Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Cynicism of an AD&D refugee
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="justanobody" data-source="post: 4541582" data-attributes="member: 70778"><p>The problem is that planned obsolescence has been realized to be flawed as people are smarter than they were in the 50' and don't want to waste money on something that won't last. Now everything is made to last longer without having to buy spare parts for it.</p><p></p><p>IE: those missing form it initially.</p><p></p><p>So while WotC wants to lengthen the lifespan of 4th by making more things to buy, it also losses interest as by the time something finally comes out that someone may want, the risk is that they will have moved on to other things and left 4th edition behind.</p><p></p><p>If you want to make add-ons, they always come after the core, not before.</p><p></p><p>Look at the campaign books. How do you explain that new core classes or races exist and no update to a setting book for a few years?</p><p></p><p>Forgotten Realms at the forefront of the RPGA now will take a big hit if people have no ability to play a new class or race that start later on after PHBII. Unless Eberron will replace LFR with Living Eberron after PHBII that will include any new races/classes brought out after that.</p><p></p><p>Make the core first, then bring on the add-ons/supplements. Sure this won't guarantee the company to make more money, but neither will the way they thought up to make PHBII, DMGII, etc.</p><p></p><p>The product lifecycle is up to WotC to make things people will want to buy, not tell them when they can buy what they consider a complete game.</p><p></p><p>When people get tired of buying, then the lifecycle is over, so making the best material rather than holding things back is the best thing to do.</p><p></p><p>Sure those classes are coming, but should someone have to spend $40 on a book for a single class?</p><p></p><p>Supplemental material disguised as core, only turns people off about something.</p><p></p><p>Are they always going to keep all core material in print? In 2011 will they be selling a "core set" that includes PHBI-IV, DMG I-IV, MMI-IV?</p><p></p><p>$480 to play D&D? How much does the PS4/X-Box 720 cost?</p><p></p><p>Or are the new PHBs going to replace the older ones buy just adding errata and pages for the new classes/races to them.</p><p></p><p>This has been discussed to death, so I will leave it as is. The "everything is core" is a design flaw from marketing, R&D, etc.</p><p></p><p>Sales in the splat PHBs/etc will be lower and lower with each year.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4541582, member: 70778"] The problem is that planned obsolescence has been realized to be flawed as people are smarter than they were in the 50' and don't want to waste money on something that won't last. Now everything is made to last longer without having to buy spare parts for it. IE: those missing form it initially. So while WotC wants to lengthen the lifespan of 4th by making more things to buy, it also losses interest as by the time something finally comes out that someone may want, the risk is that they will have moved on to other things and left 4th edition behind. If you want to make add-ons, they always come after the core, not before. Look at the campaign books. How do you explain that new core classes or races exist and no update to a setting book for a few years? Forgotten Realms at the forefront of the RPGA now will take a big hit if people have no ability to play a new class or race that start later on after PHBII. Unless Eberron will replace LFR with Living Eberron after PHBII that will include any new races/classes brought out after that. Make the core first, then bring on the add-ons/supplements. Sure this won't guarantee the company to make more money, but neither will the way they thought up to make PHBII, DMGII, etc. The product lifecycle is up to WotC to make things people will want to buy, not tell them when they can buy what they consider a complete game. When people get tired of buying, then the lifecycle is over, so making the best material rather than holding things back is the best thing to do. Sure those classes are coming, but should someone have to spend $40 on a book for a single class? Supplemental material disguised as core, only turns people off about something. Are they always going to keep all core material in print? In 2011 will they be selling a "core set" that includes PHBI-IV, DMG I-IV, MMI-IV? $480 to play D&D? How much does the PS4/X-Box 720 cost? Or are the new PHBs going to replace the older ones buy just adding errata and pages for the new classes/races to them. This has been discussed to death, so I will leave it as is. The "everything is core" is a design flaw from marketing, R&D, etc. Sales in the splat PHBs/etc will be lower and lower with each year. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cynicism of an AD&D refugee
Top