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<blockquote data-quote="the Jester" data-source="post: 2170650" data-attributes="member: 1210"><p>Lillamere can’t even <em>find</em> his halfling ally. Gripped by magical <em>fear,</em> Gerontius is hiding somewhere, and the frustrated Baron of House Drelvin can’t search him out. <em>At least the assassin isn’t following me,</em> he thinks, then immediately wonders, <em>Then what </em>is<em> he doing?</em></p><p></p><p>With a dismal curse, Lillamere thinks, <em>Horbin. He’s going to kill Horbin next! And I can’t stop him alone- my only hope is to go in there, grab Horbin and </em>greater teleport<em> away!</em> The elf takes a deep breath.</p><p></p><p>He <em>greater teleports</em> to Horbin’s side, inside the <em>prismatic sphere.</em></p><p></p><p>The assassin is somehow already in there. It hisses, “Where did <em>you</em> come from? I’ve already accomplished the mission. Come help me take him.”</p><p></p><p><em>He doesn’t realize that it’s me,</em> Lillamere realizes. <em>He thinks I’m a real planetar! And that I’m here to aid him!</em> The implications are mind-boggling. Are these assassins agents of Law? Who sent them? Why? <em>Time to think about that later,</em> the sorcerer tells himself firmly.</p><p></p><p>“No, this way,” he says, and grabs Horbin and <em>greater teleports</em> him away. The look of astonishment on the assassin’s face is the most rewarding thing that Lillamere has seen all day. As he arrives on the streets of Brelana, Horbin in tow, Lillamere heaves a sigh of relief.</p><p></p><p>Then he receives a sending. </p><p></p><p><em>You may have tricked my servant once, but never again.</em></p><p></p><p>“Who’s after us now?” he mutters, rubbing his smooth chin.</p><p></p><p>***</p><p></p><p><em><strong>6 p.m., the Halls of Healing, Var</strong></em></p><p></p><p>After Horbin heals himself and Lillamere, the two of them enhance themselves as best they can with their formidable magical abilities, then return to Valonia, from whence they retrieve their friends, dead or alive. “I’ll bring Inoke back tomorrow,” Horbin sighs. “Those guys were tough.”</p><p></p><p>Sybele nods. “They sure were, cleric guy!”</p><p></p><p>The party is a little nervous about Inoke’s newfound Galadorianism, so while he’s dead they have a talk with the mace. Sybele exhorts it to serve the force of Good rather than Law, and the mace retorts that it serves the Light, which epitomizes both Law and Good. There is some debate about that, especially in regards to the current Great War of Ethics. Lillamere continuously refers to the mace as ‘Stick’. It doesn’t really like that, which is Lillamere’s point.</p><p></p><p>Gerontius, meanwhile, hears a voice in his head again: <em>Come to the lake, fool! I’ll kill you!</em></p><p></p><p>Horbin <em>communes,</em> hoping to find out more about the assassins who have struck down several of his friends.</p><p></p><p><em>Were those assassins sent by the forces of Law?</em> (Hesitation) <strong>Yes.</strong></p><p><em>Are they from a guild in Cydra?</em> <strong>Yes.[/i]</strong></p><p><strong><em>On Dorhaus?</em> <strong>Yes.</strong></strong></p><p><strong><em>In Thule?</em> <strong>Yes.</strong></strong></p><p><strong><em>Are they from the Grey Brotherhood?</em> <strong>Yes.</strong></strong></p><p><strong><em>Think they could be bargained with?</em> <strong>Unlikely.</strong></strong></p><p><strong><em>Is the guild known to King Malford?</em> <strong>Yes.</strong></strong></p><p><strong><em>Would he know where they are?</em> <strong>No.</strong></strong></p><p><strong><em>Has he met their current leader?</em> <strong>No.</strong></strong></p><p><strong><em>Is anyone of extremely high power currently within the Grey Brotherhood?</em> <strong>Yes.</strong></strong></p><p><strong><em>Do the assassins who have been striking at us have a </em>blink<em> effect on when they attack us?