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Community
General Tabletop Discussion
*TTRPGs General
D&D “Essentials” as a product line = making it less daunting to get into the game?
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<blockquote data-quote="Jhaelen" data-source="post: 5351594" data-attributes="member: 46713"><p>Common sense is a myth. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Still, there is some truth to your comparison of the 4e Red Box with a demo version of a video game.</p><p>I'm not sure that your conclusion that it's a flawed approach is correct, though, because there is some other element to it:</p><p>Have you ever seen a Pre-Release-Bonuspack for a video game? I actually once bought one of those, and they sold out _extremely_ fast. You basically get even less than from a playable demo version of the game. It just contains some goodies that you can use once the full version of the game is released. And that's certainly something that is true for the 4e Red Box as well!</p><p>Well, I never liked rolling for abilities. I much prefer point buy or using standard arrays, so: good riddance!</p><p>Wait! Wasn't (O)D&D the game where are all weapons were basically identical and did 1d6 damage?</p><p>If so, it's more like:</p><p>1983: Here's your weapon! You may call it whatever you like! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In other words: 2010 =/= 1983</p><p></p><p>To sell well _today_, a Starter Box may need to offer different things than 27 years ago.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5351594, member: 46713"] Common sense is a myth. :) Still, there is some truth to your comparison of the 4e Red Box with a demo version of a video game. I'm not sure that your conclusion that it's a flawed approach is correct, though, because there is some other element to it: Have you ever seen a Pre-Release-Bonuspack for a video game? I actually once bought one of those, and they sold out _extremely_ fast. You basically get even less than from a playable demo version of the game. It just contains some goodies that you can use once the full version of the game is released. And that's certainly something that is true for the 4e Red Box as well! Well, I never liked rolling for abilities. I much prefer point buy or using standard arrays, so: good riddance! Wait! Wasn't (O)D&D the game where are all weapons were basically identical and did 1d6 damage? If so, it's more like: 1983: Here's your weapon! You may call it whatever you like! ;) In other words: 2010 =/= 1983 To sell well _today_, a Starter Box may need to offer different things than 27 years ago. [/QUOTE]
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D&D “Essentials” as a product line = making it less daunting to get into the game?
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