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<blockquote data-quote="Beowolf" data-source="post: 2029998" data-attributes="member: 18770"><p>My best chase scene happend in one of my oldest campains. The PCs were repaying a debt to a dwarven merchant by guarding his caravans to and from a city for a while. On one of the last days of their service they were beset by a groups of skeletal dwarves riding undead lt. war horses. the pcs were spread between the last two wagons of three and the skeles approched from behind. a chase ensued but they could only try to outride them becuse they were on a faily tight forest trail and they were surprised because it was dark. the skeles caught up quckly and began to attack the last wagon while several moved to attack the 2nd wagon. they exhanged blows with the pcs until one of them went after the horses.At first the pcs did not realise what would happen if the skele took out the horse. it soon dawned on them that a wagon going at a high speed and looses a horse suddenly will turn into one bad crash. the pcs scrambled desperatly to stop it but too late the horse fell and the wagon was sent flying and tumbling. All of the pcs survived but were badly hurt and had to face three remaing riders. luckly they were saved by the pcs in the other wagon.</p><p> when i ran this i did not prepare ahead for chase rules so i just said that the riders could adjust however many more feet of movement over the wagons thet had every round.</p><p>while the pcs could only move around in the wagons. although i realised that the rules probably would not have worked aswell in chase situations that were not similer to this.</p><p></p><p>Ps.Voadam nice obcure star trek reference ( feel kind of embarrassed knowing that)</p></blockquote><p></p>
[QUOTE="Beowolf, post: 2029998, member: 18770"] My best chase scene happend in one of my oldest campains. The PCs were repaying a debt to a dwarven merchant by guarding his caravans to and from a city for a while. On one of the last days of their service they were beset by a groups of skeletal dwarves riding undead lt. war horses. the pcs were spread between the last two wagons of three and the skeles approched from behind. a chase ensued but they could only try to outride them becuse they were on a faily tight forest trail and they were surprised because it was dark. the skeles caught up quckly and began to attack the last wagon while several moved to attack the 2nd wagon. they exhanged blows with the pcs until one of them went after the horses.At first the pcs did not realise what would happen if the skele took out the horse. it soon dawned on them that a wagon going at a high speed and looses a horse suddenly will turn into one bad crash. the pcs scrambled desperatly to stop it but too late the horse fell and the wagon was sent flying and tumbling. All of the pcs survived but were badly hurt and had to face three remaing riders. luckly they were saved by the pcs in the other wagon. when i ran this i did not prepare ahead for chase rules so i just said that the riders could adjust however many more feet of movement over the wagons thet had every round. while the pcs could only move around in the wagons. although i realised that the rules probably would not have worked aswell in chase situations that were not similer to this. Ps.Voadam nice obcure star trek reference ( feel kind of embarrassed knowing that) [/QUOTE]
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