</em> <strong>No.</strong></strong></p><p><strong><em>Do they have displacing effects?</em> <strong>No.</strong></strong></p><p><strong><em>Can they be fully damaged by normal piercing weapons?</em> <strong>No.</strong></strong></p><p><strong><em>Will adamantine penetrate their resistance to damage?</em> <strong>No.</strong></strong></p><p><strong><em>How about silver?</em> <strong>No.</strong></strong></p><p><strong><em>Weak magical enhancements?</em> <strong>No.</strong></strong></p><p><strong><em>Strong magical enhancements?</em> <strong>No.</strong></strong></p><p><strong><em>Epic or legendary magical enhancements, then?</em> <strong>Yes.</strong></strong></p><p><strong><em>How about aligned weapons?</em> <strong>No.</strong></strong></p><p><strong><em>Did they come from Galador or the Light?</em> <strong>No.</strong></strong></p><p><strong><em>Does sunlight affect their abilities?</em> <strong>No.</strong></strong></p><p><strong><em>Does </em>magical<em> sunlight affect their abilities?</em> <strong>No.</strong></strong></p><p><strong><em>Is Gerontius insane or being contacted?</em> <strong>Yes.</strong></strong></p><p><strong><em>Is he being contacted by an enemy?</em> <strong>Yes.</strong></strong></p><p><strong></strong></p><p><strong>He reports back what he has learned. Gerontius, especially, is pleased to learn that he is not going mad. “I was afraid that the strain had snapped me,” he confides with a roguish grin.</strong></p><p><strong></strong></p><p><strong>Alcar elects to <em>commune</em> as well. He has a few questions of his own, the most relevant revealing that not only is his old adversary E-Krektor still active, he’s involved with the forces of Law somehow. The half-celestial frowns dourly. He disapproves of mixing evil with good. That leads to corruption. That way lies a fall. He sighs. Too much of that lately as it is.</strong></p><p><strong></strong></p><p><strong>***</strong></p><p><strong></strong></p><p><strong><em><strong>10/25/370 O.L.G., 5 p.m., </strong></em></strong></p><p><strong></strong></p><p><strong>Ironically, just before the ill-fated trip to Valonia, Inoke had requested that, were he to die, he be completely reborn. Even before he opened his eyes, Inoke knew that they had honored his instructions to destroy his old body before <em>true resurrecting</em> him. He felt new, invigorated, born again. It was meant as an experiment to see if radiation damage was tied to the physical body, and apparently that much was true. However, Inoke couldn’t help but see it as a sign of a divine plan. Rebirth into the Light of Galador, onto his true path, into a new body. </strong></p><p><strong></strong></p><p><strong>***</strong></p><p><strong></strong></p><p><strong><em><strong>6 p.m., Hell</strong></em></strong></p><p><strong></strong></p><p><strong>Well, then. </strong></p><p><strong></strong></p><p><strong>The little mortals are a threat to him; they even survived the assault of the glooms. No mortal has killed one of the glooms before, to the best of his knowledge. (Well, except for Prayzose, and he hardly counts as a mortal anymore.)</strong></p><p><strong></strong></p><p><strong>Fine. It’s time to take a little personal interest in the matter.</strong></p><p><strong></strong></p><p><strong>The decision on how to attack is easily made: from the depths of Hell, with magic that will reach across the gulf of dimensions and strike his target. He will try that first. If that does not rapidly produce fruitful results... the conjunction is coming before too long. There are <em>many</em> opportunities there. Oh yes. Adversaries could be manipulated into opposing one another, into <em>killing</em> one another. He smirks. If it becomes necessary. For now, though...