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Cydra: the Early Years
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<blockquote data-quote="the Jester" data-source="post: 1494670" data-attributes="member: 1210"><p><strong>Return to Forinthia</strong></p><p></p><p>Returning to Forinthia, specifically to the port city of Frodrand, Dex and Malford couldn’t help but be nervous. What if someone tried to collect on the reward on them (for their entire group had had prices on their heads for months)? What if someone recognized them?</p><p></p><p>They were not quite as infamous as all that, Dexter pointed out, and Forinthia was a big place. Moreover, Malford was skilled in the arts of disguise; so before they disembarked, the gnome used his craft to give each of them a new face.</p><p></p><p>Malford and Dexter sought a room in a harder, shifty part of town; then Malford easily made contact with the local thieves’ guild. He’d be a fool to attempt anything without paying his dues, after all. His contact, a halfling named Morrin, greasily took Malford’s bribes and expedited the process, so soon our gnome was cheerfully picking pockets in the common room.</p><p></p><p>Malford also made a point of joining a library. For a 100 gp fee he got access to it for a year. <em>It’s well worth it,</em> he thought.</p><p></p><p>Dexter meanwhile made contact with his confessor.</p><p></p><p>She would not turn him in to the authorities, he knew; for he came to her under the curtain of the confessional, to tell her how he was doing. He was honest and frank, and she exhorted him to better behavior and set him a penance. The real penance was her disappointment, however. It stung. He wanted to <em>please</em> her...</p><p></p><p>And there were the dreams. </p><p></p><p>Vague, he couldn’t usually remember much about them; but Dexter had been dreaming of the searing power of the Light, Galador. Galador was indeed much on his mind lately.</p><p></p><p>Depressed, young Dexter returned to the inn they were staying at, rubbing at the terrible scars on his forehead as he walked. He needed to leave Forinthia; he did not think the island would be kind to him. </p><p></p><p>Taking ship again, this time for fabulous far-off Pesh, Malford and Dexter made an acquaintance: Lochenvar, a terse human warrior wielding a mighty axe. Malford considered that Dexter probably could use some more human company, so the two invited Lochenvar to join them as a companion.</p><p></p><p>The ship held several other passengers of interest: Lochenvar’s older brother Chekov, a halfling sneak named Setson, and a merchant named Chad, of interest only because of the terrible cargo he was transporting in the hold below. </p><p></p><p>Within a great crate lay a monstrous construct of orichalcum. It was the size of a man, no bigger, but of fearsome aspect. Ram-headed, gleaming copper in color, the thing lay as if in wait for a signal. </p><p></p><p>Until, as our protagonists were far out to sea, it began to stir.</p><p></p><p></p><p><em><strong>Next Time:</strong></em> A construct berserk in the hold of a ship at sea! Hope the boys can swim!!!</p></blockquote><p></p>
[QUOTE="the Jester, post: 1494670, member: 1210"] [b]Return to Forinthia[/b] Returning to Forinthia, specifically to the port city of Frodrand, Dex and Malford couldn’t help but be nervous. What if someone tried to collect on the reward on them (for their entire group had had prices on their heads for months)? What if someone recognized them? They were not quite as infamous as all that, Dexter pointed out, and Forinthia was a big place. Moreover, Malford was skilled in the arts of disguise; so before they disembarked, the gnome used his craft to give each of them a new face. Malford and Dexter sought a room in a harder, shifty part of town; then Malford easily made contact with the local thieves’ guild. He’d be a fool to attempt anything without paying his dues, after all. His contact, a halfling named Morrin, greasily took Malford’s bribes and expedited the process, so soon our gnome was cheerfully picking pockets in the common room. Malford also made a point of joining a library. For a 100 gp fee he got access to it for a year. [i]It’s well worth it,[/i] he thought. Dexter meanwhile made contact with his confessor. She would not turn him in to the authorities, he knew; for he came to her under the curtain of the confessional, to tell her how he was doing. He was honest and frank, and she exhorted him to better behavior and set him a penance. The real penance was her disappointment, however. It stung. He wanted to [i]please[/i] her... And there were the dreams. Vague, he couldn’t usually remember much about them; but Dexter had been dreaming of the searing power of the Light, Galador. Galador was indeed much on his mind lately. Depressed, young Dexter returned to the inn they were staying at, rubbing at the terrible scars on his forehead as he walked. He needed to leave Forinthia; he did not think the island would be kind to him. Taking ship again, this time for fabulous far-off Pesh, Malford and Dexter made an acquaintance: Lochenvar, a terse human warrior wielding a mighty axe. Malford considered that Dexter probably could use some more human company, so the two invited Lochenvar to join them as a companion. The ship held several other passengers of interest: Lochenvar’s older brother Chekov, a halfling sneak named Setson, and a merchant named Chad, of interest only because of the terrible cargo he was transporting in the hold below. Within a great crate lay a monstrous construct of orichalcum. It was the size of a man, no bigger, but of fearsome aspect. Ram-headed, gleaming copper in color, the thing lay as if in wait for a signal. Until, as our protagonists were far out to sea, it began to stir. [i][b]Next Time:[/b][/i][b][/b] A construct berserk in the hold of a ship at sea! Hope the boys can swim!!! [/QUOTE]
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