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(Cydra) Great Conflicts
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<blockquote data-quote="the Jester" data-source="post: 3449446" data-attributes="member: 1210"><p>The items the party members gained were:</p><p></p><p><strong>Mabrack-</strong> a rod that let him use the following metamagic effects 2/day each on a spell up to the maximum level indicated: Explosive Spell (9th level), Empower Spell (6th level), Maximize Spell (3rd level).</p><p></p><p><strong>Lillamere-</strong> boots that grant a +10 competence bonus to Balance, Climb, Jump, Move Silently and Swim checks, a +10’ enchancement bonus to land speed, and <em>haste</em> as a swift action for up to 6 rounds/day.</p><p></p><p><strong>Alcar-</strong> a medal that grants immunity to fear in a 30’ radius, a +1 morale bonus on attacks, saves and weapon damage rolls in a 30’ radius, and 1/day can cast <em>greater dispel magic</em>, CL 20.</p><p></p><p><strong>Chakar-</strong> a headband that lets him use <em>ego whip</em> 2/day at ML 16, <em>telekinesis</em> 1/day at ML 16 and <em>clairaudience/clairvoyance</em> 1/day, 10 round duration.</p><p></p><p><strong>Gerontius-</strong> a <em>+4 ghost touch dagger of speed</em> that counts as silver for purposes of penetrating DR; it also ignores the first 5 points of DR x/adamantine.</p><p></p><p><strong>Wankerman-</strong> a <em>ring of protection +3, resistance +3 and feather falling</em>.</p><p></p><p><strong>Jibber Junior-</strong> a pair of bracers that store 11 psionic power points, gives a +10 competence bonus on Psicraft checks, allows him to gain psionic focus 1/day as a swift action and gives <em>spell turning</em> 1/day for 10 rounds. </p><p></p><p><strong>Thrush-</strong> a necklace that gives constant <em>water breathing</em> and <em>planar adaptation,</em> and once per day allows him to <em>heal</em> himself (150 hp) and <em>see invisibility</em>.</p><p></p><p><strong>Sybele-</strong> a third eye that constantly <em>detects magic, psionics</em> and <em>secret doors</em> and <em>discerns shapechangers.</em></p><p></p><p>Now, where were we?</p><p></p><p>***</p><p></p><p><em>They’ve been hitting us in our loved ones. It’s time to turn the tables.</em></p><p></p><p>The party appears a few hundred yards away from the Tiger Empress’ base. Alcar casts <em>earthquake,</em> and a moment later figures start appearing, <em>teleporting</em> in to attack our heroes (who still appear to be a party of gnomes).</p><p></p><p>Then, in an instant, our heroes <em>superior teleport</em> again, this time to a short distance from Cluma. Unfortunately for them, when they appear, their enemies- Prayzose, Cluma, Alyth and Marius- are all together, backed up by Prayzose’s personal guard (called the Eagles) and a cadre of inevitables and wearing many layers of magical defense, thanks to the time they gained from Marius’ <em>greater anticipate teleport</em> spell. </p><p></p><p>What ensues might best be described as ‘teleport shennanigans’, as multiple teleports of various kinds and <em>greater anticipate teleports</em> poke each other in the eye, until finally Alcar <em>plane shifts</em> the party to Olympus.</p><p></p><p>Over the secure telepathic link that the party received from Garnet, our heroes discuss a rather pressing issue: despite the <em>mind blanks</em> covering the group, the forces of Law seem to be able to follow them. Lillamere suggests that there must be some kind of device on them that enables Law to track them.</p><p></p><p><em>Master Control,</em> Alcar suggests.</p><p></p><p><em>Let’s get out of here! They’ll be on our tail any second!</em> Sybele cries mentally. <em>And I know just where we need to go! And what to do to defeat them- we have to disable their spellcasting. I’ll use my </em>wildzone<em> Gift of Chaos to foil Marius and Prayzose both!</em></p><p></p><p><em>Wait a moment,</em> Chakar starts, but it is already too late.