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(Cydra) Player Character Thread
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<blockquote data-quote="Brain" data-source="post: 1883237" data-attributes="member: 20995"><p><strong>Inoke @ 23</strong></p><p></p><p>Here is Inoke, the bludgeoning bruiser Warmind from the Jester's Epic game. Here is his entrance in the story hour: <a href="https://www.enworld.org/index.php?POSTs" target="_blank">(Cydra) Great Conflicts</a>.</p><p></p><p>Name: Inoke Reihana</p><p>Class: Barbarian / Psychic Warrior / Fighter / Warmind</p><p>Level: 2 / 2 / 6 / 13 (overall 23)</p><p>Race: Human (from Parrot Isles)</p><p>Alignment: *Neutral Good</p><p>Deity: Galador</p><p>Age: 32</p><p>Height: 7'1"</p><p>Weight: 340</p><p></p><p>STR: 34 (with belt +6)</p><p>DEX: 14</p><p>CON: 16</p><p>INT: 12</p><p>WIS: 18 (with helm +4)</p><p>CHA: 15 (with helm +4)</p><p></p><p>AC: 30 (with chain of defensive posture)</p><p>HP: 230 (or 296 with chain of personal superiority)</p><p>Init: +3 </p><p>Fort: +28</p><p>Ref: +18</p><p>Will: +16</p><p></p><p>Speed: 60 (with psionic focus)</p><p>BAB: +21</p><p>Attack (with St. John's Mace)</p><p>+39/+34/+29/+24 for 1d8+24</p><p></p><p>Concentration: +19</p><p>Intimidate: +28</p><p>Jump: +50</p><p>Knowledge (Psionics): +14</p><p>Knowledge (History): +3</p><p>Knowledge (Religion): +2</p><p>Listen: +14</p><p>Spot: +14 (or more with powers)</p><p>Swim: +17</p><p>Autohypnosis: +22</p><p>Psicraft: +4</p><p></p><p>Human Bonus: Power Attack</p><p>Level 1: Cleave</p><p>Level 3: Weapon Focus: Greatclub</p><p>Fighter 1: Improved Bull Rush</p><p>Fighter 2: Power Lunge (from sword and fist)</p><p>Level 6: Three Mountains (weapon style feat from complete warrior)</p><p>Fighter 4: Weapon Specialization: Greatclub</p><p>Psychic Warrior 1: Speed of Thought</p><p>Psychic Warrior 2: Psionic Charge</p><p>Level 9: Shock Trooper (tactical feat from complete warrior)</p><p>Level 12: Driving Charge (Cydra feat that allows a bullrush after a charge attack)</p><p>Level 15: Practiced Manifester: Warmind (parallel of practiced spellcaster)</p><p>Level 18: Expanded Knowledge (gained Schism power)</p><p>Level 21: Spellcasting Harrier (Epic, revised from book)</p><p></p><p>Rage 1/day for 8 rounds</p><p>Uncanny Dodge</p><p>Fast Movement</p><p>Chain of Personal Superiority +6 3/day</p><p>Chain of Defensive Posture +6 3/day</p><p>Enduring Body (DR 4/-)</p><p>Sweeping Strike</p><p>Chain of Overwhelming Force 1/day</p><p></p><p>Psychic Warrior Powers:</p><p>Offensive Prescience</p><p>Synethsete</p><p></p><p>Warmind Powers:</p><p>Expansion</p><p>Offensive Precognition</p><p>Psionic Lion's Charge</p><p>Greater Concealing Amorpha</p><p>Steadfast Perception</p><p>Energy Adaptation</p><p>Schism</p><p></p><p>Magical or Interesting Equipment:</p><p>"Trelaxit" - Magical cat-head shaped helmet with mysterious powers and agenda</p><p>Belt of Giant Strength +6</p><p>Cognizance Crystal (11)</p><p>Necklace of Adaptation (not worn usually)</p><p>Ring of Alertness (+10 to spot and listen)</p><p>Mithril Breastplate +4</p><p>Amulet of Mind Blank (1/day for 20 min, immediate action)</p><p>Luckstone</p><p>Handy Haversack</p><p>Glove of Storing</p><p>Light Shield +2 of Moderate Fortification</p><p>Ring of Freedom of Movement</p><p>Boots of Striding and Springing</p><p>Cloak of Resistance +5</p><p>Sturdy holy symbol of Galador</p><p>Diamond-toothed rock saw</p><p>Saint John's Mace (a holy relic of Galador)</p><p>Focii for protection from spells and contingency</p><p>Various potions and oils</p><p>Various trophy bits from slain monsters</p><p>Genie in a bottle</p></blockquote><p></p>
