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Cydra: the Early Years
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<blockquote data-quote="the Jester" data-source="post: 2813973" data-attributes="member: 1210"><p>Strogass, the Dark Continent. Very little was known about it; it was <em>far</em> to the east, and it was said to be a land ruled by Bleak and his servants. That agents of Strogass should travel so far, probably about ten thousand miles, to snatch up ancient Galadorian holy writings- was unthinkable. </p><p></p><p>Yet they had done it, and (although our heroes would not realize it for months) they had done it to draw Dexter (and his companions, but really Dexter) to the Dark Continent. Nor had their evil plans reached their fullness. Though nobody could have foreseen it yet, their success could summon the terrible scourged known as the Tarrasque to Forinthia.</p><p></p><p>The journey would be long and hard. Our heroes picked up many allies along the way, strong and weak, stout and faint-hearted. All of the heroes they could find. For they were headed to the Hill of Skulls.</p><p></p><p>None of them knew anything about it; it was a mystery. Yet its very name was more than ominous; it was downright threatening. The Hill of Skulls. <em>How literal is that?</em> worried Dexter.</p><p></p><p>Rajah knew all too well that he was taking an awful risk in heading to Strogass. But the risks of staying were great, too; Emperor Tovan Kinslayer, his uncle, had agents pursuing and attempting to assassinate him. Elcruche and his cronies were never far behind the Tiger Prince. The Wotanian agents were deadly competent and utterly fearless. One was some sort of blue-scaled, winged, dragon-like creature. Another was a small halfling female all in black. An orcish shaman with a long, thick spear accompanied them, too, wearing armor of bones. There were more, too; but those were Elcruche’s main people. And they were no laughing matter. </p><p></p><p>The party made for the sea and then for Forinthia. On the way they fought a party of bounty hunters out for Rajah’s blood. They had been lured by a bounty placed on our heroes by Elcruche. <em>I’m leaving just in time; things are getting hot,</em> Rajah thought, and frowned. <em>I can’t let this continue. Someday, I must confront my uncle. This will continue until I do.</em></p><p></p><p>The journey to Forinthia was a long one; upon reaching the island, and the city of Port Lofrax, our heroes disembarked. Dexter was recognized often at first, but then went about hooded. It was too late. Things were stirring around him, as well. Pandos the Mute stood fast by his side, always watching his every action- always judging his behavior. The Church was cool to Dexter, at best polite; but those who heard the Voice- ahh, those people believed. They <em>heard him</em> speak with the voice of Galador. How could they not have faith?</p><p></p><p>Yet his mind would flash back, from time to time, to his confrontation with High Priest Spadron, and the shocking discovery that Spadron could use the Voice as well- and <em>denounced Dexter</em> in it. The Voice was no sure protection. Especially with his past.</p><p></p><p>The party visited Valkor the water wizard, whom they had first met when he hired them to investigate the Coral Caves. He was wryly pleased to see them, despite their relatively new notoriety. He commiserated with Malford about his aged status. “Some legends claim there is a fountain of youth somewhere in the Great Redwood Forest on Valonia,” he mused. Malford and Dexter exchanged a glance. It was on the way, but...</p><p></p><p>“Isn’t there a dragon there?” asked Drelvin.</p><p></p><p>“Oh, yes,” Valkor nodded gravely. “Brespicacious the Amethyst. She dwells in the Snowy Peaks. She has taught the orcs of Valonia a thing or two in her time!”</p><p></p><p>Our heroes mulled this over. “It’s not much of a diversion, and I’m not worth much as I am,” Malford groaned bitterly.</p><p></p><p>“Were you ever?” quipped Lochenvare with a crooked grin.</p><p></p><p>“I don’t know how much time we have, but we should stop for a look,” said Dexter. </p><p></p><p>So they sailed on towards Valonia, on their way to the Dark Continent of Strogass.</p><p></p><p><em><strong>Next Time: </strong></em> Our heroes begin acquiring more allies on their quest- and they suffer... Murder Most Foul!</p></blockquote><p></p>
[QUOTE="the Jester, post: 2813973, member: 1210"] Strogass, the Dark Continent. Very little was known about it; it was [i]far[/i] to the east, and it was said to be a land ruled by Bleak and his servants. That agents of Strogass should travel so far, probably about ten thousand miles, to snatch up ancient Galadorian holy writings- was unthinkable. Yet they had done it, and (although our heroes would not realize it for months) they had done it to draw Dexter (and his companions, but really Dexter) to the Dark Continent. Nor had their evil plans reached their fullness. Though nobody could have foreseen it yet, their success could summon the terrible scourged known as the Tarrasque to Forinthia. The journey would be long and hard. Our heroes picked up many allies along the way, strong and weak, stout and faint-hearted. All of the heroes they could find. For they were headed to the Hill of Skulls. None of them knew anything about it; it was a mystery. Yet its very name was more than ominous; it was downright threatening. The Hill of Skulls. [i]How literal is that?[/i] worried Dexter. Rajah knew all too well that he was taking an awful risk in heading to Strogass. But the risks of staying were great, too; Emperor Tovan Kinslayer, his uncle, had agents pursuing and attempting to assassinate him. Elcruche and his cronies were never far behind the Tiger Prince. The Wotanian agents were deadly competent and utterly fearless. One was some sort of blue-scaled, winged, dragon-like creature. Another was a small halfling female all in black. An orcish shaman with a long, thick spear accompanied them, too, wearing armor of bones. There were more, too; but those were Elcruche’s main people. And they were no laughing matter. The party made for the sea and then for Forinthia. On the way they fought a party of bounty hunters out for Rajah’s blood. They had been lured by a bounty placed on our heroes by Elcruche. [i]I’m leaving just in time; things are getting hot,[/i] Rajah thought, and frowned. [i]I can’t let this continue. Someday, I must confront my uncle. This will continue until I do.[/i] The journey to Forinthia was a long one; upon reaching the island, and the city of Port Lofrax, our heroes disembarked. Dexter was recognized often at first, but then went about hooded. It was too late. Things were stirring around him, as well. Pandos the Mute stood fast by his side, always watching his every action- always judging his behavior. The Church was cool to Dexter, at best polite; but those who heard the Voice- ahh, those people believed. They [i]heard him[/i] speak with the voice of Galador. How could they not have faith? Yet his mind would flash back, from time to time, to his confrontation with High Priest Spadron, and the shocking discovery that Spadron could use the Voice as well- and [i]denounced Dexter[/i] in it. The Voice was no sure protection. Especially with his past. The party visited Valkor the water wizard, whom they had first met when he hired them to investigate the Coral Caves. He was wryly pleased to see them, despite their relatively new notoriety. He commiserated with Malford about his aged status. “Some legends claim there is a fountain of youth somewhere in the Great Redwood Forest on Valonia,” he mused. Malford and Dexter exchanged a glance. It was on the way, but... “Isn’t there a dragon there?” asked Drelvin. “Oh, yes,” Valkor nodded gravely. “Brespicacious the Amethyst. She dwells in the Snowy Peaks. She has taught the orcs of Valonia a thing or two in her time!” Our heroes mulled this over. “It’s not much of a diversion, and I’m not worth much as I am,” Malford groaned bitterly. “Were you ever?” quipped Lochenvare with a crooked grin. “I don’t know how much time we have, but we should stop for a look,” said Dexter. So they sailed on towards Valonia, on their way to the Dark Continent of Strogass. [i][b]Next Time: [/b][/i][b][/b] Our heroes begin acquiring more allies on their quest- and they suffer... Murder Most Foul! [/QUOTE]
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