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Cydra 3.5 PnP Characters
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<blockquote data-quote="Goldhawk" data-source="post: 1626164" data-attributes="member: 20375"><p><strong>Derrick a.k.a Kerrith Mageblade</strong></p><p></p><p>Here is my maniac mage with a sense of humour, please review <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>[Code]</p><p>[b]PC Name :[/b] Derrick a.k.a. Kerrith Mageblade </p><p>[b]Gender :[/b] Male [b]HD :[/b]d4</p><p>[b]ENworld Nick :[/b] Goldhawk [b]Height :[/b] 5’ 9’’</p><p>[b]Race :[/b] Human [b]Weight :[/b] 176 [b]HP :[/b] 66/66</p><p>[b]Class :[/b] Conjurer 13 [b]Age :[/b] 21 [b]Current/Normal[/b]</p><p>[b]Level :[/b] 13 [b]Hair :[/b] Black</p><p>[b]Align :[/b] CG [b]Eyes :[/b] Brown [b]XP :[/b] 78,000</p><p>[b]Size :[/b] Medium [b]Speed :[/b] 30 fts. [b]Needed for[/b]</p><p>[b]Deity :[/b] Boccob [b]Next Level :[/b]91000</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>[b]ABILITIES[/b]</p><p> Base Final</p><p> (Dice Level Racial Magic Misc Ability / Modifier</p><p> Roll) Increase Bonus Item Score</p><p></p><p>STR : 9 -- -- -- -- 9 / -1</p><p>DEX : 16 -- -- -- -- 16 / +3</p><p>CON : 15 -- -- -- -- 15 / +2</p><p>INT : 18 +3 -- +2 -- 23 / +6</p><p>WIS : 12 -- -- -- -- 12 / +1</p><p>CHA : 13 -- -- +2 -- 15 / +2</p><p></p><p>+1 Ability Increase every 4th level is added to Base number.</p><p></p><p>--------------------------------------------------------------------------------</p><p>[b]COMBAT STATISTICS[/b]</p><p></p><p>ARMOR CLASS [b]BASE ATTACK BONUS[/b]</p><p>AC Total : 16 MELEE RANGED</p><p>AC when Flat-Footed 13 Total: +5/+0 Total: +9/+4</p><p>AC vs Touch Attack 16 Base: +6 Base: +6</p><p>Base: 10 STR: -1 DEX: +3</p><p>Armor: -- Misc: -- Misc: --</p><p>Shield: +0</p><p>Dexterity: +3 [b]INITIATIVE[/b]</p><p>Size: -- Total: +7</p><p>Magic: +3(Defl.) DEX: +3</p><p>Misc.: -- Misc.: +4</p><p></p><p>--------------------------------------------------------------------------------</p><p>SAVING THROWS</p><p></p><p> Total Base Ability Misc Magic</p><p>Fortitude : +8 = 4 + 2 + 0 + 2</p><p>Reflex : +11 = 4 + 3 + 2 + 2</p><p>Will : +11 = 8 + 1 + 0 + 2</p><p></p><p>--------------------------------------------------------------------------------</p><p>RACIAL TRAITS</p><p>Medium</p><p>30' base speed</p><p>1 extra feat at first level</p><p>4 extra skill points at 1st level, 1 extra skill point each other level</p><p>Common</p><p>Favored class – Any</p><p></p><p>--------------------------------------------------------------------------------</p><p>FEATS Indicate for level, class, race, etc.</p><p>Improved Initiative(Human Bonus Feat)</p><p>Craft Wondrous Items(Wizard Bonus Feat (5th))</p><p>Spell Penetration(Wizard Bonus Feat (10th))</p><p>Scribe Scroll(Wizard Bonus Feat (1st))</p><p>1. Extend Spell</p><p>3.Quicken Spell</p><p>6.Leadership (Rezz of the Windspear)</p><p>9.Spell Focus (Conjuration)</p><p>12. Spell Focus (Enchantment)</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p> CLASS ABILITIES </p><p>Familiar</p><p>School Specialization: Conjuration</p><p>School Prohibited: Necromancy</p><p>School Prohibited: Illusion</p><p></p><p>--------------------------------------------------------------------------------</p><p> PRESTIGE CLASS ABILITIES</p><p> </p><p>--------------------------------------------------------------------------------</p><p>LANGUAGES</p><p></p><p>Common</p><p>Bonus: Draconic Bonus: Abyssal </p><p>Bonus: Elven Bonus: Terran</p><p>Bonus: Slyvan Bonus: Giant</p><p>Bonus: Celestial Bonus: Ignan</p><p>Bonus: Infernal Bonus: Orc</p><p>Bonus: Goblin Bonus: Gnoll</p><p>Bonus: Auran Bonus: Aquan</p><p> </p><p></p><p>--------------------------------------------------------------------------------</p><p>SKILLS </p><p></p><p>Sill Point Total: 118 </p><p>Max Class ranks: 8 </p><p>Max Cross-Class ranks: 16 </p><p> Related </p><p>Mod = Rnk Abl Msc | Skills: Ability Untrained?