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Cyclone Scenario - What would you do?
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<blockquote data-quote="thejc" data-source="post: 5452785" data-attributes="member: 100006"><p>Well people have stated the unpredictability of such things. Easily overcome by a seer or mad prophet "The winds sing and howl. Death is the melody. Destruction is the song. Two moon risings have ye before the sky unleashes it's fury."</p><p> </p><p>Perhaps they always get high winds and tornados that time of year. This year the predictions seem particularly ripe for a big one.</p><p> </p><p>Things to do.</p><p> </p><p>Perhaps a wizard with some air elementals under his control seeks to loot a temple or artifact the town is guarding.</p><p> </p><p>Stop some of the savage humanoids from killing the villagers for shelter.</p><p> </p><p>Better yet negotiate the peaceful housing of the humanoids with the villagers.</p><p> </p><p>Must brave the first wave of the storm to visit a druid and retrieve an artifact to protect the village. Perhaps they could be hit with a myriad of situational saves and skill checks(i.e. Reflex saves for footing, Will saves to not panic. Fort to keep eyes open and such) maybe in extremely high winds they take damage every round, saves to avoid large limbs and such.)</p><p> </p><p>Hope these help!</p></blockquote><p></p>
[QUOTE="thejc, post: 5452785, member: 100006"] Well people have stated the unpredictability of such things. Easily overcome by a seer or mad prophet "The winds sing and howl. Death is the melody. Destruction is the song. Two moon risings have ye before the sky unleashes it's fury." Perhaps they always get high winds and tornados that time of year. This year the predictions seem particularly ripe for a big one. Things to do. Perhaps a wizard with some air elementals under his control seeks to loot a temple or artifact the town is guarding. Stop some of the savage humanoids from killing the villagers for shelter. Better yet negotiate the peaceful housing of the humanoids with the villagers. Must brave the first wave of the storm to visit a druid and retrieve an artifact to protect the village. Perhaps they could be hit with a myriad of situational saves and skill checks(i.e. Reflex saves for footing, Will saves to not panic. Fort to keep eyes open and such) maybe in extremely high winds they take damage every round, saves to avoid large limbs and such.) Hope these help! [/QUOTE]
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