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Story Hour
Cydra: the Early Years
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<blockquote data-quote="the Jester" data-source="post: 1499696" data-attributes="member: 1210"><p>Hm, this is really two questions. </p><p></p><p>As to Galador and Bleak:</p><p></p><p>Galador is the center of a vast and powerful monotheistic religion that, at the time of this thread, dominates everywhere the pcs have ever been. He's the one who ignited the sun a million years ago (which orbits Forinthia, natch).</p><p></p><p>Bleak is the devil figure of the religion. At this point in the campaign, if you're not a Galadorian, the Galadorians consider you to be a Bleakist. There's an A or a B, but there's no such thing as C or None of the above. Think of this period of Galadorianism as being the worst cliches of an overbearingly controlling monotheistic society.</p><p></p><p>Forinthia is the center of Galador's religion. It's primarily human and dwarven in racial makeup (though there are numbers of others as well). The humans and dwarves (but especially the humans) have conquered a vast amount of surrounding territory (often the culture does the conquering, bringing capitalist systems to mercantile cultures and taking over with a combo of religious indoctrination, military efforts, and intermarriage over a generation or two).</p><p></p><p>Until they went to Aerisa, the pcs had seen elves on Forinthia, who were snooty Galadorians or sullen anti-Galadorians who kept it to themselves (in either case rubbing the pcs the wrong way), and on Gorel. The elves of Gorel are, of course, possessed of anywhere from genocidal hatred of outsiders to only a near-genocidal hatred of outsiders.</p><p></p><p>The elves of Aerisa were my attempt to show the players that not <em>all</em> elves in the world were a buncha snots. Keep in mind that this is still in the very early days of the campaign world- the above update takes place mostly in game 19. The world had only existed, in real time, for 2 months and 2 days! So there were a lot of things I was fleshing out as I went. (The campaign started with a rough map of Forinthia and a few notes when the players demanded I run a game a few weeks after my old campaign world was eaten by Tharizdun.)</p></blockquote><p></p>
[QUOTE="the Jester, post: 1499696, member: 1210"] Hm, this is really two questions. As to Galador and Bleak: Galador is the center of a vast and powerful monotheistic religion that, at the time of this thread, dominates everywhere the pcs have ever been. He's the one who ignited the sun a million years ago (which orbits Forinthia, natch). Bleak is the devil figure of the religion. At this point in the campaign, if you're not a Galadorian, the Galadorians consider you to be a Bleakist. There's an A or a B, but there's no such thing as C or None of the above. Think of this period of Galadorianism as being the worst cliches of an overbearingly controlling monotheistic society. Forinthia is the center of Galador's religion. It's primarily human and dwarven in racial makeup (though there are numbers of others as well). The humans and dwarves (but especially the humans) have conquered a vast amount of surrounding territory (often the culture does the conquering, bringing capitalist systems to mercantile cultures and taking over with a combo of religious indoctrination, military efforts, and intermarriage over a generation or two). Until they went to Aerisa, the pcs had seen elves on Forinthia, who were snooty Galadorians or sullen anti-Galadorians who kept it to themselves (in either case rubbing the pcs the wrong way), and on Gorel. The elves of Gorel are, of course, possessed of anywhere from genocidal hatred of outsiders to only a near-genocidal hatred of outsiders. The elves of Aerisa were my attempt to show the players that not [i]all[/i] elves in the world were a buncha snots. Keep in mind that this is still in the very early days of the campaign world- the above update takes place mostly in game 19. The world had only existed, in real time, for 2 months and 2 days! So there were a lot of things I was fleshing out as I went. (The campaign started with a rough map of Forinthia and a few notes when the players demanded I run a game a few weeks after my old campaign world was eaten by Tharizdun.) [/QUOTE]
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