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D&D “Essentials” as a product line = making it less daunting to get into the game?
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<blockquote data-quote="Windjammer" data-source="post: 5349412" data-attributes="member: 60075"><p><strong>D&D “Essentials” as a product line = making it less daunting to get into the game?</strong></p><p></p><p><span style="font-family: 'Arial'"><span style="color: white">According to WotC’ remarks surrounding the introduction of the “Essentials” product line (both in Ampersand and on GenCon presentations), one rationale for the new product line is to <strong>lessen the confusion created by a myriad of products on someone completely new to the hobby. </strong></span></span></p><p> </p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">Of course, it was a clever marketing strategy to put the label “Core Rules” on many a hardcover, but the effect on a complete outsider who first glances at a shelf of 4E books in a gaming store is a daunting one… </span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white"><em>Should he get PHB 1, 2, or 3 first, simply depending on his class? (Not that he knows yet which class is where, or even which class he would like to play.) Does he even need all of them? </em></span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white"><em>And if he wants to start DMing, how many DMs and Monster Manuals should be buy? Which ones are fully up to date and work especially well with other books? </em></span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">So to make it easier for these people, WotC introduced Essentials. </span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">What I want to ask people here is, whether in your estimate WotC has</span></span></p><p></p><p><span style="font-family: 'Arial'"><span style="color: white">- succeeded to cut down on the product proliferation and </span></span></p><p><span style="font-family: 'Arial'"><span style="color: white">- rectified the sometimes unclear labeling of products (e.g. Adventurers Vault 2 as a “core” rules book) </span></span></p><p></p><p><span style="font-family: 'Arial'"><span style="color: white">with Essentials.</span></span></p><p></p><p><span style="font-family: 'Arial'"><span style="color: white">I’m particularly interested in the experience of people working at FLGS's who could observe the effect of the products on people walking into the store who’ve never heard of D&D before. (I'm sure any helpful conversation between store clerk and customer can instantly clarify any confusion, but that was true of 4E prior to Essentials too. I am interested in the above rationale for 4E to make it easier to understand what a newcomer needs without having to resort to clarifying talks with store clerks or internet forum users.)</span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">And just to clarify, it's not about whether the clarity or quantity of rules <strong>texts</strong> in the book has made the game easier to get into. There's already a couple of useful threads on that question running next door - but this thread ain't it. This one is about Essentials as a <strong>product line</strong>.</span></span></p><p> </p><p><span style="font-family: 'Arial'"><span style="color: white">Thanks for your thoughts.</span></span></p><p> </p><p> </p><p><span style="font-family: 'Arial'">As a PS, there's an image that, while polemical, does (</span><span style="font-family: 'Arial'">I think) raise a legitimate worry:</span></p><p><a href="http://img246.imageshack.us/img246/9396/basic.jpg" target="_blank"><span style="font-family: 'Arial'">http://img246.imageshack.us/img246/9396/basic.jpg</span></a></p></blockquote><p></p>
[QUOTE="Windjammer, post: 5349412, member: 60075"] [b]D&D “Essentials” as a product line = making it less daunting to get into the game?[/b] [FONT=Arial][COLOR=white]According to WotC’ remarks surrounding the introduction of the “Essentials” product line (both in Ampersand and on GenCon presentations), one rationale for the new product line is to [B]lessen the confusion created by a myriad of products on someone completely new to the hobby. [/B][/COLOR][/FONT] [FONT=Arial][COLOR=white]Of course, it was a clever marketing strategy to put the label “Core Rules” on many a hardcover, but the effect on a complete outsider who first glances at a shelf of 4E books in a gaming store is a daunting one… [/COLOR][/FONT] [FONT=Arial][COLOR=white][I]Should he get PHB 1, 2, or 3 first, simply depending on his class? (Not that he knows yet which class is where, or even which class he would like to play.) Does he even need all of them? [/I][/COLOR][/FONT] [FONT=Arial][COLOR=white][I]And if he wants to start DMing, how many DMs and Monster Manuals should be buy? Which ones are fully up to date and work especially well with other books? [/I][/COLOR][/FONT] [FONT=Arial][COLOR=white]So to make it easier for these people, WotC introduced Essentials. [/COLOR][/FONT] [FONT=Arial][COLOR=white]What I want to ask people here is, whether in your estimate WotC has[/COLOR][/FONT] [FONT=Arial][COLOR=white]- succeeded to cut down on the product proliferation and [/COLOR][/FONT] [FONT=Arial][COLOR=white]- rectified the sometimes unclear labeling of products (e.g. Adventurers Vault 2 as a “core” rules book) [/COLOR][/FONT] [FONT=Arial][COLOR=white]with Essentials.[/COLOR][/FONT] [FONT=Arial][COLOR=white]I’m particularly interested in the experience of people working at FLGS's who could observe the effect of the products on people walking into the store who’ve never heard of D&D before. (I'm sure any helpful conversation between store clerk and customer can instantly clarify any confusion, but that was true of 4E prior to Essentials too. I am interested in the above rationale for 4E to make it easier to understand what a newcomer needs without having to resort to clarifying talks with store clerks or internet forum users.)[/COLOR][/FONT] [FONT=Arial][COLOR=white]And just to clarify, it's not about whether the clarity or quantity of rules [B]texts[/B] in the book has made the game easier to get into. There's already a couple of useful threads on that question running next door - but this thread ain't it. This one is about Essentials as a [B]product line[/B].[/COLOR][/FONT] [FONT=Arial][COLOR=white]Thanks for your thoughts.[/COLOR][/FONT] [FONT=Arial]As a PS, there's an image that, while polemical, does ([/FONT][FONT=Arial]I think) raise a legitimate worry:[/FONT] [URL="http://img246.imageshack.us/img246/9396/basic.jpg"][FONT=Arial]http://img246.imageshack.us/img246/9396/basic.jpg[/FONT][/URL] [/QUOTE]
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