Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Customizing (slightly) the spellcasting system in 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6076169" data-attributes="member: 1465"><p>I don't like the change they've done to how Wizards cast their spells, I would still like them to be fully vancian.</p><p></p><p>In this previous Legends & Lore article (<a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20121001" target="_blank">http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20121001</a>), Mike Mearls talks about moving the differentiation of spellcasting mechanics from the classes into the DM's side of things. Let's assume that 3.5 months later, they still have this idea in mind.</p><p></p><p>There is this sentence which is very promising: "<strong>The only thing that changes is the table for the wizard’s spell progression</strong>".</p><p></p><p>Here Mearls is actually talking about having a Wizard that uses spell points, another that uses slots (presumably as a 3e sorcerer) and yet another that uses a traditional casting mechanic (although the latter by now is probably gone, and replaced with the current standard, similar but not quite the same). So if I want to just go back to Wizards who need to prepare multiple copies of a spell, this should be even easier to do since the spell progression is still very much based on slots per level.</p><p></p><p>What would be a good reasonable change to the spell progression table?</p><p></p><p>I'm thinking about a very simple<strong> +1 slot per spell level</strong>. What do you think?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6076169, member: 1465"] I don't like the change they've done to how Wizards cast their spells, I would still like them to be fully vancian. In this previous Legends & Lore article ([url]http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20121001[/url]), Mike Mearls talks about moving the differentiation of spellcasting mechanics from the classes into the DM's side of things. Let's assume that 3.5 months later, they still have this idea in mind. There is this sentence which is very promising: "[B]The only thing that changes is the table for the wizard’s spell progression[/B]". Here Mearls is actually talking about having a Wizard that uses spell points, another that uses slots (presumably as a 3e sorcerer) and yet another that uses a traditional casting mechanic (although the latter by now is probably gone, and replaced with the current standard, similar but not quite the same). So if I want to just go back to Wizards who need to prepare multiple copies of a spell, this should be even easier to do since the spell progression is still very much based on slots per level. What would be a good reasonable change to the spell progression table? I'm thinking about a very simple[B] +1 slot per spell level[/B]. What do you think? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Customizing (slightly) the spellcasting system in 5e
Top