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<blockquote data-quote="the Jester" data-source="post: 4122541" data-attributes="member: 1210"><p>Looking into it, I've discovered that there is no Slayers' Guide to Gargoyles. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>So I made up a custom monster prestige class! </p><p></p><p>Now that I think about it, if 3e weren't just about done, a great product would be a book of prestige classes for monsters.</p><p></p><p><strong><span style="font-size: 12px">Granite Shadow</span></strong></p><p></p><p>Creatures of elemental earth, or closely associated with it, are usually brutes relying on strength and mass. However, even amongst their kind, there are sometimes those of a more subtle ilk. Some become spies, thieves or assassins, learning to draw upon their connection with earth and stone to enhance their abilities to conceal themselves and to destroy their enemies. These earth-based creatures sometimes become granite shadows.</p><p></p><p><strong>Hit Die:</strong> d8</p><p></p><p><strong>PREREQUISITES</strong></p><p>To become a granite shadow, a creature must fulfill all of the following requirements:</p><p><strong>Base Attack Bonus:</strong> +5</p><p><strong>Skills:</strong> Hide (7 ranks)</p><p><strong>Special:</strong> The creature must have the earth subtype.</p><p>---</p><p><strong></strong></p><p><strong>Class Skills:</strong> Balance (dex), Climb (str), Hide (dex), Move Silently (dex), Spot (wis). Skill points per level: 2 + int bonus.</p><p><strong>Base Attack:</strong> Good (as fighter)</p><p><strong>Good Saves:</strong> Fort and Ref</p><p><strong>Poor Saves: </strong>Will</p><p></p><p><strong>Level--- Special Abilities</strong></p><p>1--- Stone blend +4</p><p>2--- Stone wall strike +1d4</p><p>3--- Immunity to petrification</p><p>4--- Stone wall strike +2d4</p><p>5--- Stone blend +6</p><p>6--- Stone wall strike +3d4</p><p>7--- Immunity to sleep and stunning</p><p>8--- Stone wall strike +4d4</p><p>9--- Stone blend +8</p><p>10-- Earth glide, stone wall strike +5d4</p><p></p><p><strong>CLASS FEATURES</strong></p><p><strong> </strong></p><p><strong>Weapon and Armor Proficiency:</strong> A granite shadow gains no new weapon or armor proficiencies. </p><p> </p><p><strong>Stone Blend (Ex):</strong> The granite shadow gains a +4 bonus on Hide checks when against a stone backdrop. If the granite shadow already has a racial bonus to Hide checks against a stone backdrop, this bonus overlaps with it. If the granite shadow already has a racial bonus to Hide checks in general, however, this bonus stacks with it. This bonus increases by +2 for every four additional levels of granite shadow.</p><p> </p><p><strong>Stone Wall Strike (Ex):</strong> If a granite shadow hits an enemy with a melee attack when the enemy is directly between the granite shadow and a stone wall, the granite shadow deals extra damage based on its level, as shown on the chart above. For the granite shadow to get this bonus damage, the closest path from it to a stone wall must pass through the enemy.</p><p> </p><p><strong>Immunities (Ex):</strong> At 3rd level, the granite shadow becomes immune to petrification (if it isn’t already). At 7th level, it becomes immune to sleep and stunning.</p><p> </p><p><strong>Earth Glide (Ex): </strong>A 10th level granite shadow can pass through earth and stone at will, moving at its burrow speed without leaving any sign of its passage. If the granite shadow doesn’t have a burrow speed, it can move at half of its land speed using this ability.</p><p></p><p>If the granite shadow already has the earth glide ability, its burrow speed increases by 20’.</p></blockquote><p></p>
[QUOTE="the Jester, post: 4122541, member: 1210"] Looking into it, I've discovered that there is no Slayers' Guide to Gargoyles. :( So I made up a custom monster prestige class! Now that I think about it, if 3e weren't just about done, a great product would be a book of prestige classes for monsters. [B][SIZE=3]Granite Shadow[/SIZE][/B] Creatures of elemental earth, or closely associated with it, are usually brutes relying on strength and mass. However, even amongst their kind, there are sometimes those of a more subtle ilk. Some become spies, thieves or assassins, learning to draw upon their connection with earth and stone to enhance their abilities to conceal themselves and to destroy their enemies. These earth-based creatures sometimes become granite shadows. [B]Hit Die:[/B] d8 [B]PREREQUISITES[/B] To become a granite shadow, a creature must fulfill all of the following requirements: [B]Base Attack Bonus:[/B] +5 [B]Skills:[/B] Hide (7 ranks) [B]Special:[/B] The creature must have the earth subtype. --- [B] Class Skills:[/B] Balance (dex), Climb (str), Hide (dex), Move Silently (dex), Spot (wis). Skill points per level: 2 + int bonus. [B]Base Attack:[/B] Good (as fighter) [B]Good Saves:[/B] Fort and Ref [B]Poor Saves: [/B]Will [B]Level--- Special Abilities[/B] 1--- Stone blend +4 2--- Stone wall strike +1d4 3--- Immunity to petrification 4--- Stone wall strike +2d4 5--- Stone blend +6 6--- Stone wall strike +3d4 7--- Immunity to sleep and stunning 8--- Stone wall strike +4d4 9--- Stone blend +8 10-- Earth glide, stone wall strike +5d4 [B]CLASS FEATURES Weapon and Armor Proficiency:[/B] A granite shadow gains no new weapon or armor proficiencies. [B]Stone Blend (Ex):[/B] The granite shadow gains a +4 bonus on Hide checks when against a stone backdrop. If the granite shadow already has a racial bonus to Hide checks against a stone backdrop, this bonus overlaps with it. If the granite shadow already has a racial bonus to Hide checks in general, however, this bonus stacks with it. This bonus increases by +2 for every four additional levels of granite shadow. [B]Stone Wall Strike (Ex):[/B] If a granite shadow hits an enemy with a melee attack when the enemy is directly between the granite shadow and a stone wall, the granite shadow deals extra damage based on its level, as shown on the chart above. For the granite shadow to get this bonus damage, the closest path from it to a stone wall must pass through the enemy. [B]Immunities (Ex):[/B] At 3rd level, the granite shadow becomes immune to petrification (if it isn’t already). At 7th level, it becomes immune to sleep and stunning. [B]Earth Glide (Ex): [/B]A 10th level granite shadow can pass through earth and stone at will, moving at its burrow speed without leaving any sign of its passage. If the granite shadow doesn’t have a burrow speed, it can move at half of its land speed using this ability. If the granite shadow already has the earth glide ability, its burrow speed increases by 20’. [/QUOTE]
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