Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Cydra: the Early Years characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 1358442" data-attributes="member: 1210"><p><strong>The Quartet of Guardians</strong></p><p></p><p>Here's a sneak preview of the bad guys who were in stasis in the Aquan Pyramid...</p><p></p><p><strong>Colgurd,</strong> male human fighter 7; 4 proficiency slots in longsword (gave +2 to attack, +3 to damage, 2 attacks per round); Str 18 (75) (+2, +3), Dex 16, Con 16. Plate mail, shield, longsword, <em>potion of speed.</em> AC 0, Mv 6, F7, hp 49, #AT 2 (longsword; +4 to hit), D 1d8+6; THAC0 14.</p><p></p><p></p><p></p><p><strong>Urmads,</strong> male human wild mage 8; Dex 16, Int 18, Wis 17; <em>globe of protection +2,</em> silver dagger, <em>potion of wraithform</em>. AC 6, MV 12, WM 8, hp 22, #AT 1, D 1d4, THAC0 18. </p><p></p><p>Spells: <em>1st level- </em>shield, magic missile (x3), Nahal's reckless dweomer; <em>2nd level-</em> invisibility, spectral hand, blindess, chaos shield; <em>3rd level-</em>lightning bolt, vampiric touch, dispel magic, alternate reality; <em>4th level-</em> stoneskin, fear, unluck. Magic wild surge number: <em><strong>15.</strong></em></p><p></p><p></p><p></p><p><strong>Galor, </strong>male half-elf fighter/mage; Str 18 (04) (+1, +3), Con 15, Dex 16, Int 17; 3 <em>daggers of wounding</em> (cause aggravated wdamage; strike at +2 to hit, considered +2 weapons), longsword, buckler. AC 7, MV 12, F6/M6, hp 30 #AT1, D 1d8+3, THAC0 15. </p><p></p><p>Spells- <em>1st level:</em> shocking grasp, burning hands, shield, chromatic orb; <em>2nd level:</em> mirror image, ray of enfeeblement; <em>3rd level:</em> haste, lightning bolt.</p><p></p><p></p><p></p><p><strong>Deadsum</strong>, male human priest of the Sea, Sky and Land; Str 17.09, Dex 16.11, Wis 18.40; hide armor, harpoon, <em>skull charm</em> (will animate 1 skeleton or zombie, requiring one full round's time; can be used 4/day; each drains 1 charge per day; total of 21 charges remaining), <em>potion of water breathing.</em> AC 4, MV 6, P7, hp 31, #AT 1, D By weapon +1, THAC0 16. </p><p></p><p>Spells- <em>1st level:</em> faerie fire (2), invisibility to animals, entangle, bless; <em>2nd level:</em> obscurement, goodberry, speak with animals, warp wood, charm person or mammal; <em>3rd level:</em> stone shape, summon insects, bless III; <em>4th level:</em> sticks to snakes, control temperature 10' radius.</p></blockquote><p></p>
[QUOTE="the Jester, post: 1358442, member: 1210"] [b]The Quartet of Guardians[/b] Here's a sneak preview of the bad guys who were in stasis in the Aquan Pyramid... [b]Colgurd,[/b] male human fighter 7; 4 proficiency slots in longsword (gave +2 to attack, +3 to damage, 2 attacks per round); Str 18 (75) (+2, +3), Dex 16, Con 16. Plate mail, shield, longsword, [i]potion of speed.[/i] AC 0, Mv 6, F7, hp 49, #AT 2 (longsword; +4 to hit), D 1d8+6; THAC0 14. [b]Urmads,[/b] male human wild mage 8; Dex 16, Int 18, Wis 17; [i]globe of protection +2,[/i] silver dagger, [i]potion of wraithform[/i]. AC 6, MV 12, WM 8, hp 22, #AT 1, D 1d4, THAC0 18. Spells: [i]1st level- [/i]shield, magic missile (x3), Nahal's reckless dweomer; [i]2nd level-[/i] invisibility, spectral hand, blindess, chaos shield; [i]3rd level-[/i]lightning bolt, vampiric touch, dispel magic, alternate reality; [i]4th level-[/i] stoneskin, fear, unluck. Magic wild surge number: [i][b]15.[/b][/i][b][/b] [b]Galor, [/b]male half-elf fighter/mage; Str 18 (04) (+1, +3), Con 15, Dex 16, Int 17; 3 [i]daggers of wounding[/i] (cause aggravated wdamage; strike at +2 to hit, considered +2 weapons), longsword, buckler. AC 7, MV 12, F6/M6, hp 30 #AT1, D 1d8+3, THAC0 15. Spells- [i]1st level:[/i] shocking grasp, burning hands, shield, chromatic orb; [i]2nd level:[/i] mirror image, ray of enfeeblement; [i]3rd level:[/i] haste, lightning bolt. [b]Deadsum[/b], male human priest of the Sea, Sky and Land; Str 17.09, Dex 16.11, Wis 18.40; hide armor, harpoon, [i]skull charm[/i] (will animate 1 skeleton or zombie, requiring one full round's time; can be used 4/day; each drains 1 charge per day; total of 21 charges remaining), [i]potion of water breathing.[/i] AC 4, MV 6, P7, hp 31, #AT 1, D By weapon +1, THAC0 16. Spells- [i]1st level:[/i] faerie fire (2), invisibility to animals, entangle, bless; [i]2nd level:[/i] obscurement, goodberry, speak with animals, warp wood, charm person or mammal; [i]3rd level:[/i] stone shape, summon insects, bless III; [i]4th level:[/i] sticks to snakes, control temperature 10' radius. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cydra: the Early Years characters
Top