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<blockquote data-quote="Daztur" data-source="post: 9423447" data-attributes="member: 55680"><p>Yeah I think some people aren't really seeing the forest for the trees. A lot of the abilities they're adding are nifty in isolation but with all of them added in combat is going to bog down, which is a problem as combat taking too long is my biggest complaint about 5e as it is. This is symptomatic in the way that 5.5e has been developed: a lot of throwing stuff at the wall and seeing what stuck. A lot of the stuff people liked were little added abilities that look like a lot of fun, but with no overarching conception of what they wanted 5.5e combat to look like there's a real risk of them being a lot less than the sum of their parts. This is especially a problem in 5.5e, since unlike 4e there are a lot of issues that crop up if you only have one or two fights per long rest. Maybe I'm wrong, I haven't played the game yet but I predict there'll be a spate of threads about the game being "grindy."</p><p></p><p>As far as the lore, that makes me sad, the lore about the planes was faaaaaaaaaaaaaaar and away my favorite bit of 4e.</p></blockquote><p></p>
[QUOTE="Daztur, post: 9423447, member: 55680"] Yeah I think some people aren't really seeing the forest for the trees. A lot of the abilities they're adding are nifty in isolation but with all of them added in combat is going to bog down, which is a problem as combat taking too long is my biggest complaint about 5e as it is. This is symptomatic in the way that 5.5e has been developed: a lot of throwing stuff at the wall and seeing what stuck. A lot of the stuff people liked were little added abilities that look like a lot of fun, but with no overarching conception of what they wanted 5.5e combat to look like there's a real risk of them being a lot less than the sum of their parts. This is especially a problem in 5.5e, since unlike 4e there are a lot of issues that crop up if you only have one or two fights per long rest. Maybe I'm wrong, I haven't played the game yet but I predict there'll be a spate of threads about the game being "grindy." As far as the lore, that makes me sad, the lore about the planes was faaaaaaaaaaaaaaar and away my favorite bit of 4e. [/QUOTE]
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