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<blockquote data-quote="Thondor" data-source="post: 2803202" data-attributes="member: 31955"><p>I like this revision. Seems a little simpler to me. The numbers certainly don't trouble me except for what you indicated at the end.</p><p></p><p></p><p>I would propose just adding your Intelligence bonus to the number of mental skills you can have. That might be slightly too much, though. Perhaps just half your intelligence bonus. I have ran a fighter with a 16 intelligence and I'd find this restriction a little galling (only 2 mental stats).</p><p></p><p>I'm personaly under the impression that skills as a whole need a lot of reworking. I'm still trying to figure out the details.</p><p></p><p>Forgot something- Are you still handling multi-classing the same way? Your original method seemed a little to liberal to me - but I guess the PHB just lets you gain all the new class skills for free. Possible suggestion - multi-classing gains the difference in skills + 2, with a minimum of an extra 2. So a fighter multi-classing into a Rogue would have a total of 11/11. A rogue multiclassing into a fighter would only gain a 11/11 - with two new skills, one mental one physical.</p><p>Or you could just add the number of skill points per level the new class would have.</p></blockquote><p></p>
[QUOTE="Thondor, post: 2803202, member: 31955"] I like this revision. Seems a little simpler to me. The numbers certainly don't trouble me except for what you indicated at the end. I would propose just adding your Intelligence bonus to the number of mental skills you can have. That might be slightly too much, though. Perhaps just half your intelligence bonus. I have ran a fighter with a 16 intelligence and I'd find this restriction a little galling (only 2 mental stats). I'm personaly under the impression that skills as a whole need a lot of reworking. I'm still trying to figure out the details. Forgot something- Are you still handling multi-classing the same way? Your original method seemed a little to liberal to me - but I guess the PHB just lets you gain all the new class skills for free. Possible suggestion - multi-classing gains the difference in skills + 2, with a minimum of an extra 2. So a fighter multi-classing into a Rogue would have a total of 11/11. A rogue multiclassing into a fighter would only gain a 11/11 - with two new skills, one mental one physical. Or you could just add the number of skill points per level the new class would have. [/QUOTE]
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