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<blockquote data-quote="the Jester" data-source="post: 2324946" data-attributes="member: 1210"><p>Here's something you'll see in Seclaidra's Hall of Black Silk...</p><p></p><p><strong>BLACK CURTAIN </strong></p><p>Fiendish Advanced Paragon Lurker Above</p><p>Gargantuan Aberration</p><p>Hit Dice: 22d8 +594 (770 hp)</p><p>Initiative: +16</p><p>Speed: 30’, climb 30’, fly 90’ (good)</p><p>Armor Class: 48 (-4 size, +8 dex, +10 natural, +12 luck, +12 insight), touch 38, flat-footed 40</p><p>Base Attack/Grapple: +15/+77</p><p>Attack: Slam +53 (3d6+51)</p><p>Full Attack: Slam +53 melee (3d6+51)</p><p>Space/Reach: 20’/10’</p><p>Special Attacks: Constrict 2d6+44, improved grab, smite good, smother, spell-like abilities</p><p>Special Qualities: DR 10/epic and (piercing or slashing), darkvision 60’, fast healing 20, levitate, low-light vision, resistance to cold 10 and fire 10, scent, SR 33, tremorsense 180’</p><p>Saves: Fort +32, Ref +25, Will +39</p><p>Abilities: Str 53, Dex 27, Con 40, Int 20, Wis 43, Cha 19</p><p>Skills: Climb +68, Hide* +31 (+43), Knowledge (politics, religion, the planes) +20, Listen +59, Move Silently +47, Sense Motive +47, Spot +55</p><p>Feats: Flyby Attack, Improved Bull Rush, Improved Initiative, Improved Natural Attack (slam), Power Attack, Skill Focus (sense motive), Weapon Focus (slam)</p><p>Epic Feats: Superior Initiative</p><p>Challenge Rating: 23</p><p>Treasure:</p><p>Alignment: Neutral evil</p><p></p><p><strong>Constrict (Ex):</strong> The Black Curtain deals 2d6+44 damage on a successful grapple check made against a held opponent. In addition, it smothers that opponent. A Black Curtain can only grapple one creature at a time.</p><p></p><p><strong>Smite Good (Su):</strong> Once per day a Black Curtain may choose to deal an extra 33 points of damage against a good foe. </p><p></p><p><strong>Smother (Ex):</strong> A creature that is grappled by a Black Curtain has its air supply cut off. It can hold its breath for a number of rounds equal to twice its con score minus 13. (For example, a character with a con of 12 could normally hold his breath for 24 rounds, but when constricted by a Black Curtain this becomes only 11 rounds.)</p><p></p><p><strong>Spell-Like Abilities:</strong> 3/day- greater dispel magic, haste, see invisibility; caster level 15. </p><p></p><p><strong>Skills:</strong> A Black Curtain gains a +4 racial bonus on Listen and Move Silently checks and a +12 bonus to Hide checks when attached to the ceiling in areas of little vegetation. It has a +8 racial bonus on Climb checks and can always take 10 on such checks.</p></blockquote><p></p>
[QUOTE="the Jester, post: 2324946, member: 1210"] Here's something you'll see in Seclaidra's Hall of Black Silk... [b]BLACK CURTAIN [/b] Fiendish Advanced Paragon Lurker Above Gargantuan Aberration Hit Dice: 22d8 +594 (770 hp) Initiative: +16 Speed: 30’, climb 30’, fly 90’ (good) Armor Class: 48 (-4 size, +8 dex, +10 natural, +12 luck, +12 insight), touch 38, flat-footed 40 Base Attack/Grapple: +15/+77 Attack: Slam +53 (3d6+51) Full Attack: Slam +53 melee (3d6+51) Space/Reach: 20’/10’ Special Attacks: Constrict 2d6+44, improved grab, smite good, smother, spell-like abilities Special Qualities: DR 10/epic and (piercing or slashing), darkvision 60’, fast healing 20, levitate, low-light vision, resistance to cold 10 and fire 10, scent, SR 33, tremorsense 180’ Saves: Fort +32, Ref +25, Will +39 Abilities: Str 53, Dex 27, Con 40, Int 20, Wis 43, Cha 19 Skills: Climb +68, Hide* +31 (+43), Knowledge (politics, religion, the planes) +20, Listen +59, Move Silently +47, Sense Motive +47, Spot +55 Feats: Flyby Attack, Improved Bull Rush, Improved Initiative, Improved Natural Attack (slam), Power Attack, Skill Focus (sense motive), Weapon Focus (slam) Epic Feats: Superior Initiative Challenge Rating: 23 Treasure: Alignment: Neutral evil [b]Constrict (Ex):[/b] The Black Curtain deals 2d6+44 damage on a successful grapple check made against a held opponent. In addition, it smothers that opponent. A Black Curtain can only grapple one creature at a time. [b]Smite Good (Su):[/b] Once per day a Black Curtain may choose to deal an extra 33 points of damage against a good foe. [b]Smother (Ex):[/b] A creature that is grappled by a Black Curtain has its air supply cut off. It can hold its breath for a number of rounds equal to twice its con score minus 13. (For example, a character with a con of 12 could normally hold his breath for 24 rounds, but when constricted by a Black Curtain this becomes only 11 rounds.) [b]Spell-Like Abilities:[/b] 3/day- greater dispel magic, haste, see invisibility; caster level 15. [b]Skills:[/b] A Black Curtain gains a +4 racial bonus on Listen and Move Silently checks and a +12 bonus to Hide checks when attached to the ceiling in areas of little vegetation. It has a +8 racial bonus on Climb checks and can always take 10 on such checks. [/QUOTE]
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