</strong></p><p><strong></strong></p><p><strong>Asmodeus casts a spell of epic proportions, known to the few who have encountered it as <em>scrystrike.</em></strong></p><p><strong></strong></p><p><strong>***</strong></p><p><strong></strong></p><p><strong><strong><em>Above the plains of Dorhaus</em></strong></strong></p><p><strong></strong></p><p><strong>The party is <em>wind walking</em> across the sky when Horbin convulses with sudden pain. “Aghh!” he cries. “What- what just happened?” He quickly casts <em>heal</em> on himself and looks for any sign of adversaries.</strong></p><p><strong></strong></p><p><strong>Nothing.</strong></p><p><strong></strong></p><p><strong>Suddenly he gets a prickly feeling, as if he is being watched. Then he convulses in terrible pain again. “Arghh! Ow, ow! That hurt!” He <em>heals</em> himself again. “What the hell is going on?” he yells.</strong></p><p><strong></strong></p><p><strong>“What happened?” Orbius asks, and Horbin explains the strange effects he’s just experienced. </strong></p><p><strong></strong></p><p><strong>Orbius looks grim. “That sounds like a spell out of legend. Only a consummate spellcaster could use it. It’s called <em>scrystrike,</em> and the thought that someone is using that against us is frankly terrifying.”</strong></p><p><strong></strong></p><p><strong>“What does it do?”</strong></p><p><strong></strong></p><p><strong>“They can scry us out and deal tremendous damage through the scrying sensor,” Orbius graons, <em>”at any distance.”</em></strong></p><p><strong></strong></p><p><strong><em><strong>Next Time:</strong></em> So now Asmodeus is gunning for our heroes pretty hard. What they need next is a minor fey distraction, some more information magic and another attempt to safeguard the halflings of Valonia!</strong></p><p><strong></strong></p><p><strong>***</strong></p><p><strong></strong></p><p><strong>DM’s Notes: Just for the record, starting that game I often just kept a 30d6 dice box ready for use. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Yes, I’m a mean bastard.</strong></p><p><strong></strong></p><p><strong>Also, Brain wrote about a paragraph of the above. It's from his earlier piece, but separate chronologically. Just for the record. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></strong></p><p><strong></strong></p><p><strong><strong>Scrystrike</strong></strong></p><p><strong>Divination (Scrying)</strong></p><p><strong>Spellcraft DC: 86</strong></p><p><strong>Components: V, S</strong></p><p><strong>Casting Time: 1 minute</strong></p><p><strong>Range: Unlimited</strong></p><p><strong>Effect: Magical sensor</strong></p><p><strong>Duration: 20 minutes (D)</strong></p><p><strong>Saving Throw: See text</strong></p><p><strong>Spell Resistance: See text</strong></p><p><strong>To Develop: Seeds: destroy (DC 29), reveal (DC 19). Factors: reaches across planes (+8), +15d6 damage (+30).</strong></p><p><strong> This spell allows you to scry the target and inflict 30d6 hit points of damage to it. You may only inflict damage to the target once during the duration. Though there is no saving throw or SR against the scrying effect, there is a Fort save for half damage (and SR applies) against the destruction effect. If a creature or object is destroyed by this spell, all that remains is a fine grey powder.</strong></p></blockquote><p></p>