[QUOTE="Brain, post: 1883237, member: 20995"] [b]Inoke @ 23[/b] Here is Inoke, the bludgeoning bruiser Warmind from the Jester's Epic game. Here is his entrance in the story hour: [URL="https://www.enworld.org/index.php?POSTs"](Cydra) Great Conflicts[/URL]. Name: Inoke Reihana Class: Barbarian / Psychic Warrior / Fighter / Warmind Level: 2 / 2 / 6 / 13 (overall 23) Race: Human (from Parrot Isles) Alignment: *Neutral Good Deity: Galador Age: 32 Height: 7'1" Weight: 340 STR: 34 (with belt +6) DEX: 14 CON: 16 INT: 12 WIS: 18 (with helm +4) CHA: 15 (with helm +4) AC: 30 (with chain of defensive posture) HP: 230 (or 296 with chain of personal superiority) Init: +3 Fort: +28 Ref: +18 Will: +16 Speed: 60 (with psionic focus) BAB: +21 Attack (with St. John's Mace) +39/+34/+29/+24 for 1d8+24 Concentration: +19 Intimidate: +28 Jump: +50 Knowledge (Psionics): +14 Knowledge (History): +3 Knowledge (Religion): +2 Listen: +14 Spot: +14 (or more with powers) Swim: +17 Autohypnosis: +22 Psicraft: +4 Human Bonus: Power Attack Level 1: Cleave Level 3: Weapon Focus: Greatclub Fighter 1: Improved Bull Rush Fighter 2: Power Lunge (from sword and fist) Level 6: Three Mountains (weapon style feat from complete warrior) Fighter 4: Weapon Specialization: Greatclub Psychic Warrior 1: Speed of Thought Psychic Warrior 2: Psionic Charge Level 9: Shock Trooper (tactical feat from complete warrior) Level 12: Driving Charge (Cydra feat that allows a bullrush after a charge attack) Level 15: Practiced Manifester: Warmind (parallel of practiced spellcaster) Level 18: Expanded Knowledge (gained Schism power) Level 21: Spellcasting Harrier (Epic, revised from book) Rage 1/day for 8 rounds Uncanny Dodge Fast Movement Chain of Personal Superiority +6 3/day Chain of Defensive Posture +6 3/day Enduring Body (DR 4/-) Sweeping Strike Chain of Overwhelming Force 1/day Psychic Warrior Powers: Offensive Prescience Synethsete Warmind Powers: Expansion Offensive Precognition Psionic Lion's Charge Greater Concealing Amorpha Steadfast Perception Energy Adaptation Schism Magical or Interesting Equipment: "Trelaxit" - Magical cat-head shaped helmet with mysterious powers and agenda Belt of Giant Strength +6 Cognizance Crystal (11) Necklace of Adaptation (not worn usually) Ring of Alertness (+10 to spot and listen) Mithril Breastplate +4 Amulet of Mind Blank (1/day for 20 min, immediate action) Luckstone Handy Haversack Glove of Storing Light Shield +2 of Moderate Fortification Ring of Freedom of Movement Boots of Striding and Springing Cloak of Resistance +5 Sturdy holy symbol of Galador Diamond-toothed rock saw Saint John's Mace (a holy relic of Galador) Focii for protection from spells and contingency Various potions and oils Various trophy bits from slain monsters Genie in a bottle [/QUOTE]
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