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(Cydra) Player Character Thread
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<blockquote data-quote="Angel of Adventure" data-source="post: 1940752" data-attributes="member: 19165"><p><strong>High Level Elementalist Spells</strong></p><p></p><p>Ok, so I'll probably get over the lower resistance thing for now, but I will continue to write a compelling arguement of against all 3 of your "points" and when you hear it I'm afraid that you will weep at the destruction of your reasoning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> </p><p></p><p>Anyway, I'm trying to come up with some great Elementalist only spells that fit within your paragon of Elementalist spell capabilities. Thanks, in advance, for helping me work these out and please post an acceptable version, as you see fit.</p><p></p><p>Mastery of the Elements</p><p></p><p>Lvl: 9</p><p>Casting Time: 1 action</p><p>Components: V,S,MF</p><p>Target: Personal</p><p>Duration: 24 hrs</p><p>Saving Throw: Will (Harmless)</p><p>SR: Yes (Harmless)</p><p></p><p>The Elementalist casting this spell infuses himself with all the elemental essences he worships and gains mastery over them. She gains the following powers:</p><p></p><p>Air</p><p>*Fly, per spell (self only), or Accelerate, per spell (self only)</p><p>* Control Winds, per caster level - 2/day</p><p></p><p>Earth</p><p>*Pass Thru Earth & Stone</p><p>*Earthquake, per spell, except 20 ft radius - 1/day</p><p></p><p>Fire</p><p>*Fire Resistance DR 35</p><p>*Wall of Fire, per spell - 2/day</p><p></p><p>Water</p><p>*Free Action, per spell, while submerged in liquid</p><p>*Metamorphos Liquids - 3/day</p><p></p><p>Material Component: A sample of each element from its native plane (potion-sized).</p><p>Focus: A Holy Book fo the Elements. Must be scribed by an Elementalist with the power of all four elements, and valued at 10,000 gp.</p></blockquote><p></p>
[QUOTE="Angel of Adventure, post: 1940752, member: 19165"] [b]High Level Elementalist Spells[/b] Ok, so I'll probably get over the lower resistance thing for now, but I will continue to write a compelling arguement of against all 3 of your "points" and when you hear it I'm afraid that you will weep at the destruction of your reasoning. :mad: Anyway, I'm trying to come up with some great Elementalist only spells that fit within your paragon of Elementalist spell capabilities. Thanks, in advance, for helping me work these out and please post an acceptable version, as you see fit. Mastery of the Elements Lvl: 9 Casting Time: 1 action Components: V,S,MF Target: Personal Duration: 24 hrs Saving Throw: Will (Harmless) SR: Yes (Harmless) The Elementalist casting this spell infuses himself with all the elemental essences he worships and gains mastery over them. She gains the following powers: Air *Fly, per spell (self only), or Accelerate, per spell (self only) * Control Winds, per caster level - 2/day Earth *Pass Thru Earth & Stone *Earthquake, per spell, except 20 ft radius - 1/day Fire *Fire Resistance DR 35 *Wall of Fire, per spell - 2/day Water *Free Action, per spell, while submerged in liquid *Metamorphos Liquids - 3/day Material Component: A sample of each element from its native plane (potion-sized). Focus: A Holy Book fo the Elements. Must be scribed by an Elementalist with the power of all four elements, and valued at 10,000 gp. [/QUOTE]
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