Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Cutting Back the Power Level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benimoto" data-source="post: 3017356" data-attributes="member: 40093"><p>I've also had players who cringe at basically any stat generation, short of "roll 4d6 until you're happy with your stats". I don't have a huge problem with that, but it does seem to lead to issues with the game balance.</p><p></p><p>The main issues I have with high stat characters are:</p><p></p><p>1) High stats take away some of the specialist classes strength. High Con on the whole party makes a high hit die less important. High Int on anyone who wants it makes a classes skill points less important. High Str on guys like a cleric make fighter BAB less important.</p><p>2) Following up on the skill points thing, I've noticed that my characters with high stats tend to qualifiy for a lot of different prestige classes, and then hop between them rapidly as they gain levels.</p><p>3) More capable characters mean they'll burn through ELs of monsters and challenges quicker, gaining levels faster, and making the whole campaign shorter.</p><p></p><p>All of those could be seen as positive things in a campaign by certain groups or players. I just know that I'm a little tired of the superheroic campaigns. High level characters are heroic enough without having to have superhuman stats. I think that I'll be trying 25 or 28 point buy in my next campaign. I play lots of con games with those stats and they're perfectly playable.</p></blockquote><p></p>
[QUOTE="Benimoto, post: 3017356, member: 40093"] I've also had players who cringe at basically any stat generation, short of "roll 4d6 until you're happy with your stats". I don't have a huge problem with that, but it does seem to lead to issues with the game balance. The main issues I have with high stat characters are: 1) High stats take away some of the specialist classes strength. High Con on the whole party makes a high hit die less important. High Int on anyone who wants it makes a classes skill points less important. High Str on guys like a cleric make fighter BAB less important. 2) Following up on the skill points thing, I've noticed that my characters with high stats tend to qualifiy for a lot of different prestige classes, and then hop between them rapidly as they gain levels. 3) More capable characters mean they'll burn through ELs of monsters and challenges quicker, gaining levels faster, and making the whole campaign shorter. All of those could be seen as positive things in a campaign by certain groups or players. I just know that I'm a little tired of the superheroic campaigns. High level characters are heroic enough without having to have superhuman stats. I think that I'll be trying 25 or 28 point buy in my next campaign. I play lots of con games with those stats and they're perfectly playable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cutting Back the Power Level
Top