Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Custom Spellcaster idea
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bladeofhel" data-source="post: 5004979" data-attributes="member: 86409"><p>right, I only recently got into roleplaying but have found I really like to tinker but lack the practical experience to know whether somethings going to work off top of my head so I thought I'd get some second opinions.</p><p></p><p>basically the runemage was an attempt to kind of combine the versatility of a wizards know spells with the sorcerers on the fly casting and not wind up with an overpowered spellcaster, what I ended up with was a spellcaster that learns spells like a wizard and draws form the wizard/sorcerer list, can learn spells from other arcane lists by reading scrolls and observing those spells being cast and thier preprepared spells last until they use them, can use up thier spell allotment to temporarily enchant things but has a really, really tiny daily spell allotment</p><p></p><p>now on to specifics</p><p></p><p>the runemages daily spells work like this, they have half thier level rounded up + thier intelligence bonus in spell points, these spell points can be used to scribe 1 spell level per point eg(a 7th level spell costs 7 spell points) the spells they scribe last indefinitely and can be drawn on almost anything, they lose any unused spell points though</p><p></p><p></p><p></p><p>as for thier temporary enchantment, one point worth of magical equipment abilities for 2 spell points, the enchantment last for a number of days equal to thier class level + thier intelligence bonus, this costs no experience and doesn't require feats (they cannot add an enhancement bonus and they can only spend up to half thier class level on enchantments), as of yet I haven't figured out how much minor and major etc magic items should cost or whether they should even be allowed to create those. </p><p></p><p>is this overpowered?</p></blockquote><p></p>
[QUOTE="bladeofhel, post: 5004979, member: 86409"] right, I only recently got into roleplaying but have found I really like to tinker but lack the practical experience to know whether somethings going to work off top of my head so I thought I'd get some second opinions. basically the runemage was an attempt to kind of combine the versatility of a wizards know spells with the sorcerers on the fly casting and not wind up with an overpowered spellcaster, what I ended up with was a spellcaster that learns spells like a wizard and draws form the wizard/sorcerer list, can learn spells from other arcane lists by reading scrolls and observing those spells being cast and thier preprepared spells last until they use them, can use up thier spell allotment to temporarily enchant things but has a really, really tiny daily spell allotment now on to specifics the runemages daily spells work like this, they have half thier level rounded up + thier intelligence bonus in spell points, these spell points can be used to scribe 1 spell level per point eg(a 7th level spell costs 7 spell points) the spells they scribe last indefinitely and can be drawn on almost anything, they lose any unused spell points though as for thier temporary enchantment, one point worth of magical equipment abilities for 2 spell points, the enchantment last for a number of days equal to thier class level + thier intelligence bonus, this costs no experience and doesn't require feats (they cannot add an enhancement bonus and they can only spend up to half thier class level on enchantments), as of yet I haven't figured out how much minor and major etc magic items should cost or whether they should even be allowed to create those. is this overpowered? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Custom Spellcaster idea
Top