</p><p> +10 = 4 +6 +0 | Appraise (INT) Yes</p><p> +18 = 16 +2 +0 | Concentration (CON) Yes</p><p> +22 = 16 +6 +0 | *Craft: Alchemy (INT) Yes</p><p> +14 = 8 +6 +0 | Decipher Script (INT) No</p><p> +12 = 8 +2 +2 | Diplomacy (CHA) Yes</p><p> +22 = 16 +6 +0 | *Knowledge (Arcana) (INT) No</p><p> +14 = 8 +6 +0 | *Knowledge (Nobility and Royalty)(INT) No</p><p> +14 = 8 +6 +0 | *Knowledge (Architecture & Engineering)(INT) No </p><p> +24 = 16 +6 +2 | Spellcraft (INT) Yes</p><p> +14 = 8 +6 +0 | Speak Language (INT) No</p><p></p><p>! = Armor Check Penalty applies (double for Swim)</p><p>* = Requires specialization</p><p></p><p>-------------------------------------------------------------------------------- </p><p></p><p>GRAPPLE BONUS: BAB +6 + STR -1 + SIZE +0 + MISC +0 = +5</p><p></p><p>--------------------------------------------------------------------------------</p><p>PROTECTION</p><p></p><p>ARMOR </p><p>NAME : Ring of Protection +3 </p><p>TYPE : Magic ring </p><p>DEFLECTION BONUS : +3 </p><p>CHECK PENALTY : - </p><p>SPELL FAILURE : - </p><p>SPEED: - </p><p>WGHT : - </p><p>PROPERTIES: -</p><p>COST: 9000 gp </p><p></p><p>--------------------------------------------------------------------------------</p><p>EQUIPMENT Indicate in notes which item(s) are bonus regional equipment.</p><p> Don't forget to add weapon, armor, magic items, and treasure</p><p> weights to total weight carried.</p><p></p><p>Item # Cost Weight Location Notes</p><p>Scholar’s Outfit ---- 6 lbs. body</p><p>Spell component pouch ---- 2 lbs. belt </p><p>Scroll case ---- 1/2 lbs. belt</p><p>Spell Book(100 pages used) ---- 3 lbs. back</p><p>Spell book(26 pages used) ---- 3 lbs. hand</p><p>Final Cost of items, armor, and weapons: 0</p><p>Total weight carried(PC): 14.5 lbs.</p><p> </p><p>Derrick</p><p>Light Load: 30 lbs. or less Medium Load: 31-60 lbs.</p><p>Heavy Load: 61-90 lbs. Lift over head: 90 lbs.</p><p>Lift off ground: 180 lbs. Push or Drag: 450 lbs.</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>MAGIC ITEMS </p><p>Magic Items </p><p></p><p>Wand of Assess Caster(50 charges)(375 gp)</p><p>+1 Fighter Bane Dagger (8302 gp)</p><p>Ring of Protection +3 (9000 gp)</p><p>Horn of Fog (2000 gp)</p><p>Cloak of Resistance +2 (4000 gp)</p><p>Ring of Freedom of Movement (40,000 gp)</p><p>Hat of Hilarity (gives +2 enhancement bonus to Int and Cha, 1/day allows wearer to tell a joke as a full-round action that functions just like Tasha’s uncontrollable hideous laughter, except that it doesn’t trigger attacks of opportunity; CL 3rd)(20,000 gp)</p><p>Scroll (clone)(4000 gp)</p><p>Rod of Cancellation (11,000 gp)</p><p>Handy Haversack (2000 gp)</p><p>--------------------------------------------------------------------------------</p><p>TREASURE List where carried</p><p></p><p>PP: 200</p><p>GP: 765</p><p>SP: 78</p><p>CP: 20</p><p></p><p>MISC.:</p><p></p><p>GEMS:</p><p></p><p>--------------------------------------------------------------------------------</p><p>SPELLS </p><p></p><p></p><p> Base Ability Misc.</p><p>Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known</p><p>0 15 4 + 2 + 1 = 7 All(23)</p><p>1 16 4 + 2 + 1 = 7 11</p><p>2 17 4 + 2 + 1 = 7 6</p><p>3 18 4 + 1 + 1 = 6 5</p><p>4 19 4 + 1 + 1 = 6 6</p><p>5 20 3 + 1 + 1 = 5 4</p><p>6 21 2 + 1 + 1 = 4 6</p><p>7 22 1 + ? + 1 = 2 2</p><p>8 ? ? + ? + ? = ? ?</p><p>9 ? ? + ? + ? = ? ?</p><p></p><p>Misc. bonus is for such things are domain spells, specialist spells, etc.</p><p></p><p>School Specialization: Conjuration</p><p>School Prohibited: Necromancy</p><p>School Prohibited: Illusion</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p>Resistance, Acid Splash#, Detect Poison*, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Mage Hand, Mending, Message, Open/Close, Arcane Mark*, Prestidigitation**, Copy*, Wizard Glue*</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Hypnotism, Mage Armor#, Protection from Law*, Magic Missile*, Identify, True Strike, Charm Person*, Disguise Self, Enlarge Person*</p><p>[b]Scribed Spells[/b]</p><p>Detect Secret Door*, Feather Fall*</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Shatter*, Protection from Arrows*, Web#, Rope Trick*</p><p>[b]Scribed Spells[/b]</p><p>Cat’s Grace**, See Invisibility*</p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Fireball*, Thunder*, Haste**, Dispel Magic*</p><p>[b]Scribed Spells[/b]</p><p>Stinking Cloud#</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ </p><p></p><p>Black Tentacles#, Resilient Sphere, Polymorph*, Stoneskin**</p><p>[b]Scribed Spells[/b]</p><p>Scrying*, Charm Monster</p><p>Prepared Metamagiced Spells</p><p>Extended Thunder*</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Feeblemind**, Summon Monster V#, Teleport*, Wall of Force</p><p>[b]Scribed Spells[/b]</p><p>Baleful Polymorph*</p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Contingency, Greater Heroism, Disintegrate*, Mage’s Lucubration*</p><p>[b]Scribed Spells[/b]</p><p>Summon Monster VI#, Chain Lightning*</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Forcecage*, Summon Monster VII#</p><p>[b]Scribed Spells[/b]</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p></p><p></p><p>* Spells