[QUOTE="the Jester, post: 2170650, member: 1210"] Lillamere can’t even [i]find[/i] his halfling ally. Gripped by magical [i]fear,[/i] Gerontius is hiding somewhere, and the frustrated Baron of House Drelvin can’t search him out. [i]At least the assassin isn’t following me,[/i] he thinks, then immediately wonders, [i]Then what [/i]is[i] he doing?[/i] With a dismal curse, Lillamere thinks, [i]Horbin. He’s going to kill Horbin next! And I can’t stop him alone- my only hope is to go in there, grab Horbin and [/i]greater teleport[i] away![/i] The elf takes a deep breath. He [i]greater teleports[/i] to Horbin’s side, inside the [i]prismatic sphere.[/i] The assassin is somehow already in there. It hisses, “Where did [i]you[/i] come from? I’ve already accomplished the mission. Come help me take him.” [i]He doesn’t realize that it’s me,[/i] Lillamere realizes. [i]He thinks I’m a real planetar! And that I’m here to aid him![/i] The implications are mind-boggling. Are these assassins agents of Law? Who sent them? Why? [i]Time to think about that later,[/i] the sorcerer tells himself firmly. “No, this way,” he says, and grabs Horbin and [i]greater teleports[/i] him away. The look of astonishment on the assassin’s face is the most rewarding thing that Lillamere has seen all day. As he arrives on the streets of Brelana, Horbin in tow, Lillamere heaves a sigh of relief. Then he receives a sending. [i]You may have tricked my servant once, but never again.[/i] “Who’s after us now?” he mutters, rubbing his smooth chin. *** [i][b]6 p.m., the Halls of Healing, Var[/b][/i][b][/b] After Horbin heals himself and Lillamere, the two of them enhance themselves as best they can with their formidable magical abilities, then return to Valonia, from whence they retrieve their friends, dead or alive. “I’ll bring Inoke back tomorrow,” Horbin sighs. “Those guys were tough.” Sybele nods. “They sure were, cleric guy!” The party is a little nervous about Inoke’s newfound Galadorianism, so while he’s dead they have a talk with the mace. Sybele exhorts it to serve the force of Good rather than Law, and the mace retorts that it serves the Light, which epitomizes both Law and Good. There is some debate about that, especially in regards to the current Great War of Ethics. Lillamere continuously refers to the mace as ‘Stick’. It doesn’t really like that, which is Lillamere’s point. Gerontius, meanwhile, hears a voice in his head again: [i]Come to the lake, fool! I’ll kill you![/i] Horbin [i]communes,[/i] hoping to find out more about the assassins who have struck down several of his friends. [i]Were those assassins sent by the forces of Law?[/i] (Hesitation) [b]Yes.[/b] [i]Are they from a guild in Cydra?[/i] [b]Yes.[/i] [i]On Dorhaus?[/i] [b]Yes.[/b] [i]In Thule?[/i] [b]Yes.[/b] [i]Are they from the Grey Brotherhood?[/i] [b]Yes.[/b] [i]Think they could be bargained with?[/i] [b]Unlikely.[/b] [i]Is the guild known to King Malford?[/i] [b]Yes.[/b] [i]Would he know where they are?[/i] [b]No.[/b] [i]Has he met their current leader?[/i] [b]No.[/b] [i]Is anyone of extremely high power currently within the Grey Brotherhood?[/i] [b]Yes.[/b] [i]Do the assassins who have been striking at us have a [/i]blink[i] effect on when they attack us?[/i] [b]No.[/b] [i]Do they have displacing effects?[/i] [b]No.[/b] [i]Can they be fully damaged by normal piercing weapons?[/i] [b]No.[/b] [i]Will adamantine penetrate their resistance to damage?[/i] [b]No.[/b] [i]How about silver?[/i] [b]No.[/b] [i]Weak magical enhancements?[/i] [b]No.[/b] [i]Strong magical enhancements?[/i] [b]No.[/b] [i]Epic or legendary magical enhancements, then?[/i] [b]Yes.[/b] [i]How about aligned weapons?[/i] [b]No.[/b] [i]Did they come from Galador or the Light?[/i] [b]No.[/b] [i]Does sunlight affect their abilities?[/i] [b]No.[/b] [i]Does [/i]magical[i] sunlight affect their abilities?[/i] [b]No.[/b] [i]Is Gerontius insane or being contacted?[/i] [b]Yes.[/b] [i]Is he being contacted by an enemy?[/i] [b]Yes.