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<blockquote data-quote="demiurge1138" data-source="post: 2065646" data-attributes="member: 7451"><p>The best chase I ran in D&D was actually vertical. By which I mean, the party had saved up a lot of money and pulled a lot of favors in order to get an airship, which they were going to use to fly to Laurasia (the game is modeled on the Mesozoic era, and the PC races are all reptilian). But one of the ex-party members, a deranged kobold ex-samurai with the feral and half-ghoul templates came to call. After he went insane when his daisho was broken, he was stabbed and left to die. He was rescued by the ophidians, an evil race of serpentine spellcasters, who infused him with undeath and sent him after the party. So, invisible, the samurai slipped onto the airship before it launched, and waited until it was near the Laurasian coast before striking. </p><p></p><p>In a matter of rounds, he incapacitated all but two of the party members, and had fought one to a standstill. He then dove under the deck into the ship's hold, and the surviving players followed him, chasing him into the bilge. Thinking they had him cornered, they began to taunt him. This is when the samurai pulled out a saw of prodigious cutting and slashed through the ship's bilge and through the air keel, the vortex to the Plane of Air that powered the ship. Elementals started spweing out, the ship spiralled out of control, the samurai dove off the ship and feather falled to safety. The ship dove towards a port city, and the only way they survived was through a 0hp character's last concious action was to use a card from the Deck of Many Things to avery the catastrophe, and it dove into a less lethal forest.</p><p></p><p>That was fun.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 2065646, member: 7451"] The best chase I ran in D&D was actually vertical. By which I mean, the party had saved up a lot of money and pulled a lot of favors in order to get an airship, which they were going to use to fly to Laurasia (the game is modeled on the Mesozoic era, and the PC races are all reptilian). But one of the ex-party members, a deranged kobold ex-samurai with the feral and half-ghoul templates came to call. After he went insane when his daisho was broken, he was stabbed and left to die. He was rescued by the ophidians, an evil race of serpentine spellcasters, who infused him with undeath and sent him after the party. So, invisible, the samurai slipped onto the airship before it launched, and waited until it was near the Laurasian coast before striking. In a matter of rounds, he incapacitated all but two of the party members, and had fought one to a standstill. He then dove under the deck into the ship's hold, and the surviving players followed him, chasing him into the bilge. Thinking they had him cornered, they began to taunt him. This is when the samurai pulled out a saw of prodigious cutting and slashed through the ship's bilge and through the air keel, the vortex to the Plane of Air that powered the ship. Elementals started spweing out, the ship spiralled out of control, the samurai dove off the ship and feather falled to safety. The ship dove towards a port city, and the only way they survived was through a 0hp character's last concious action was to use a card from the Deck of Many Things to avery the catastrophe, and it dove into a less lethal forest. That was fun. Demiurge out. [/QUOTE]
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