prepared</p><p># Spells in the Conjuration extra slot</p><p>Cost for the spells : 6600 gp</p><p>--------------------------------------------------------------------------------</p><p>HISTORY / BACKGROUND</p><p>20 years ago, a child was born to a family of herbalist. As the child grown up, his parents teach him the skills of the family trade. But the child was not destined to follow his father’s footstep. Instead, he had shown rare brilliance and talent of the arcane that he gains the notice of the wizards in his town. Taken into the academy at no charge at all, little Derrick excelled particularly in the school of Necromancy and Enchantment. He later joined the armed services of his kingdom, becoming a battle-mage that helps his company in many battles. </p><p>One day, his allegiances changed when his sworn king abandoned his beloved home-town for so-called ‘strategic’ purpose against a war with the marauding orc tribes.</p><p>Needless to say, Derrick is devastated when he heard of this and against order, went to his town to organize a defense against the orcs. Although Derrick is successful in repelling the orcs, the king is mad when he heard the news and demanded his head. Derrick is then forced to leave his family and friends and flee from the kingdom’s persecutors.</p><p>Now, Derrick kept his identify hidden, prefer to let himself known as “Kerrith Mageblade” when mingling with the people. So far, none had guessed his true identity. However, the persecutors sent by the king is determined to take Derrick to the king, dead or alive.</p><p>(P.S. Since this your world, Jester, can you help me pick the kingdom Derrick is angry and against?)</p><p></p><p>--------------------------------------------------------------------------------</p><p>MOTIVATIONS & GOALS</p><p>He got the motivation of a common adventurer, which is kick big ass, earn big buck and get big fame.</p><p>However, he wishes to pursue the dream that one day he can return home as himself. Until that day come, he will fight for justice in the name of Kerrith Mageblade.</p><p>He also wants to dispose the king, anger by the injustice and lack of mercy shown to him and his town folks.</p><p></p><p> --------------------------------------------------------------------------------</p><p></p><p>[/code]</p><p></p><p></p><p>And here is his familiar, the weasal <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (And no, he doesn't goes pop, my PC not that cruel <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>[Code]</p><p>[b]Rickki[/b]</p><p>[b]Species:[/b] Weasel</p><p>[b]Tiny Animal[/b]</p><p>[b]Hit Dice:[/b] ½ 13d8 (33 hp)</p><p>[b]Initiative:[/b]+6</p><p>[b]Speed:[/b]20 ft. (4 squares), climb 20 ft.</p><p>[b]Armor Class:[/b]22 (+2 size, +2 Dex, +8 natural), touch 14, flat-footed 20</p><p>[b]Base Attack/Grapple:[/b]+6/–6</p><p>[b]Attack:[/b] Bite +12 melee (1d4–4)</p><p>[b]Full Attack:[/b]Bite +12 melee (1d4–4)</p><p>[b]Space/Reach:[/b]2-1/2 ft./0 ft.</p><p>[b]Special Attacks:[/b]Attach</p><p>[b]Special Qualities:[/b]Low-light vision, scent</p><p>[b]Saves:[/b]Fort +8, Ref +14, Will +5</p><p>[b]Abilities:[/b]Str 3, Dex 18, Con 10, Int 12, Wis 12, Cha 5</p><p>[b]Skills:[/b]Balance +12, Climb +12, Hide +19, Move Silently +16, Spot +10,Listen +8 </p><p>[b]Feats:[/b] Weapon Finesse, Improved Initiative, Improved Natural Attack, Snatch, Multiattack</p><p>[b]Grant PC :[/b] +2 on Reflex saves, grant feat: Alertness when near, Scry on familiar</p><p>[b]Familiar Abilities:[/b]</p><p>improved evasion, share spells, empathic link, Deliver touch spells,Speak with master</p><p>Speak with animals of its kind, Spell resistance, +7 Natural Armor(already included), Int changed into 12 (already included)</p><p>[/code]</p><p></p><p>And here is his rascal of a bard cohort, Rezz of the Windspear</p><p>[code]</p><p></p><p>--------------------------------------------------------------------------------</p><p></p><p>PC Name : Rezz of the Windspear </p><p>Gender : Male HD :d6</p><p>ENworld Nick : Goldhawk Height : 5’ 9’’</p><p>Race : Half-Elf Weight : 176 HP : 52/52</p><p>Class : Bard 10 Age : 18 Current/Normal</p><p>Level : 9 Hair : Black</p><p>Align : CG Eyes : Brown XP : 45000</p><p>Size : Medium Speed : 30 fts. Needed for</p><p>Deity : Boccob Next Level :55000</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>ABILITIES</p><p> Base Final</p><p> (Dice Level Racial Magic Misc Ability / Modifier</p><p> Roll) Increase Bonus Item Score</p><p></p><p>STR : 10 -- -- -- -- 10 / +0</p><p>DEX : 16 -- -- -- -- 16 / +3</p><p>CON : 13 -- -- -- -- 13 / +1</p><p>INT : 15 -- -- -- -- 15 / +2</p><p>WIS : 11 -- -- -- -- 11 / +0</p><p>CHA : 16 +2 -- -- -- 18 / +4</p><p></p><p>+1 Ability Increase every 4th level is added to Base number.