</p><p></p><p>Sybele psionically <em>plane shifts</em> the party to the ever-changing Chaos of Limbo.</p><p></p><p>All around them, winds of paint howl and stretch in long strands of color. A tree sails by. A rain of water and frogs pours below them, on the not-ground. It is a dizzying, confusing environment...</p><p></p><p>“Let me,” Dorn Wankerman, Xaositecht, urges, and he exerts his will upon the environment. Long years of training in the ways of Limbo pay off. A large chunk of earth forms, and our heroes land upon it.</p><p></p><p>“Incoming,” announces Lillamere.</p><p></p><p>Our heroes brace themselves. The Arrows and their entourage appear, but our heroes are ready for them. Alcar uses a <em>miracle</em> and a metamagic rod to ape a maximized empowered <em>delayed blast fireball</em>, and several of the inevitables are blasted to scrap and sparking wires. One of the Eagles goes down as well. Gerontius tumbles in and attacks Cluma, his daggers flashing as deadly as any weapon ever wielded. Blood sprays from where the Arrow suddenly finds deep wounds opening, and he cries, “Aargh!”</p><p></p><p>“You are ze biggest bitch of all of Law!” Gerontius taunts him. </p><p></p><p>Thrush steps towards the mass of inevitables. He is, of course, larger than normal, thanks to the permanent <em>enlarge person</em> on him; combined with the <em>elasticity</em> that he is also affected by, this makes his reach enormous. Two massive hews of his sword drop the first inevitable, and he cleaves into another. It staggers back, badly damaged, and Thrush screams a war cry as he hacks into it again, finishing it off. He continues cleaving through several more, until there are none left within his reach.</p><p></p><p>Marius the Chronomancer growls, “You will rue the day you chose the side of Chaos!” He fires a quickened <em>disintegrate</em> at Gerontius, but the wily halfling dodges! With a snort, Marius erects a <em>wall of fire,</em> separating the others from the invisible blade.</p><p></p><p>Meanwhile, without, Wankerman and Sybele team up and finish off the Eagles. Things are happening <em>fast.</em> Wankerman hollars, “Cluma is a bitch!” Sybele cackles and whoops agreement. Lillamere, having cast <em>Marius’ double actions</em> (and the irony of using Marius’ spells against him tastes <em>so good</em> in Baron Lillamere’s mouth), casts two <em>crushing fists of spite</em>, one on Prayzose (who evades it completely) and one on Cluma. </p><p></p><p>Cluma goes down.</p><p></p><p>“Cluma, you’re a <em>bitch!</em>” Lillamere crows.</p><p></p><p>Our heroes roar triumphantly. </p><p></p><p>Chakar tumbles in on Marius. <em>This is it!</em> he thinks, his spirit soaring. <em>I can get him!</em></p><p></p><p>Unfortunately, Marius’ <em>contingency</em> goes off when Chakar tries to grab him, and <em>mirror images</em> spring forth. Chakar grunts; <em>A logical defense,</em> he thinks.</p><p></p><p>“Good, Chakar, you are off to a good start,” Pan Lo says expressionlessly. “You must be aggressive. Like the mantis, you must grip to your prey.”</p><p></p><p>Meanwhile, Lord Alyth is a blur. He has pulled both of his legendary swords, <em>Judgment</em> and <em>Execution,</em> so fast that they seemed almost to simply appear in his hands; then he unleashes a flurry of attacks on Gerontius. Unfortunately for him, every one of his double-wielding attacks misses! That halfling (though disguised as a gnome) is slippery...</p><p></p><p>Mabrack fires off a maximized <em>magic missile</em> at Lord Alyth. “You’re next!” he threatens. </p><p></p><p>“That is enough,” Prayzose, God-Emperor of Forinthia, sighs. Regretfully, he draws forth his mace. The weapon glimmers steadily with holy power- and the power of Law. He glances at Gerontius, who is dancing around the blows of Alyth as he would those of a kobold commoner. Prayzose continues, “I am sorry. Some of you are my friends. I wish there was another way.” </p><p></p><p>With that, he strikes Gerontius four times in rapid succession. Then, almost as an afterthought, he casts a quickened <em>flame strike</em>, which Gerontius is shocked to not evade. </p><p></p><p>Prayzose glances at Alcar and shakes his head sadly. “Ah, Alcar,” he says, “that it has come to this...”</p><p></p><p><em><strong>Next Time:</strong></em> The <em>wildzone!</em> Mad battle between our heroes and the remaining Arrows! The Limbo showdown!!</p></blockquote><p></p>
