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Cutting Words and game flow
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<blockquote data-quote="Bumamgar" data-source="post: 6378343" data-attributes="member: 38648"><p>Actually, to quote the PHB:</p><p></p><p></p><p></p><p>In other words, it is supposed to be based on either the raw d20 result, or used before damage is rolled. Of course, I've never been so slow at math that there was really any delay between 'making the roll' and 'determining success'. In fact, I generally don't even do the math post-roll (rather, I know the target AC and the attack bonus, so I know that the monster hits on a die roll of X or higher before the dice are even rolled), so the letter of the rule doesn't really apply anyway.</p><p></p><p>Additionally, I roll in secret when playing face-to-face and when playing via Fantasy Grounds the combat tracker calculates success/failure the instant the dice are rolled, so I went ahead and ruled that the player can use it retro-actively. Especially since it burns up Bardic Inspiration, which is already a fairly limited use power, so I don't mind the player deciding to burn it after I've already announced the result. Half the time it ends up being wasted anyway because the random reduction from Cutting Words wasn't enough to change the hit to a miss anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>On the topic of Bardic Inspiration:</p><p></p><p>So far, although the bard tries to give it out all the time, it never has actually been used. Maybe its because the players are fairly low level still, but in my campaign that has a bard character, players tend to either roll so low that the extra boost from inspiration would still miss, or they roll high enough that they succeed even before adding in prof/attribute modifiers. Very rarely are attacks or skill checks 'borderline' such that an extra d6 would actually make a difference. I intellectually know that shouldn't be the case, but in actual play, the bard has handed out inspiration dice three or four times, only to have them expire before the character had any reason to use them.</p></blockquote><p></p>
[QUOTE="Bumamgar, post: 6378343, member: 38648"] Actually, to quote the PHB: In other words, it is supposed to be based on either the raw d20 result, or used before damage is rolled. Of course, I've never been so slow at math that there was really any delay between 'making the roll' and 'determining success'. In fact, I generally don't even do the math post-roll (rather, I know the target AC and the attack bonus, so I know that the monster hits on a die roll of X or higher before the dice are even rolled), so the letter of the rule doesn't really apply anyway. Additionally, I roll in secret when playing face-to-face and when playing via Fantasy Grounds the combat tracker calculates success/failure the instant the dice are rolled, so I went ahead and ruled that the player can use it retro-actively. Especially since it burns up Bardic Inspiration, which is already a fairly limited use power, so I don't mind the player deciding to burn it after I've already announced the result. Half the time it ends up being wasted anyway because the random reduction from Cutting Words wasn't enough to change the hit to a miss anyway :) On the topic of Bardic Inspiration: So far, although the bard tries to give it out all the time, it never has actually been used. Maybe its because the players are fairly low level still, but in my campaign that has a bard character, players tend to either roll so low that the extra boost from inspiration would still miss, or they roll high enough that they succeed even before adding in prof/attribute modifiers. Very rarely are attacks or skill checks 'borderline' such that an extra d6 would actually make a difference. I intellectually know that shouldn't be the case, but in actual play, the bard has handed out inspiration dice three or four times, only to have them expire before the character had any reason to use them. [/QUOTE]
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