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Customizing the ranger
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<blockquote data-quote="Klaus" data-source="post: 67145" data-attributes="member: 607"><p>JD,</p><p></p><p>I'll mention this because it looks like Bluff is really important to your character concept.</p><p></p><p>Feinting (Bluffing in combat) is a move-equivalent action. attempting it only allows you a single attack at your highest attack bonus. That means you will only be able to use one blade of your dual-weapon (using both would require a full-attack action).</p><p></p><p>Think of adding a class feature (maybe at 5th level) that allows you to feint in combat as a free action.</p><p></p><p>As for tweaking a class, try this:</p><p></p><p>Take the Fighter.</p><p>Take away Shield Proficiency, Medium Armor Proficiency and Heavy Armor Proficiency (3 feats he gets for free).</p><p>Give him Ambidexterity, Two-Weapon Fighting and Improved Two-Weapon Fighting (at BAB +8 or +9, I don't remember).</p><p>Take away his Bonus Feat Progression.</p><p>Give him Sneak Attack, at the same rate as the rogue, but beginning at 2nd level.</p><p>Give him the Ranger's skill list, but remove Animal Empathy. Include Bluff.</p><p>Give him 4 skill points per level, instead of two.</p><p>As a Fighter, he can still specialize at 4th level.</p><p></p><p>If the two-bladed sword is so central to the archetype, Give him proficiency is all simple weapons plus in one Exotic Weapon.</p><p></p><p>Just a thought.</p></blockquote><p></p>
[QUOTE="Klaus, post: 67145, member: 607"] JD, I'll mention this because it looks like Bluff is really important to your character concept. Feinting (Bluffing in combat) is a move-equivalent action. attempting it only allows you a single attack at your highest attack bonus. That means you will only be able to use one blade of your dual-weapon (using both would require a full-attack action). Think of adding a class feature (maybe at 5th level) that allows you to feint in combat as a free action. As for tweaking a class, try this: Take the Fighter. Take away Shield Proficiency, Medium Armor Proficiency and Heavy Armor Proficiency (3 feats he gets for free). Give him Ambidexterity, Two-Weapon Fighting and Improved Two-Weapon Fighting (at BAB +8 or +9, I don't remember). Take away his Bonus Feat Progression. Give him Sneak Attack, at the same rate as the rogue, but beginning at 2nd level. Give him the Ranger's skill list, but remove Animal Empathy. Include Bluff. Give him 4 skill points per level, instead of two. As a Fighter, he can still specialize at 4th level. If the two-bladed sword is so central to the archetype, Give him proficiency is all simple weapons plus in one Exotic Weapon. Just a thought. [/QUOTE]
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