[QUOTE="the Jester, post: 3449446, member: 1210"] The items the party members gained were: [b]Mabrack-[/b] a rod that let him use the following metamagic effects 2/day each on a spell up to the maximum level indicated: Explosive Spell (9th level), Empower Spell (6th level), Maximize Spell (3rd level). [b]Lillamere-[/b] boots that grant a +10 competence bonus to Balance, Climb, Jump, Move Silently and Swim checks, a +10’ enchancement bonus to land speed, and [i]haste[/i] as a swift action for up to 6 rounds/day. [b]Alcar-[/b] a medal that grants immunity to fear in a 30’ radius, a +1 morale bonus on attacks, saves and weapon damage rolls in a 30’ radius, and 1/day can cast [i]greater dispel magic[/i], CL 20. [b]Chakar-[/b] a headband that lets him use [i]ego whip[/i] 2/day at ML 16, [i]telekinesis[/i] 1/day at ML 16 and [i]clairaudience/clairvoyance[/i] 1/day, 10 round duration. [b]Gerontius-[/b] a [i]+4 ghost touch dagger of speed[/i] that counts as silver for purposes of penetrating DR; it also ignores the first 5 points of DR x/adamantine. [b]Wankerman-[/b] a [i]ring of protection +3, resistance +3 and feather falling[/i]. [b]Jibber Junior-[/b] a pair of bracers that store 11 psionic power points, gives a +10 competence bonus on Psicraft checks, allows him to gain psionic focus 1/day as a swift action and gives [i]spell turning[/i] 1/day for 10 rounds. [b]Thrush-[/b] a necklace that gives constant [i]water breathing[/i] and [i]planar adaptation,[/i] and once per day allows him to [i]heal[/i] himself (150 hp) and [i]see invisibility[/i]. [b]Sybele-[/b] a third eye that constantly [i]detects magic, psionics[/i] and [i]secret doors[/i] and [i]discerns shapechangers.[/i] Now, where were we? *** [i]They’ve been hitting us in our loved ones. It’s time to turn the tables.[/i] The party appears a few hundred yards away from the Tiger Empress’ base. Alcar casts [i]earthquake,[/i] and a moment later figures start appearing, [i]teleporting[/i] in to attack our heroes (who still appear to be a party of gnomes). Then, in an instant, our heroes [i]superior teleport[/i] again, this time to a short distance from Cluma. Unfortunately for them, when they appear, their enemies- Prayzose, Cluma, Alyth and Marius- are all together, backed up by Prayzose’s personal guard (called the Eagles) and a cadre of inevitables and wearing many layers of magical defense, thanks to the time they gained from Marius’ [i]greater anticipate teleport[/i] spell. What ensues might best be described as ‘teleport shennanigans’, as multiple teleports of various kinds and [i]greater anticipate teleports[/i] poke each other in the eye, until finally Alcar [i]plane shifts[/i] the party to Olympus. Over the secure telepathic link that the party received from Garnet, our heroes discuss a rather pressing issue: despite the [i]mind blanks[/i] covering the group, the forces of Law seem to be able to follow them. Lillamere suggests that there must be some kind of device on them that enables Law to track them. [i]Master Control,[/i] Alcar suggests. [i]Let’s get out of here! They’ll be on our tail any second![/i] Sybele cries mentally. [i]And I know just where we need to go! And what to do to defeat them- we have to disable their spellcasting. I’ll use my [/i]wildzone[i] Gift of Chaos to foil Marius and Prayzose both![/i] [i]Wait a moment,[/i] Chakar starts, but it is already too late. Sybele psionically [i]plane shifts[/i] the party to the ever-changing Chaos of Limbo. All around them, winds of paint howl and stretch in long strands of