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Customizing the ranger
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<blockquote data-quote="kenjib" data-source="post: 67437" data-attributes="member: 530"><p><em></em></p><p><em></em></p><p><em>I addressed it directly twice. Sneak attack is one of the most powerful non-spell abilities in the game and I think that combined with BaB and ambi/twf it creates a combined effect that seems far more powerful than just those three traits alone. Adding hide/move silently is another multiplier effect since it helps gain surprise. I think that slowing down the sneak attack progression or watering it down in some other way (my version only goes up to 7d6 and does not get the bonus when flanking) is a good idea. Otherwise I think that you've got a good class concept.</em></p><p><em></em></p><p><em>> I didn't mention this before, but I might probably also limit sneak attack to only work when used in conjunction with bluff</em></p><p><em></em></p><p><em>That's a good idea, but it might be going too far to weaken the class. I'd give it to him for all flatfooted opponents and just take away the flanking sneak attack. Taking advantage of flanking does not seem to fit your character concept, but nailing someone hard before they know what was coming seems to fit just fine and it's very similar to what you would accomplish by feinting anyway.</em></p><p><em></em></p><p><em>Perhaps if this post was in House Rules you might have gotten more responses of the type that you were seeking. I think that since this is the General Forum people have their "let's debate the broad issues" hat on. I dunno.</em></p><p><em></em></p><p><em>In any case, I agree with you that it's perfectly fine to create a new class that matches what you want instead of getting straightjacketted into one of the pre-existing classes. I hope your DM is flexible enough to let you play the kind of character that you want to play. It sounds like a fun concept.</em></p></blockquote><p></p>
[QUOTE="kenjib, post: 67437, member: 530"] [i] I addressed it directly twice. Sneak attack is one of the most powerful non-spell abilities in the game and I think that combined with BaB and ambi/twf it creates a combined effect that seems far more powerful than just those three traits alone. Adding hide/move silently is another multiplier effect since it helps gain surprise. I think that slowing down the sneak attack progression or watering it down in some other way (my version only goes up to 7d6 and does not get the bonus when flanking) is a good idea. Otherwise I think that you've got a good class concept. > I didn't mention this before, but I might probably also limit sneak attack to only work when used in conjunction with bluff That's a good idea, but it might be going too far to weaken the class. I'd give it to him for all flatfooted opponents and just take away the flanking sneak attack. Taking advantage of flanking does not seem to fit your character concept, but nailing someone hard before they know what was coming seems to fit just fine and it's very similar to what you would accomplish by feinting anyway. Perhaps if this post was in House Rules you might have gotten more responses of the type that you were seeking. I think that since this is the General Forum people have their "let's debate the broad issues" hat on. I dunno. In any case, I agree with you that it's perfectly fine to create a new class that matches what you want instead of getting straightjacketted into one of the pre-existing classes. I hope your DM is flexible enough to let you play the kind of character that you want to play. It sounds like a fun concept.[/i] [/QUOTE]
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