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<blockquote data-quote="Sandain" data-source="post: 2698166" data-attributes="member: 19306"><p><strong>Zeralaith</strong></p><p></p><p>This little guy may have been a high ranking agent of the big A. He has Evasion, Mettle, and Dark Blessing. He can also reroll 1 reflex save per day. His feats are such that he should be able to do nasty fly-by attacks while the PC's are preoccupied with melee combatants.</p><p></p><p>Zeralaith, Male Devil, Horned (Cornugon) Outsider15/Rog2/HexBl3/Blk3</p><p>CR 24</p><p></p><p>Large Outsider (Evil,Lawful,Extraplanar,Baatezu)</p><p></p><p>HD 15d8+135(Outsider) , 2d6+18(Rogue) , 3d10+27(Hexblade) , 3d10+27(Blackguard) </p><p>hp 343</p><p></p><p>Init +10</p><p></p><p>Spd 20, Fly, Average 50</p><p></p><p>AC:38 (Flatfooted:28 Touch:19)</p><p></p><p>Atk +33/28/23/18 base melee, +30/25/20/15 base ranged; +28/+28/+37 (1d4+6, Bite; 1d3+6, Tail; 2d6+17, +4 Lance)</p><p></p><p>SA: Spell-like Abilities Dispel Chaos 15 At Will Dispel Good 15 At Will Magic Circle against Good 15 At Will Teleport, Greater 15 At Will Persistent Image 15 At Will Lightning Bolt 15 3 Fireball 15 3 , Fear Aura (Su) , Stun (Su) , Summon Baatezu (Sp) , Infernal Wound (Su) </p><p></p><p>SQ: Immunity: Fire (Ex), Immunity: Poison (Ex), See in Darkness (Su), Damage Reduction (Su): 10/Good, Damage Reduction (Su): 10/Silver, Darkvision (Ex): 60 ft., Resistance: Acid (Ex): 10, Resistance: Cold (Ex): 10, Regeneration (Ex): 5, Spell Resistance (Ex): 28, Telepathy (Su): 100 ft., No Dual Nature (Ex)</p><p> </p><p>AL LE</p><p></p><p>SV Fort +29, Ref +33, Will +29</p><p></p><p>STR 36, DEX 31, CON 28, INT 20, WIS 24, CHA 29.</p><p></p><p>Skills: Balance +33, Climb +34, Escape Artist +33, Forgery +15.5, Gather Information +32, Hide +29, Knowledge (Religion) +8, Move Silently +33, Spot +30. </p><p></p><p>Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Cleave, Dive for Cover, Flyby Attack, Great Smiting (Smite Good), Improved Sunder, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Wingover.</p><p></p><p>Spells Known (Blk --/3/2): 1st -- Cause Fear, Cure Light Wounds, Divine Sacrifice, Golden Barding, Inflict Light Wounds, Magic Weapon, Resurgence, Summon Monster I, Traveler`s Mount; 2nd -- Blessed Aim, Bull`s Strength, Cure Moderate Wounds, Curse of Ill Fortune, Darkness, Death Knell, Eagle`s Splendor, Inflict Moderate Wounds, Shatter, Summon Monster II, Wave of Grief, Zeal.</p><p></p><p>Spells Prepared (Blk --/3/2)</p><p></p><p>Possessions: </p><p>Weapons: +4 Lance: Axiomatic (72,320 gp).</p><p>Goods: Coin: gp (687680) (687,680 gp).</p></blockquote><p></p>
[QUOTE="Sandain, post: 2698166, member: 19306"] [b]Zeralaith[/b] This little guy may have been a high ranking agent of the big A. He has Evasion, Mettle, and Dark Blessing. He can also reroll 1 reflex save per day. His feats are such that he should be able to do nasty fly-by attacks while the PC's are preoccupied with melee combatants. Zeralaith, Male Devil, Horned (Cornugon) Outsider15/Rog2/HexBl3/Blk3 CR 24 Large Outsider (Evil,Lawful,Extraplanar,Baatezu) HD 15d8+135(Outsider) , 2d6+18(Rogue) , 3d10+27(Hexblade) , 3d10+27(Blackguard) hp 343 Init +10 Spd 20, Fly, Average 50 AC:38 (Flatfooted:28 Touch:19) Atk +33/28/23/18 base melee, +30/25/20/15 base ranged; +28/+28/+37 (1d4+6, Bite; 1d3+6, Tail; 2d6+17, +4 Lance) SA: Spell-like Abilities Dispel Chaos 15 At Will Dispel Good 15 At Will Magic Circle against Good 15 At Will Teleport, Greater 15 At Will Persistent Image 15 At Will Lightning Bolt 15 3 Fireball 15 3 , Fear Aura (Su) , Stun (Su) , Summon Baatezu (Sp) , Infernal Wound (Su) SQ: Immunity: Fire (Ex), Immunity: Poison (Ex), See in Darkness (Su), Damage Reduction (Su): 10/Good, Damage Reduction (Su): 10/Silver, Darkvision (Ex): 60 ft., Resistance: Acid (Ex): 10, Resistance: Cold (Ex): 10, Regeneration (Ex): 5, Spell Resistance (Ex): 28, Telepathy (Su): 100 ft., No Dual Nature (Ex) AL LE SV Fort +29, Ref +33, Will +29 STR 36, DEX 31, CON 28, INT 20, WIS 24, CHA 29. Skills: Balance +33, Climb +34, Escape Artist +33, Forgery +15.5, Gather Information +32, Hide +29, Knowledge (Religion) +8, Move Silently +33, Spot +30. Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Cleave, Dive for Cover, Flyby Attack, Great Smiting (Smite Good), Improved Sunder, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Wingover. Spells Known (Blk --/3/2): 1st -- Cause Fear, Cure Light Wounds, Divine Sacrifice, Golden Barding, Inflict Light Wounds, Magic Weapon, Resurgence, Summon Monster I, Traveler`s Mount; 2nd -- Blessed Aim, Bull`s Strength, Cure Moderate Wounds, Curse of Ill Fortune, Darkness, Death Knell, Eagle`s Splendor, Inflict Moderate Wounds, Shatter, Summon Monster II, Wave of Grief, Zeal. Spells Prepared (Blk --/3/2) Possessions: Weapons: +4 Lance: Axiomatic (72,320 gp). Goods: Coin: gp (687680) (687,680 gp). [/QUOTE]
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