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Cyberpunk without the Nihilism. I need campaign ideas!
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<blockquote data-quote="shadow" data-source="post: 1903058" data-attributes="member: 2182"><p>I'm trying to come up with campaign ideas for a d20 modern/future game. I want to do somewhat of a cyberpunk-style campaign. I've always been somewhat of a fan of cyberpunk-style technology. Grounded in a near future world, much of the tech featured in the cyberpunk genre seems at least somewhat plausibe.</p><p></p><p>However, my biggest complaint about the cyberpunk genre (especially cyberpunk rpgs) is the inherent nihilism. Characters are in it just for themselves. Every Shadowrun and Cyberpunk game that I've played in revolved around getting paid by Mr. Johnson to steal some technology or assassinate some rival. While this is fun for a session or two, it's hard to run a long term campaign on this. It seems that there is little goal beyond killing people and getting money and power. (Admittedly, many D&D hack 'n slash games are the same way!) </p><p></p><p>However, I'm wanting somewhat of a deeper and overreaching plot arc for my campaign. Additionally, I would like the PCs to be the "good guys" (this doesn't have to be a "black-white" distinction, but I would like to the PCs to be working for some cause.) Ideas that spring to my head are PCs playing as freedom fighters, fighting a corrupt dictatorship (This has been done a million times, though!), or the PCs playing futuristic cops, FBI, etc. going after terrorists. Come on, give me some campaign ideas!</p></blockquote><p></p>
[QUOTE="shadow, post: 1903058, member: 2182"] I'm trying to come up with campaign ideas for a d20 modern/future game. I want to do somewhat of a cyberpunk-style campaign. I've always been somewhat of a fan of cyberpunk-style technology. Grounded in a near future world, much of the tech featured in the cyberpunk genre seems at least somewhat plausibe. However, my biggest complaint about the cyberpunk genre (especially cyberpunk rpgs) is the inherent nihilism. Characters are in it just for themselves. Every Shadowrun and Cyberpunk game that I've played in revolved around getting paid by Mr. Johnson to steal some technology or assassinate some rival. While this is fun for a session or two, it's hard to run a long term campaign on this. It seems that there is little goal beyond killing people and getting money and power. (Admittedly, many D&D hack 'n slash games are the same way!) However, I'm wanting somewhat of a deeper and overreaching plot arc for my campaign. Additionally, I would like the PCs to be the "good guys" (this doesn't have to be a "black-white" distinction, but I would like to the PCs to be working for some cause.) Ideas that spring to my head are PCs playing as freedom fighters, fighting a corrupt dictatorship (This has been done a million times, though!), or the PCs playing futuristic cops, FBI, etc. going after terrorists. Come on, give me some campaign ideas! [/QUOTE]
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Cyberpunk without the Nihilism. I need campaign ideas!
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