</p><p></p><p>--------------------------------------------------------------------------------</p><p>COMBAT STATISTICS</p><p></p><p>ARMOR CLASS BASE ATTACK BONUS</p><p>AC Total : 13 MELEE RANGED</p><p>AC when Flat-Footed 10 Total: +7/+2 Total: +10/+5</p><p>AC vs Touch Attack 13 Base: +7 Base: +7</p><p>Base: 10 STR: -- DEX: +3</p><p>Armor: -- Misc: -- Misc: --</p><p>Shield: +0</p><p>Dexterity: +3 INITIATIVE</p><p>Size: -- Total: +11</p><p>Magic: -- DEX: +3</p><p>Misc.: -- Misc.: +8</p><p></p><p>--------------------------------------------------------------------------------</p><p>SAVING THROWS</p><p></p><p> Total Base Ability Misc Magic</p><p>Fortitude : +4 = 3 + 1 + 0 + 0</p><p>Reflex : +10 = 7 + 3 + 0 + 0</p><p>Will : +7 = 7 + 0 + 0 + 0</p><p></p><p>--------------------------------------------------------------------------------</p><p>RACIAL TRAITS</p><p>Medium</p><p>Immunity to sleep spells and similar magical effects, and a +2 racial bonus on</p><p>saving throws against enchantment spells or effects</p><p>Low-Light Vision</p><p>+1 racial bonus on Listen, Search, and Spot checks.</p><p>+2 racial bonus on Diplomacy and Gather Information checks.</p><p>Elven Blood</p><p>Automatic Languages: Common and Elven</p><p>Favored class – Any</p><p>--------------------------------------------------------------------------------</p><p>FEATS Indicate for level, class, race, etc.</p><p>1. Quick Strike</p><p>3. Silent Spell</p><p>6. Improved Initiative</p><p>9. Skill Focus (Perform: Comedy)</p><p></p><p>--------------------------------------------------------------------------------</p><p> CLASS ABILITIES </p><p>Bardic Knowledge</p><p>Bardic Music (9 use per day)- countersong</p><p> - Fascinate</p><p> - inspire courage +2</p><p> - Inspire competence</p><p> - Suggestion</p><p> - Inspire greatness</p><p></p><p>--------------------------------------------------------------------------------</p><p> PRESTIGE CLASS ABILITIES</p><p> </p><p>--------------------------------------------------------------------------------</p><p>LANGUAGES</p><p></p><p>Common</p><p>Elven</p><p>Bonus: Dwarven </p><p>Bonus: Aquan </p><p> </p><p></p><p>--------------------------------------------------------------------------------</p><p>SKILLS </p><p></p><p>Sill Point Total: 104 </p><p>Max Class ranks: 13 </p><p>Max Cross-Class ranks: 6.5 </p><p> Related </p><p>Mod = Rnk Abl Msc | Skills: Ability Untrained?</p><p> +17 = 13 +4 +0 | Bluff (CHA) Yes</p><p> +14 = 13 +1 +0 | Concentration (CON) Yes</p><p> +23 = 13 +4 +6 | Diplomacy (CHA) Yes</p><p> +12 = 6 +4 +2 | Disguise (CHA) Yes</p><p> +10 = 7 +3 +0! | Escape Artist (DEX) No</p><p> +19 = 13 +4 +2 | Gather Information (CHA) Yes</p><p> +14 = 13 +0 +1 | Listen (WIS) Yes</p><p> +20 = 13 +4 +3 | Perform: Comedy (CHA) No</p><p> +13 = 13 +0 +0 | Sense Motive (WIS) Yes </p><p>! = Armor Check Penalty applies (double for Swim)</p><p>* = Requires specialization</p><p></p><p>-------------------------------------------------------------------------------- </p><p></p><p>GRAPPLE BONUS: BAB +7 + STR +0 + SIZE +0 + MISC +0 = +7</p><p></p><p>--------------------------------------------------------------------------------</p><p>PROTECTION</p><p></p><p>ARMOR </p><p>NAME : </p><p>TYPE : </p><p>AC BONUS : </p><p>MAX DEX : </p><p>CHECK PENALTY : </p><p>SPELL FAILURE : </p><p>SPEED: </p><p>WGHT : </p><p>PROPERTIES:</p><p>COST: </p><p></p><p>--------------------------------------------------------------------------------</p><p>EQUIPMENT Indicate in notes which item(s) are bonus regional equipment.</p><p> Don't forget to add weapon, armor, magic items, and treasure</p><p> weights to total weight carried.</p><p></p><p>Item # Cost Weight Location Notes</p><p></p><p>Total weight carried(PC): 0 lbs.</p><p> </p><p>Rezz of the Windspear</p><p>Light Load: 33 lbs. or less Medium Load: 34-66 lbs.</p><p>Heavy Load: 67-100 lbs. Lift over head: 100 lbs.</p><p>Lift off ground: 200 lbs. Push or Drag: 500 lbs.</p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>MAGIC ITEMS </p><p>Magic Items # Cost Weight Location </p><p></p><p></p><p>--------------------------------------------------------------------------------</p><p>TREASURE List where carried</p><p></p><p>PP: </p><p>GP: </p><p>SP: </p><p>CP: </p><p></p><p>MISC.:</p><p></p><p>GEMS:</p><p></p><p>--------------------------------------------------------------------------------</p><p>SPELLS </p><p></p><p></p><p> Base Ability Misc.