Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[CyberPunk] CyberPsychosis
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 3641553" data-attributes="member: 9254"><p>I felt it was rather weak, based on a very minor anecdotal reference. </p><p></p><p>Individuals who become addicted to tattoos a) don't become psychotic killers and b) are not the norm. It may be typical for people who get tattoos to get more tattoos but that's like saying people who eat chocolate cake are likely to eat more than one chocolate cake. </p><p></p><p>The big question is: what percentage of people who get tatoos get addicted to body modification? The number is darned low b/c there are a LOT of people out there with tattoos (there are dozens of tattooists in my city) but not a whole lot that are whole-hog tattooed (and I go to goth and punk shows where they wouldn't be concealed). </p><p></p><p></p><p>Isn't it more likely that the people who become addicted to tattoos, to the point of having a Samson-like complex that ties their self image to their tats, were mentally damaged (Empathy 2) prior to the tattoo? </p><p></p><p>By the same token, there are buttloads of people getting one or two cosmetic procedures but the number of people who go overboard is still sufficiently low that it's a worthwhile topic for daytime TV. The commonplace becomes banal and daytime TV doesn't want banal. </p><p></p><p>In CP2020 you can get non-combat implants and still go mad-dog crazy. Yeah, it takes a lot, but is it rational for it to happen at all? </p><p></p><p>I say, yeah, there's <em>some</em> rationality that at a certain point the knowledge of being 92% synthetic will cause a problem but that it makes more sense to have a generic sanity system that measures all traumas rather than specifically treating cyber as traumatic. </p><p></p><p>Using an extreme case, a full quadraplegic is likely to be <em>less</em> traumatized as a result of being implanted in a "man who bites his tongue" cybernetic body. How about Steven Hawking? Would he go stark raving mad in a full body prosthesis or would he socialize even more normally?</p><p></p><p>By the same token, wouldn't a disease that causes a steady, inexorable degradation of all motor skills not cause mental stress to the possible point of psychosis?</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 3641553, member: 9254"] I felt it was rather weak, based on a very minor anecdotal reference. Individuals who become addicted to tattoos a) don't become psychotic killers and b) are not the norm. It may be typical for people who get tattoos to get more tattoos but that's like saying people who eat chocolate cake are likely to eat more than one chocolate cake. The big question is: what percentage of people who get tatoos get addicted to body modification? The number is darned low b/c there are a LOT of people out there with tattoos (there are dozens of tattooists in my city) but not a whole lot that are whole-hog tattooed (and I go to goth and punk shows where they wouldn't be concealed). Isn't it more likely that the people who become addicted to tattoos, to the point of having a Samson-like complex that ties their self image to their tats, were mentally damaged (Empathy 2) prior to the tattoo? By the same token, there are buttloads of people getting one or two cosmetic procedures but the number of people who go overboard is still sufficiently low that it's a worthwhile topic for daytime TV. The commonplace becomes banal and daytime TV doesn't want banal. In CP2020 you can get non-combat implants and still go mad-dog crazy. Yeah, it takes a lot, but is it rational for it to happen at all? I say, yeah, there's [i]some[/i] rationality that at a certain point the knowledge of being 92% synthetic will cause a problem but that it makes more sense to have a generic sanity system that measures all traumas rather than specifically treating cyber as traumatic. Using an extreme case, a full quadraplegic is likely to be [i]less[/i] traumatized as a result of being implanted in a "man who bites his tongue" cybernetic body. How about Steven Hawking? Would he go stark raving mad in a full body prosthesis or would he socialize even more normally? By the same token, wouldn't a disease that causes a steady, inexorable degradation of all motor skills not cause mental stress to the possible point of psychosis? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[CyberPunk] CyberPsychosis
Top