Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Customizing the ranger
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darklone" data-source="post: 66797" data-attributes="member: 1372"><p><strong>Easy</strong></p><p></p><p>Google for Character Generator Engine or something like that... Easy to find.</p><p></p><p>What I don't like about it: It's too tough. You can easily build a class that's lots stronger than any of the core classes with it. Even considering that the bards spellcasting ability has the same price as the sorcerers... (Sorry: Spelllist and spells known as far as I remember). </p><p></p><p>Don't go by that engine. Most DMs will think it's overpowered. </p><p></p><p>A big problem about your thingy: you combine the rogues mightiest weapon (sneak attack) with the fighters mightiest weapon (Bab bonus and probably weapon specialisation). That's what comes to my mind. Add in that twoweaponfighting is only competitive or spuerior to other fighting styles with: (SURPRISE!) sneak attack. (or similar extra damage abilities or weapon enchantments)</p><p></p><p>Some proposals: </p><p>I like that bluff thing though it's not that useful for you ... you have several attacks and give them up for a bluff, then one sneak attack... plus a few normal attacks. Try to drag your DM to giving you a kinda improved feint (bluff as ME action) like the gladiator or so from S&F.</p><p></p><p>As for your questions: Your character concept does not look unbalanced to me. But I would still stick to the multiclassing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Darklone, post: 66797, member: 1372"] [b]Easy[/b] Google for Character Generator Engine or something like that... Easy to find. What I don't like about it: It's too tough. You can easily build a class that's lots stronger than any of the core classes with it. Even considering that the bards spellcasting ability has the same price as the sorcerers... (Sorry: Spelllist and spells known as far as I remember). Don't go by that engine. Most DMs will think it's overpowered. A big problem about your thingy: you combine the rogues mightiest weapon (sneak attack) with the fighters mightiest weapon (Bab bonus and probably weapon specialisation). That's what comes to my mind. Add in that twoweaponfighting is only competitive or spuerior to other fighting styles with: (SURPRISE!) sneak attack. (or similar extra damage abilities or weapon enchantments) Some proposals: I like that bluff thing though it's not that useful for you ... you have several attacks and give them up for a bluff, then one sneak attack... plus a few normal attacks. Try to drag your DM to giving you a kinda improved feint (bluff as ME action) like the gladiator or so from S&F. As for your questions: Your character concept does not look unbalanced to me. But I would still stick to the multiclassing. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Customizing the ranger
Top