[/b] He reports back what he has learned. Gerontius, especially, is pleased to learn that he is not going mad. “I was afraid that the strain had snapped me,” he confides with a roguish grin. Alcar elects to [i]commune[/i] as well. He has a few questions of his own, the most relevant revealing that not only is his old adversary E-Krektor still active, he’s involved with the forces of Law somehow. The half-celestial frowns dourly. He disapproves of mixing evil with good. That leads to corruption. That way lies a fall. He sighs. Too much of that lately as it is. *** [i][b]10/25/370 O.L.G., 5 p.m., [/b][/i][b][/b] Ironically, just before the ill-fated trip to Valonia, Inoke had requested that, were he to die, he be completely reborn. Even before he opened his eyes, Inoke knew that they had honored his instructions to destroy his old body before [i]true resurrecting[/i] him. He felt new, invigorated, born again. It was meant as an experiment to see if radiation damage was tied to the physical body, and apparently that much was true. However, Inoke couldn’t help but see it as a sign of a divine plan. Rebirth into the Light of Galador, onto his true path, into a new body. *** [i][b]6 p.m., Hell[/b][/i][b][/b] Well, then. The little mortals are a threat to him; they even survived the assault of the glooms. No mortal has killed one of the glooms before, to the best of his knowledge. (Well, except for Prayzose, and he hardly counts as a mortal anymore.) Fine. It’s time to take a little personal interest in the matter. The decision on how to attack is easily made: from the depths of Hell, with magic that will reach across the gulf of dimensions and strike his target. He will try that first. If that does not rapidly produce fruitful results... the conjunction is coming before too long. There are [i]many[/i] opportunities there. Oh yes. Adversaries could be manipulated into opposing one another, into [i]killing[/i] one another. He smirks. If it becomes necessary. For now, though... Asmodeus casts a spell of epic proportions, known to the few who have encountered it as [i]scrystrike.[/i] *** [b][i]Above the plains of Dorhaus[/i][/b] The party is [i]wind walking[/i] across the sky when Horbin convulses with sudden pain. “Aghh!” he cries. “What- what just happened?” He quickly casts [i]heal[/i] on himself and looks for any sign of adversaries. Nothing. Suddenly he gets a prickly feeling, as if he is being watched. Then he convulses in terrible pain again. “Arghh! Ow, ow! That hurt!” He [i]heals[/i] himself again. “What the hell is going on?” he yells. “What happened?” Orbius asks, and Horbin explains the strange effects he’s just experienced. Orbius looks grim. “That sounds like a spell out of legend. Only a consummate spellcaster could use it. It’s called [i]scrystrike,[/i] and the thought that someone is using that against us is frankly terrifying.” “What does it do?” “They can scry us out and deal tremendous damage through the scrying sensor,” Orbius graons, [i]”at any distance.”[/i] [i][b]Next Time:[/b][/i][b][/b] So now Asmodeus is gunning for our heroes pretty hard. What they need next is a minor fey distraction, some more information magic and another attempt to safeguard the halflings of Valonia! *** DM’s Notes: Just for the record, starting that game I often just kept a 30d6 dice box ready for use. ;) Yes, I’m a mean bastard. Also, Brain wrote about a paragraph of the above. It's from his earlier piece, but separate chronologically. Just for the record. :) [b]Scrystrike[/b] Divination (Scrying) Spellcraft DC: 86 Components: V, S Casting Time: 1 minute Range: Unlimited Effect: Magical sensor Duration: 20 minutes (D) Saving Throw: See text Spell Resistance: See text To Develop: Seeds: destroy (DC 29), reveal (DC 19). Factors: reaches across planes (+8), +15d6 damage (+30). This spell allows you to scry the target and inflict 30d6 hit points of damage to it. You may only inflict damage to the target once during the duration. Though there is no saving throw or SR against the scrying effect, there is a Fort save for half damage (and SR applies) against the destruction effect. If a creature or object is destroyed by this spell, all that remains is a fine grey powder.[/b] [/QUOTE]
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