</p><p>Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known</p><p>0 14 3 + 1 + 0 = 4 6</p><p>1 15 3 + 1 + 0 = 4 4</p><p>2 16 3 + 1 + 0 = 4 4</p><p>3 17 2 + 1 + 0 = 3 4</p><p>4 18 0 + 1 + 0 = 1 2</p><p>5 ? ? + ? + 0 = ? ?</p><p>6 ? ? + ? + 0 = ? ?</p><p>7 ? ? + ? + 0 = ? ?</p><p>8 ? ? + ? + ? = ? ?</p><p>9 ? ? + ? + ? = ? ?</p><p></p><p>Misc. bonus is for such things are domain spells, specialist spells, etc.</p><p></p><p></p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Summon Instrument, Message, Prestidigitation, Detect Magic, Know Direction, Mage Hand</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Hideous Laughter, Silent Image, Remove Fear, Disguise Self</p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Mirror Image, Tongues, Eagle’s Splendor, Invisibility</p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p>Glibness, Charm Monster, Major Image, Slow</p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ </p><p>Greater Invisibility, Zone of Silence</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ </p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p></p><p>¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯</p><p></p><p></p><p></p><p> </p><p>--------------------------------------------------------------------------------</p><p>[/code]</p></blockquote><p></p>
[QUOTE="Goldhawk, post: 1626164, member: 20375"] [b]Derrick a.k.a Kerrith Mageblade[/b] Here is my maniac mage with a sense of humour, please review :) [Code] [b]PC Name :[/b] Derrick a.k.a. Kerrith Mageblade [b]Gender :[/b] Male [b]HD :[/b]d4 [b]ENworld Nick :[/b] Goldhawk [b]Height :[/b] 5’ 9’’ [b]Race :[/b] Human [b]Weight :[/b] 176 [b]HP :[/b] 66/66 [b]Class :[/b] Conjurer 13 [b]Age :[/b] 21 [b]Current/Normal[/b] [b]Level :[/b] 13 [b]Hair :[/b] Black [b]Align :[/b] CG [b]Eyes :[/b] Brown [b]XP :[/b] 78,000 [b]Size :[/b] Medium [b]Speed :[/b] 30 fts. [b]Needed for[/b] [b]Deity :[/b] Boccob [b]Next Level :[/b]91000 -------------------------------------------------------------------------------- [b]ABILITIES[/b] Base Final (Dice Level Racial Magic Misc Ability / Modifier Roll) Increase Bonus Item Score STR : 9 -- -- -- -- 9 / -1 DEX : 16 -- -- -- -- 16 / +3 CON : 15 -- -- -- -- 15 / +2 INT : 18 +3 -- +2 -- 23 / +6 WIS : 12 -- -- -- -- 12 / +1 CHA : 13 -- -- +2 -- 15 / +2 +1 Ability Increase every 4th level is added to Base number. -------------------------------------------------------------------------------- [b]COMBAT STATISTICS[/b] ARMOR CLASS [b]BASE ATTACK BONUS[/b] AC Total : 16 MELEE RANGED AC when Flat-Footed 13 Total: +5/+0 Total: +9/+4 AC vs Touch Attack 16 Base: +6 Base: +6 Base: 10 STR: -1 DEX: +3 Armor: -- Misc: -- Misc: -- Shield: +0 Dexterity: +3 [b]INITIATIVE[/b] Size: -- Total: +7 Magic: +3(Defl.) DEX: +3 Misc.: -- Misc.: +4 -------------------------------------------------------------------------------- SAVING THROWS Total Base Ability Misc Magic Fortitude : +8 = 4 + 2 + 0 + 2 Reflex : +11 = 4 + 3 + 2 + 2 Will : +11 = 8 + 1 + 0 + 2 -------------------------------------------------------------------------------- RACIAL TRAITS Medium 30' base speed 1 extra feat at first level 4 extra skill points at 1st level, 1 extra skill point each other level Common Favored class – Any -------------------------------------------------------------------------------- FEATS Indicate for level, class, race, etc. Improved Initiative(Human Bonus Feat) Craft Wondrous Items(Wizard Bonus Feat (5th)) Spell Penetration(Wizard Bonus Feat (10th)) Scribe Scroll(Wizard Bonus Feat (1st)) 1. Extend Spell 3.Quicken Spell 6.Leadership (Rezz of the Windspear) 9.Spell Focus (Conjuration) 12. Spell Focus (Enchantment) -------------------------------------------------------------------------------- CLASS ABILITIES Familiar School Specialization: Conjuration School Prohibited: Necromancy School Prohibited: Illusion -------------------------------------------------------------------------------- PRESTIGE CLASS ABILITIES -------------------------------------------------------------------------------- LANGUAGES Common Bonus: Draconic Bonus: Abyssal Bonus: Elven Bonus: Terran Bonus: Slyvan Bonus: Giant Bonus: Celestial Bonus: Ignan Bonus: Infernal Bonus: Orc Bonus: Goblin Bonus: Gnoll Bonus: Auran Bonus: Aquan -------------------------------------------------------------------------------- SKILLS Sill Point Total: 118 Max Class ranks: 8 Max Cross-Class ranks: 16 Related Mod = Rnk Abl Msc | Skills: Ability Untrained? +10 = 4 +6 +0 | Appraise (INT) Yes +18 = 16 +2 +0 | Concentration (CON) Yes +22 = 16 +6 +0 | *Craft: Alchemy (INT) Yes +14 = 8 +6 +0 | Decipher Script (INT) No +12 = 8 +2 +2 | Diplomacy (CHA) Yes +22 = 16 +6 +0 | *Knowledge (Arcana) (INT) No +14 = 8 +6 +0 | *Knowledge (Nobility and Royalty)(INT) No +14 = 8 +6 +0 | *Knowledge (Architecture & Engineering)(INT) No +24 = 16 +6 +2 | Spellcraft (INT) Yes +14 = 8 +6 +0 | Speak Language (INT) No ! = Armor Check Penalty applies (double for Swim) * = Requires specialization -------------------------------------------------------------------------------- GRAPPLE BONUS: BAB +6 + STR -1 + SIZE +0 + MISC +0 = +5 -------------------------------------------------------------------------------- PROTECTION ARMOR NAME : Ring of Protection +3 TYPE : Magic ring DEFLECTION BONUS : +3 CHECK PENALTY : - SPELL FAILURE : - SPEED: - WGHT : - PROPERTIES: - COST: 9000 gp -------------------------------------------------------------------------------- EQUIPMENT Indicate in notes which item(s) are bonus regional equipment. Don't forget to add weapon, armor, magic items, and treasure weights to total weight carried. Item # Cost Weight Location Notes Scholar’s Outfit ---- 6 lbs. body Spell component pouch ---- 2 lbs. belt Scroll case ---- 1/2 lbs. belt Spell Book(100 pages used) ---- 3 lbs. back Spell book(26 pages used) ---- 3 lbs. hand Final Cost of items, armor, and weapons: 0 Total weight carried(PC): 14.5 lbs. Derrick Light Load: 30 lbs. or less Medium Load: 31-60 lbs. Heavy Load: 61-90 lbs. Lift over head: 90 lbs. Lift off ground: 180 lbs. Push or Drag: 450 lbs. -------------------------------------------------------------------------------- MAGIC ITEMS Magic Items Wand of Assess Caster(50 charges)(375 gp) +1 Fighter Bane Dagger (8302 gp) Ring of Protection +3 (9000 gp) Horn of Fog (2000 gp) Cloak of Resistance +2 (4000 gp) Ring of Freedom of Movement (40,000 gp) Hat of Hilarity (gives +2 enhancement bonus to Int and Cha, 1/day allows wearer to tell a joke as a full-round action that functions just like Tasha’s uncontrollable hideous laughter, except that it doesn’t trigger attacks of opportunity; CL 3rd)(20,000 gp) Scroll (clone)(4000 gp) Rod of Cancellation (11,000 gp) Handy Haversack (2000 gp) -------------------------------------------------------------------------------- TREASURE List where carried PP: 200 GP: 765 SP: 78 CP: 20 MISC.: GEMS: -------------------------------------------------------------------------------- SPELLS Base Ability Misc. Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known 0 15 4 + 2 + 1 = 7 All(23) 1 16 4 + 2 + 1 = 7 11 2 17 4 + 2 + 1 = 7 6 3 18 4 + 1 + 1 = 6 5 4 19 4 + 1 + 1 = 6 6 5 20 3 + 1 + 1 = 5 4 6 21 2 + 1 + 1 = 4 6 7 22 1 + ? + 1 = 2 2 8 ? ? + ? + ? = ? ? 9 ? ? + ? + ? = ? ? Misc. bonus is for such things are domain spells, specialist spells, etc. School Specialization: Conjuration School Prohibited: Necromancy School Prohibited: Illusion ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Resistance, Acid Splash#, Detect Poison*, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Mage Hand, Mending, Message, Open/Close, Arcane Mark*, Prestidigitation**, Copy*, Wizard Glue* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Hypnotism, Mage Armor#, Protection from Law*, Magic Missile*, Identify, True Strike, Charm Person*, Disguise Self, Enlarge Person* [b]Scribed Spells[/b] Detect Secret Door*, Feather Fall* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Shatter*, Protection from Arrows*, Web#, Rope Trick* [b]Scribed Spells[/b] Cat’s Grace**, See Invisibility* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Fireball*, Thunder*, Haste**, Dispel Magic* [b]Scribed Spells[/b] Stinking Cloud# ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Black Tentacles#, Resilient Sphere, Polymorph*, Stoneskin** [b]Scribed Spells[/b] Scrying*, Charm Monster Prepared Metamagiced Spells Extended Thunder* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Feeblemind**, Summon Monster V#, Teleport*, Wall of Force [b]Scribed Spells[/b] Baleful Polymorph* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Contingency, Greater Heroism, Disintegrate*, Mage’s Lucubration* [b]Scribed Spells[/b] Summon Monster VI#, Chain Lightning* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Forcecage*, Summon Monster VII# [b]Scribed Spells[/b] ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ * Spells prepared # Spells in the Conjuration extra slot Cost for the spells : 6600 gp -------------------------------------------------------------------------------- HISTORY / BACKGROUND 20 years ago, a child was born to a family of herbalist. As the child grown up, his parents teach him the skills of the family trade. But the child was not destined to follow his father’s footstep. Instead, he had shown rare brilliance and talent of the arcane that he gains the notice of the wizards in his town. Taken into the academy at no charge at all, little Derrick excelled particularly in the school of Necromancy and Enchantment. He later joined the armed services of his kingdom, becoming a battle-mage that helps his company in many battles. One day, his allegiances changed when his sworn king abandoned his beloved home-town for so-called ‘strategic’ purpose against a war with the marauding orc tribes. Needless to say, Derrick is devastated when he heard of this and against order, went to his town to organize a defense against the orcs. Although Derrick is successful in repelling the orcs, the king is mad when he heard the news and demanded his head. Derrick is then forced to leave his family and friends and flee from the kingdom’s persecutors. Now, Derrick kept his identify hidden, prefer to let himself known as “Kerrith Mageblade” when mingling with the people. So far, none had guessed his true identity. However, the persecutors sent by the king is determined to take Derrick to the king, dead or alive. (P.S. Since this your world, Jester, can you help me pick the kingdom Derrick is angry and against?) -------------------------------------------------------------------------------- MOTIVATIONS & GOALS He got the motivation of a common adventurer, which is kick big ass, earn big buck and get big fame. However, he wishes to pursue the dream that one day he can return home as himself. Until that day come, he will fight for justice in the name of Kerrith Mageblade. He also wants to dispose the king, anger by the injustice and lack of mercy shown to him and his town folks. -------------------------------------------------------------------------------- [/code] And here is his familiar, the weasal :) (And no, he doesn't goes pop, my PC not that cruel ;) ) [Code] [b]Rickki[/b] [b]Species:[/b] Weasel [b]Tiny Animal[/b] [b]Hit Dice:[/b] ½ 13d8 (33 hp) [b]Initiative:[/b]+6 [b]Speed:[/b]20 ft. (4 squares), climb 20 ft. [b]Armor Class:[/b]22 (+2 size, +2 Dex, +8 natural), touch 14, flat-footed 20 [b]Base Attack/Grapple:[/b]+6/–6 [b]Attack:[/b] Bite +12 melee (1d4–4) [b]Full Attack:[/b]Bite +12 melee (1d4–4) [b]Space/Reach:[/b]2-1/2 ft./0 ft. [b]Special Attacks:[/b]Attach [b]Special Qualities:[/b]Low-light vision, scent [b]Saves:[/b]Fort +8, Ref +14, Will +5 [b]Abilities:[/b]Str 3, Dex 18, Con 10, Int 12, Wis 12, Cha 5 [b]Skills:[/b]Balance +12, Climb +12, Hide +19, Move Silently +16, Spot +10,Listen +8 [b]Feats:[/b] Weapon Finesse, Improved Initiative, Improved Natural Attack, Snatch, Multiattack [b]Grant PC :[/b] +2 on Reflex saves, grant feat: Alertness when near, Scry on familiar [b]Familiar Abilities:[/b] improved evasion, share spells, empathic link, Deliver touch spells,Speak with master Speak with animals of its kind, Spell resistance, +7 Natural Armor(already included), Int changed into 12 (already included) [/code] And here is his rascal of a bard cohort, Rezz of the Windspear [code] -------------------------------------------------------------------------------- PC Name : Rezz of the Windspear Gender : Male HD :d6 ENworld Nick : Goldhawk Height : 5’ 9’’ Race : Half-Elf Weight : 176 HP : 52/52 Class : Bard 10 Age : 18 Current/Normal Level : 9 Hair : Black Align : CG Eyes : Brown XP : 45000 Size : Medium Speed : 30 fts. Needed for Deity : Boccob Next Level :55000 -------------------------------------------------------------------------------- ABILITIES Base Final (Dice Level Racial Magic Misc Ability / Modifier Roll) Increase Bonus Item Score STR : 10 -- -- -- -- 10 / +0 DEX : 16 -- -- -- -- 16 / +3 CON : 13 -- -- -- -- 13 / +1 INT : 15 -- -- -- -- 15 / +2 WIS : 11 -- -- -- -- 11 / +0 CHA : 16 +2 -- -- -- 18 / +4 +1 Ability Increase every 4th level is added to Base number. -------------------------------------------------------------------------------- COMBAT STATISTICS ARMOR CLASS BASE ATTACK BONUS AC Total : 13 MELEE RANGED AC when Flat-Footed 10 Total: +7/+2 Total: +10/+5 AC vs Touch Attack 13 Base: +7 Base: +7 Base: 10 STR: -- DEX: +3 Armor: -- Misc: -- Misc: -- Shield: +0 Dexterity: +3 INITIATIVE Size: -- Total: +11 Magic: -- DEX: +3 Misc.: -- Misc.: +8 -------------------------------------------------------------------------------- SAVING THROWS Total