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CW Samurai Modifications
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<blockquote data-quote="Lord Morte" data-source="post: 2166055" data-attributes="member: 24548"><p>The only problem I have with the Samurai base class is the focus on two-weapon fighting. It seems to me a good solution to this is give the Samurai combat styles, similiar to the Ranger's, so I've been trying to set some out. Feedback and suggestions?</p><p></p><p>The Samurai gets the first feat at 2nd level, the second at 11th (although I have an idea to drop it down to 9th) and the third at 16th. The creatures in ()brackets refer to the 3.0 Oriental Adventures/Legend of the Five Rings Samurai houses, which I've been using as something of a guide.</p><p></p><p>Samurai Combat Styles:</p><p>Two Swords as One (Dragon) – Two-Weapon Fighting, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting.</p><p>Horse-lord (Unicorn) – Spirited Charge, Ride-By Attack, Trample.</p><p>Iaijutsu Master (Crane) – Quick Draw, Improved Initiative, Danger Sense [CAd].</p><p>Path of the Avalanche (Crab) – Power Attack, Improved Bull Rush, Great Cleave.</p><p>Kyudo – Precise Shot, Far Shot, Improved Precise Shot. For those that don't know, Kyudo is the Japanese martial art of archery.</p><p>Master of Battle (Lion) – Combat Expertise, Expert Tactician [CAd], Combat Intuition [CAd]. Focus on tactics.</p><p>Weapon Mastery - Weapon Specialization, Greater Weapon Focus, Greater Weapon Specialisation. Yes, I know that Specialization at 2nd level is powerful, any ideas on what to do instead?</p><p></p><p>These styles I'm having trouble with, as I can't think of a good feat for the third part.</p><p>Victory is Honour (Scorpion) – Mobility, Spring Attack, ???. Focus on mobility and dirty fighting.</p><p>Soul of Ice (Phoenix) – Iron Will, Force of Personality [CAd], ???. Focus on mental and spiritual training.</p></blockquote><p></p>
[QUOTE="Lord Morte, post: 2166055, member: 24548"] The only problem I have with the Samurai base class is the focus on two-weapon fighting. It seems to me a good solution to this is give the Samurai combat styles, similiar to the Ranger's, so I've been trying to set some out. Feedback and suggestions? The Samurai gets the first feat at 2nd level, the second at 11th (although I have an idea to drop it down to 9th) and the third at 16th. The creatures in ()brackets refer to the 3.0 Oriental Adventures/Legend of the Five Rings Samurai houses, which I've been using as something of a guide. Samurai Combat Styles: Two Swords as One (Dragon) – Two-Weapon Fighting, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting. Horse-lord (Unicorn) – Spirited Charge, Ride-By Attack, Trample. Iaijutsu Master (Crane) – Quick Draw, Improved Initiative, Danger Sense [CAd]. Path of the Avalanche (Crab) – Power Attack, Improved Bull Rush, Great Cleave. Kyudo – Precise Shot, Far Shot, Improved Precise Shot. For those that don't know, Kyudo is the Japanese martial art of archery. Master of Battle (Lion) – Combat Expertise, Expert Tactician [CAd], Combat Intuition [CAd]. Focus on tactics. Weapon Mastery - Weapon Specialization, Greater Weapon Focus, Greater Weapon Specialisation. Yes, I know that Specialization at 2nd level is powerful, any ideas on what to do instead? These styles I'm having trouble with, as I can't think of a good feat for the third part. Victory is Honour (Scorpion) – Mobility, Spring Attack, ???. Focus on mobility and dirty fighting. Soul of Ice (Phoenix) – Iron Will, Force of Personality [CAd], ???. Focus on mental and spiritual training. [/QUOTE]
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