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<blockquote data-quote="iwatt" data-source="post: 2114803" data-attributes="member: 11085"><p>I used Hot Pursuit last night in my Star Wars game. Cool, great fun. Still have to gain more familiarity with the rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>The setup: Waldu the rodian wannabe Bounty-Hunter and Elde Branto the Duros wannabe Blockade Runner have tracked down the shady smuggler Kal-Tenoth to his hide-out in the slums of Nar-Shadda. although they did try guile and subterfuge at first, our heroes rapidly retuned to their classic style of: "frag first, questions later". </p><p></p><p>4 very dead thugs and one demolished assasin droid later, the dust settles with our boys putting a homing beacon on Kal-tenoth's Air-truck before the smuggler flies off.</p><p></p><p>The crack Duros pilot and his Rodian friend quickly hop onto their speeder (right after picking up the Droids cool repeating rifle). Thanks to the homing beacon, our heroes easily start tracking the Smugler. A couple of rounds later, the air truck is in sight and Waldu begins to snipe at it with the repeating rifle. Alas, in the tight quarters of the Nar-Shadda warrens, a stalled truck must be avoided by those involved in the chase. Kal-tenoth just barely swerves the obstcle, while our heroes decide to jump over it (DC 24). Unfortunately, Elde seems to miss the ramp and is apparently going to smash into the truck (rolled a 1). Somehow, he tries to correct mid-jump (uses his luck/1 day) but still smashes against the truck(another 1 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ).</p><p></p><p>As the Smuggler proceeds to escape, the heroes speeder breaks apart and our heroes are tossed to the ground, just meters from a speed-biker gang. The gang members start laughing until waldu quickdraws his Thermal detonator and "convinces" the bikers to loan them a speed bike. Our banged up heroes proceed to chase Kal.-tenoth, who buy this time has gon into a speedway (Open). Thanks to the homing beacon, our boys once again start to catch up. All of the sudden, a cargo caravan crosse the speedway, forcing Elde into a quick set of evasive maneuvers (DC 34) which he somehow makes. The smuggler, aware that he hasn't shaken his pursuers, ducks into a ventilation shaft (tight terrain). At this point, the crack shot Waldu takes out the air truck with a series of well placed blaster shots. The chase ends with a banged up smuggler held at gunpoint by the couple of (also banged up) heroes.</p><p></p><p></p><p>Good times had by all.</p><p></p><p>One observation: Action points flowed like water during this chase. I'm thinking of twinking the DCs since I want some even more cinematic chases. Not sure yet. Maybe I'll just stick to smaller Obstacles <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="iwatt, post: 2114803, member: 11085"] I used Hot Pursuit last night in my Star Wars game. Cool, great fun. Still have to gain more familiarity with the rules :o The setup: Waldu the rodian wannabe Bounty-Hunter and Elde Branto the Duros wannabe Blockade Runner have tracked down the shady smuggler Kal-Tenoth to his hide-out in the slums of Nar-Shadda. although they did try guile and subterfuge at first, our heroes rapidly retuned to their classic style of: "frag first, questions later". 4 very dead thugs and one demolished assasin droid later, the dust settles with our boys putting a homing beacon on Kal-tenoth's Air-truck before the smuggler flies off. The crack Duros pilot and his Rodian friend quickly hop onto their speeder (right after picking up the Droids cool repeating rifle). Thanks to the homing beacon, our heroes easily start tracking the Smugler. A couple of rounds later, the air truck is in sight and Waldu begins to snipe at it with the repeating rifle. Alas, in the tight quarters of the Nar-Shadda warrens, a stalled truck must be avoided by those involved in the chase. Kal-tenoth just barely swerves the obstcle, while our heroes decide to jump over it (DC 24). Unfortunately, Elde seems to miss the ramp and is apparently going to smash into the truck (rolled a 1). Somehow, he tries to correct mid-jump (uses his luck/1 day) but still smashes against the truck(another 1 :D ). As the Smuggler proceeds to escape, the heroes speeder breaks apart and our heroes are tossed to the ground, just meters from a speed-biker gang. The gang members start laughing until waldu quickdraws his Thermal detonator and "convinces" the bikers to loan them a speed bike. Our banged up heroes proceed to chase Kal.-tenoth, who buy this time has gon into a speedway (Open). Thanks to the homing beacon, our boys once again start to catch up. All of the sudden, a cargo caravan crosse the speedway, forcing Elde into a quick set of evasive maneuvers (DC 34) which he somehow makes. The smuggler, aware that he hasn't shaken his pursuers, ducks into a ventilation shaft (tight terrain). At this point, the crack shot Waldu takes out the air truck with a series of well placed blaster shots. The chase ends with a banged up smuggler held at gunpoint by the couple of (also banged up) heroes. Good times had by all. One observation: Action points flowed like water during this chase. I'm thinking of twinking the DCs since I want some even more cinematic chases. Not sure yet. Maybe I'll just stick to smaller Obstacles ;) [/QUOTE]
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