Base Ability Misc Magic Fortitude : +4 = 3 + 1 + 0 + 0 Reflex : +10 = 7 + 3 + 0 + 0 Will : +7 = 7 + 0 + 0 + 0 -------------------------------------------------------------------------------- RACIAL TRAITS Medium Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects Low-Light Vision +1 racial bonus on Listen, Search, and Spot checks. +2 racial bonus on Diplomacy and Gather Information checks. Elven Blood Automatic Languages: Common and Elven Favored class – Any -------------------------------------------------------------------------------- FEATS Indicate for level, class, race, etc. 1. Quick Strike 3. Silent Spell 6. Improved Initiative 9. Skill Focus (Perform: Comedy) -------------------------------------------------------------------------------- CLASS ABILITIES Bardic Knowledge Bardic Music (9 use per day)- countersong - Fascinate - inspire courage +2 - Inspire competence - Suggestion - Inspire greatness -------------------------------------------------------------------------------- PRESTIGE CLASS ABILITIES -------------------------------------------------------------------------------- LANGUAGES Common Elven Bonus: Dwarven Bonus: Aquan -------------------------------------------------------------------------------- SKILLS Sill Point Total: 104 Max Class ranks: 13 Max Cross-Class ranks: 6.5 Related Mod = Rnk Abl Msc | Skills: Ability Untrained? +17 = 13 +4 +0 | Bluff (CHA) Yes +14 = 13 +1 +0 | Concentration (CON) Yes +23 = 13 +4 +6 | Diplomacy (CHA) Yes +12 = 6 +4 +2 | Disguise (CHA) Yes +10 = 7 +3 +0! | Escape Artist (DEX) No +19 = 13 +4 +2 | Gather Information (CHA) Yes +14 = 13 +0 +1 | Listen (WIS) Yes +20 = 13 +4 +3 | Perform: Comedy (CHA) No +13 = 13 +0 +0 | Sense Motive (WIS) Yes ! = Armor Check Penalty applies (double for Swim) * = Requires specialization -------------------------------------------------------------------------------- GRAPPLE BONUS: BAB +7 + STR +0 + SIZE +0 + MISC +0 = +7 -------------------------------------------------------------------------------- PROTECTION ARMOR NAME : TYPE : AC BONUS : MAX DEX : CHECK PENALTY : SPELL FAILURE : SPEED: WGHT : PROPERTIES: COST: -------------------------------------------------------------------------------- EQUIPMENT Indicate in notes which item(s) are bonus regional equipment. Don't forget to add weapon, armor, magic items, and treasure weights to total weight carried. Item # Cost Weight Location Notes Total weight carried(PC): 0 lbs. Rezz of the Windspear Light Load: 33 lbs. or less Medium Load: 34-66 lbs. Heavy Load: 67-100 lbs. Lift over head: 100 lbs. Lift off ground: 200 lbs. Push or Drag: 500 lbs. -------------------------------------------------------------------------------- MAGIC ITEMS Magic Items # Cost Weight Location -------------------------------------------------------------------------------- TREASURE List where carried PP: GP: SP: CP: MISC.: GEMS: -------------------------------------------------------------------------------- SPELLS Base Ability Misc. Lvl DC Spell/Day Bonus Bonus Spell Per Day # Known 0 14 3 + 1 + 0 = 4 6 1 15 3 + 1 + 0 = 4 4 2 16 3 + 1 + 0 = 4 4 3 17 2 + 1 + 0 = 3 4 4 18 0 + 1 + 0 = 1 2 5 ? ? + ? + 0 = ? ? 6 ? ? + ? + 0 = ? ? 7 ? ? + ? + 0 = ? ? 8 ? ? + ? + ? = ? ? 9 ? ? + ? + ? = ? ? Misc. bonus is for such things are domain spells, specialist spells, etc. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 0¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Summon Instrument, Message, Prestidigitation, Detect Magic, Know Direction, Mage Hand ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 1¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Hideous Laughter, Silent Image, Remove Fear, Disguise Self ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 2¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Mirror Image, Tongues, Eagle’s Splendor, Invisibility ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 3¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Glibness, Charm Monster, Major Image, Slow ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 4¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Greater Invisibility, Zone of Silence ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 5¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 6¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 7¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 8¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Spell Lvl 9¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- [/code] [/QUOTE]
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