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Customizing the ranger
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<blockquote data-quote="Sodalis" data-source="post: 66883" data-attributes="member: 1791"><p>Munchkin....</p><p></p><p>A player learns that no character is perfectly what he wants to make out of it. </p><p></p><p>There are always points in the character that you would like to improve, or change. But the character you proposed is the ultimate fighter.</p><p></p><p>he has high BAB progression, feat progression, HD, and has sneak attack. Expanded skill list and more skill points. </p><p></p><p></p><p>I think you already had these feaures picked out even before you posted. What you should have done was post your character concept and have the board members pick and choose- that way, there is most balance (without playtesting) because we are unbiased. </p><p></p><p>I personally would give you:</p><p>monk's BAB</p><p>sneak attack (every odd lvl)</p><p>HD d6</p><p>simple and martial weapon prof</p><p>light armor</p><p>rangers skill list (4 per lvl)</p><p>align (non lawful)</p><p>saves (fighter)</p><p>feat progression (as psy warrior- 1,2,5,8,11,14,17,20)</p><p></p><p>most classes have two major features that distinguish them from others. Fighters have the bonus feats, barb has DR and rage, rogue has special abil (evasion) and sneak attack, ranger has favor enemy and spells, druids have animal and spells...</p><p></p><p>And you have feats and sneak attack. Actually, I would limit the sneak attack to the lvl right after the feat so 1,3,6,9,12,15,18,20.</p><p></p><p>That seems more balancing than what you have proposed.</p><p></p><p>actually, I kinda like this- I will have to use it....</p></blockquote><p></p>
[QUOTE="Sodalis, post: 66883, member: 1791"] Munchkin.... A player learns that no character is perfectly what he wants to make out of it. There are always points in the character that you would like to improve, or change. But the character you proposed is the ultimate fighter. he has high BAB progression, feat progression, HD, and has sneak attack. Expanded skill list and more skill points. I think you already had these feaures picked out even before you posted. What you should have done was post your character concept and have the board members pick and choose- that way, there is most balance (without playtesting) because we are unbiased. I personally would give you: monk's BAB sneak attack (every odd lvl) HD d6 simple and martial weapon prof light armor rangers skill list (4 per lvl) align (non lawful) saves (fighter) feat progression (as psy warrior- 1,2,5,8,11,14,17,20) most classes have two major features that distinguish them from others. Fighters have the bonus feats, barb has DR and rage, rogue has special abil (evasion) and sneak attack, ranger has favor enemy and spells, druids have animal and spells... And you have feats and sneak attack. Actually, I would limit the sneak attack to the lvl right after the feat so 1,3,6,9,12,15,18,20. That seems more balancing than what you have proposed. actually, I kinda like this- I will have to use it.... [/QUOTE]
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