock.</p><p></p><p>Touch of Idiocy disabling spellcasters? Not quite, you are assuming spellcaster vs spellcaster so that means my wizard has to get close enough to touch your wizard (<strong>Touch</strong> of Idiocy after all). Not usually a bright idea in a wizard fight.</p><p></p><p>The difference between "helpless" and "effectively" helpless is huge. As other discussions are showing, despite having a 1 in an attribute (and therefore the negative modifiers to your actions) you are just as able to do anything someone with a 10+ can do.</p><p></p><p>They don't need to be level 9, but you make a good point later about how it is difficult to place the spell level because we are talking about damage instead of a penalty. Thanks for coming around.</p><p></p><p>Also I don't see a problem with Necromancies being able to lower mental attributes, just because there is no precedent. Similarly, I wouldnt have a problem with an Enchantment that lowered physical attributes. These are 2 of the "weaker" schools of magic, no need to make them weaker than they already are by pigeon-holing future spells.</p><p></p><p>Another thing that needs to be considered with this spell (regardless if it is a broken 0-level cantrip for 1d2 Int or a 4th level spell for 1d6 Int,Wiz, or Cha) is that as a follow-up to Enffeblement it makes Enfeeblement that much more powerful by setting up for a spike. After all, wizards and sorcerors get a -4 to save vs Enfeeble, if you can fire a quickened Synaptic Shock in the same round, thats TKO fairly guaranteed for a couple lower level spells.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 1060293, member: 7211"] No, a fighter with 1 Int will fight just as well as a fighter with 8 or 10 Int (with the exception of the feat chain involving Expertise). A fighter with 0 Int will be incapacitated. Also, a fighter would receive a Will save vs enfeeblement, whereas he wouldn't against Synaptic Shock. Touch of Idiocy disabling spellcasters? Not quite, you are assuming spellcaster vs spellcaster so that means my wizard has to get close enough to touch your wizard ([b]Touch[/b] of Idiocy after all). Not usually a bright idea in a wizard fight. The difference between "helpless" and "effectively" helpless is huge. As other discussions are showing, despite having a 1 in an attribute (and therefore the negative modifiers to your actions) you are just as able to do anything someone with a 10+ can do. They don't need to be level 9, but you make a good point later about how it is difficult to place the spell level because we are talking about damage instead of a penalty. Thanks for coming around. Also I don't see a problem with Necromancies being able to lower mental attributes, just because there is no precedent. Similarly, I wouldnt have a problem with an Enchantment that lowered physical attributes. These are 2 of the "weaker" schools of magic, no need to make them weaker than they already are by pigeon-holing future spells. Another thing that needs to be considered with this spell (regardless if it is a broken 0-level cantrip for 1d2 Int or a 4th level spell for 1d6 Int,Wiz, or Cha) is that as a follow-up to Enffeblement it makes Enfeeblement that much more powerful by setting up for a spike. After all, wizards and sorcerors get a -4 to save vs Enfeeble, if you can fire a quickened Synaptic Shock in the same round, thats TKO fairly guaranteed for a couple lower level spells. Technik [/QUOTE]
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