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Cyberpunkish/Dune Mix RPG using D20 Modern
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<blockquote data-quote="Jeph" data-source="post: 520964" data-attributes="member: 6738"><p>To me, Shields are part of what make Dune, well, Dune. Without shields, there's no reason not to use blaster cannons, and there's no reason <em>to</em> use melee weapons. If you want to preserve this element, you need shields. And you need the penalty for firing a blaster at a shield to be <em>harsh</em>.</p><p></p><p>Like, both target and firer take 1d20+20 damage, as does everything else in a 1d%x10xdamage dice of blaster weapon readius. So, a 4d6 laser that fires on a shield will, on average, affect everything within 2,020 feet.</p><p></p><p>Now, the slow blade would be hard to figure . . . large weapons would be virtually useless. Maybe, the Shield provides a +10 Deflection bonus to AC against ballistic weapons and Large melee weapons, +8 against Medium melee weapons, and +6 against Small and Tiny melee weapons, with the Slow Blade feat reducing the melee penalties by 2 when using a Small weapon, or 4 when using a Tiny one. And each attack past the 1st made in a round incurs a -4 penalty on all attacks in the round. </p><p></p><p>Idunno . . . just some random thoughts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jeph, post: 520964, member: 6738"] To me, Shields are part of what make Dune, well, Dune. Without shields, there's no reason not to use blaster cannons, and there's no reason [i]to[/i] use melee weapons. If you want to preserve this element, you need shields. And you need the penalty for firing a blaster at a shield to be [i]harsh[/i]. Like, both target and firer take 1d20+20 damage, as does everything else in a 1d%x10xdamage dice of blaster weapon readius. So, a 4d6 laser that fires on a shield will, on average, affect everything within 2,020 feet. Now, the slow blade would be hard to figure . . . large weapons would be virtually useless. Maybe, the Shield provides a +10 Deflection bonus to AC against ballistic weapons and Large melee weapons, +8 against Medium melee weapons, and +6 against Small and Tiny melee weapons, with the Slow Blade feat reducing the melee penalties by 2 when using a Small weapon, or 4 when using a Tiny one. And each attack past the 1st made in a round incurs a -4 penalty on all attacks in the round. Idunno . . . just some random thoughts. :) [/QUOTE]
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Cyberpunkish/Dune Mix RPG using D20 Modern
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