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D&D 2024 Is Now OFFICIALLY Called "5.5e"
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<blockquote data-quote="Clint_L" data-source="post: 9871749" data-attributes="member: 7035894"><p>I'm a pragmatic person. I just worry about what works for my purposes. I, like apparently the large the majority of folks these days, run games through DDB. Did the new rules interfere with that? Nope, though I remind the players to toggle off the 2014 legacy rules if they are playing a spellcaster unless they want to wade through double descriptions of every spell when they go to prep spells for the day.</p><p></p><p>Does it feel like a different game? Not at all. It feels more like when a new book like Tasha's comes out and suddenly there are some new options. Except I really, wish mastery was introduced as an option because it is the one new rule that I both hate but don't want to reject because it has been made so core to a bunch of classes.</p><p></p><p>To be fair, though, I don't see much difference between Pathfinder, ToV, Level Up, various editions of D&D, etc. All of the rules are just tinkering at the edges; the gameplay (how the rules interact with the roleplay, the part I really care about) is the basically the same. So to me they're all flavours of D&D and I just go with whatever version is easiest for me to run. Which, since the introduction of 5e and then the crucial addition of DDB, has been whatever is WotC's current version, plus whatever I wat to add.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9871749, member: 7035894"] I'm a pragmatic person. I just worry about what works for my purposes. I, like apparently the large the majority of folks these days, run games through DDB. Did the new rules interfere with that? Nope, though I remind the players to toggle off the 2014 legacy rules if they are playing a spellcaster unless they want to wade through double descriptions of every spell when they go to prep spells for the day. Does it feel like a different game? Not at all. It feels more like when a new book like Tasha's comes out and suddenly there are some new options. Except I really, wish mastery was introduced as an option because it is the one new rule that I both hate but don't want to reject because it has been made so core to a bunch of classes. To be fair, though, I don't see much difference between Pathfinder, ToV, Level Up, various editions of D&D, etc. All of the rules are just tinkering at the edges; the gameplay (how the rules interact with the roleplay, the part I really care about) is the basically the same. So to me they're all flavours of D&D and I just go with whatever version is easiest for me to run. Which, since the introduction of 5e and then the crucial addition of DDB, has been whatever is WotC's current version, plus whatever I wat to add. [/QUOTE]
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D&D 2024 Is Now OFFICIALLY Called "5.5e"
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