color. A tree sails by. A rain of water and frogs pours below them, on the not-ground. It is a dizzying, confusing environment... “Let me,” Dorn Wankerman, Xaositecht, urges, and he exerts his will upon the environment. Long years of training in the ways of Limbo pay off. A large chunk of earth forms, and our heroes land upon it. “Incoming,” announces Lillamere. Our heroes brace themselves. The Arrows and their entourage appear, but our heroes are ready for them. Alcar uses a [i]miracle[/i] and a metamagic rod to ape a maximized empowered [i]delayed blast fireball[/i], and several of the inevitables are blasted to scrap and sparking wires. One of the Eagles goes down as well. Gerontius tumbles in and attacks Cluma, his daggers flashing as deadly as any weapon ever wielded. Blood sprays from where the Arrow suddenly finds deep wounds opening, and he cries, “Aargh!” “You are ze biggest bitch of all of Law!” Gerontius taunts him. Thrush steps towards the mass of inevitables. He is, of course, larger than normal, thanks to the permanent [i]enlarge person[/i] on him; combined with the [i]elasticity[/i] that he is also affected by, this makes his reach enormous. Two massive hews of his sword drop the first inevitable, and he cleaves into another. It staggers back, badly damaged, and Thrush screams a war cry as he hacks into it again, finishing it off. He continues cleaving through several more, until there are none left within his reach. Marius the Chronomancer growls, “You will rue the day you chose the side of Chaos!” He fires a quickened [i]disintegrate[/i] at Gerontius, but the wily halfling dodges! With a snort, Marius erects a [i]wall of fire,[/i] separating the others from the invisible blade. Meanwhile, without, Wankerman and Sybele team up and finish off the Eagles. Things are happening [i]fast.[/i] Wankerman hollars, “Cluma is a bitch!” Sybele cackles and whoops agreement. Lillamere, having cast [i]Marius’ double actions[/i] (and the irony of using Marius’ spells against him tastes [i]so good[/i] in Baron Lillamere’s mouth), casts two [i]crushing fists of spite[/i], one on Prayzose (who evades it completely) and one on Cluma. Cluma goes down. “Cluma, you’re a [i]bitch![/i]” Lillamere crows. Our heroes roar triumphantly. Chakar tumbles in on Marius. [i]This is it![/i] he thinks, his spirit soaring. [i]I can get him![/i] Unfortunately, Marius’ [i]contingency[/i] goes off when Chakar tries to grab him, and [i]mirror images[/i] spring forth. Chakar grunts; [i]A logical defense,[/i] he thinks. “Good, Chakar, you are off to a good start,” Pan Lo says expressionlessly. “You must be aggressive. Like the mantis, you must grip to your prey.” Meanwhile, Lord Alyth is a blur. He has pulled both of his legendary swords, [i]Judgment[/i] and [i]Execution,[/i] so fast that they seemed almost to simply appear in his hands; then he unleashes a flurry of attacks on Gerontius. Unfortunately for him, every one of his double-wielding attacks misses! That halfling (though disguised as a gnome) is slippery... Mabrack fires off a maximized [i]magic missile[/i] at Lord Alyth. “You’re next!” he threatens. “That is enough,” Prayzose, God-Emperor of Forinthia, sighs. Regretfully, he draws forth his mace. The weapon glimmers steadily with holy power- and the power of Law. He glances at Gerontius, who is dancing around the blows of Alyth as he would those of a kobold commoner. Prayzose continues, “I am sorry. Some of you are my friends. I wish there was another way.” With that, he strikes Gerontius four times in rapid succession. Then, almost as an afterthought, he casts a quickened [i]flame strike[/i], which Gerontius is shocked to not evade. Prayzose glances at Alcar and shakes his head sadly. “Ah, Alcar,” he says, “that it has come to this...” [i][b]Next Time:[/b][/i][b][/b] The [i]wildzone![/i] Mad battle between our heroes and the remaining Arrows! The Limbo showdown!! [/QUOTE]
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