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Cyberpunk Red: One Year Later
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<blockquote data-quote="Grendel_Khan" data-source="post: 8469849" data-attributes="member: 7028554"><p>This sounds cool. Not sure why I've slept on Eclipse Phase all these years. I think maybe it's one or two steps too far along in technological complexity for me to wrap my head around as a GM? Too many options, too much distance from a recognizable human existence. It's the kind of thing I like to read and watch but not play, but I can totally see the appeal.</p><p></p><p>I think there's something to [USER=30042]@lyle.spade[/USER] 's mention upthread about transhuman settings/games (like Infinity and definitely Eclipse Phase) being a logical successor to cyberpunk. But I still kinda think cyberpunk is more of a limited set of tropes than a true, big-tent genre that can be evolved or built on for RPG purposes. Cyberware, advanced hacking, corporate hegemony and hopeless resistance to it. Apart from the usual neon-on-chrome-on-rain-slick-streets visuals, that's really it. Transhuman SF seems bigger to me, more varied--and, importantly (imo) it's usually missing that "punk" factor. Cyberpunk is an angry, ominous, and perfectly 80's/90's cultural artifact. Maybe that's all it needs to be, and we can move on to gaming in other SF subgenres?</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8469849, member: 7028554"] This sounds cool. Not sure why I've slept on Eclipse Phase all these years. I think maybe it's one or two steps too far along in technological complexity for me to wrap my head around as a GM? Too many options, too much distance from a recognizable human existence. It's the kind of thing I like to read and watch but not play, but I can totally see the appeal. I think there's something to [USER=30042]@lyle.spade[/USER] 's mention upthread about transhuman settings/games (like Infinity and definitely Eclipse Phase) being a logical successor to cyberpunk. But I still kinda think cyberpunk is more of a limited set of tropes than a true, big-tent genre that can be evolved or built on for RPG purposes. Cyberware, advanced hacking, corporate hegemony and hopeless resistance to it. Apart from the usual neon-on-chrome-on-rain-slick-streets visuals, that's really it. Transhuman SF seems bigger to me, more varied--and, importantly (imo) it's usually missing that "punk" factor. Cyberpunk is an angry, ominous, and perfectly 80's/90's cultural artifact. Maybe that's all it needs to be, and we can move on to gaming in other SF subgenres? [/QUOTE]
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