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General Tabletop Discussion
*Pathfinder & Starfinder
[CW] Order of the Bow Initiate requirements
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<blockquote data-quote="Rackhir" data-source="post: 1814273" data-attributes="member: 149"><p>One word of warning about the Greabow. Its one negative is that it can't be used mounted. This may not seem like a problem, but one of the most powerful feat combos for an archer is Mounted Combat-> Mounted Archery.. Imp MA etc...</p><p></p><p>The reason for this is that your mount can get in a full move, while you get in a full attack, <em>at the midpoint of the movement</em>. This lets you rush in to the optimum 30' range and then move out. Forcing most opponents to at least take a half move to get to you, which will if nothing else limit them to a single attack. </p><p></p><p>Obviously unless you are a race too small to use a greatbow, you can't get your mount in a dungeon and even war horses can be fairly fragile. An exotic mount, can help with this but unless you have a high charisma (unlikely for an archer) all the good ones will require you to be a fairly high level. In the middle levels 7-12, until teleport starts kicking in a major movement option, you will likely be doing a fair bit of overland travel. So it is something worth considering at least.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 1814273, member: 149"] One word of warning about the Greabow. Its one negative is that it can't be used mounted. This may not seem like a problem, but one of the most powerful feat combos for an archer is Mounted Combat-> Mounted Archery.. Imp MA etc... The reason for this is that your mount can get in a full move, while you get in a full attack, [I]at the midpoint of the movement[/I]. This lets you rush in to the optimum 30' range and then move out. Forcing most opponents to at least take a half move to get to you, which will if nothing else limit them to a single attack. Obviously unless you are a race too small to use a greatbow, you can't get your mount in a dungeon and even war horses can be fairly fragile. An exotic mount, can help with this but unless you have a high charisma (unlikely for an archer) all the good ones will require you to be a fairly high level. In the middle levels 7-12, until teleport starts kicking in a major movement option, you will likely be doing a fair bit of overland travel. So it is something worth considering at least. [/QUOTE]
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[CW] Order of the Bow Initiate requirements
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