Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9424470" data-attributes="member: 7030563"><p>No, it looks to me like you have all those classes making reactions all the time, and remember that is not a comprehensive list of class and subclass abilities and does not include spells or feats. The shield spell is easier to get now, meaning it will be even more common and Defensive Duelist is now an awesome feat that many people are going to get and use.</p><p></p><p>Also Heroic Warrior is not general, it is a Champion ability that provides heroic inspiration every single round .... which means a reroll every single round.</p><p></p><p>Compare that list to what we have now and then consider the number of uses per day of the abilities that are similar.</p><p></p><p></p><p></p><p>So you give inspiration out to playes every single round of combat? I've never seen a table that does that. And hey if you do then you have a lot more rerolls at your table than RAW 5E</p><p></p><p></p><p></p><p>Yes. some of those things require a reaction, some of them don't, but every single player does not use their reaction every round now, most don't use their reaction most rounds at all. They will be</p><p></p><p>I am not saying that is bad, I am not saying the abilities are bad. How this discussion started is I said one of the most frustrating things for me is players doing things off turn or changing the outcome of things off turn. That will be happening more now. </p><p></p><p>If it doesn't bother you fine, but that kind of thing is frustrating for me as a DM. TBH to me it is a lot more frustrating than having to look up stat blocks for creatures summoned, polymorphed or shapechanged.</p><p></p><p></p><p></p><p>Most of them it is more like use it 8 times instead of 3, and a lot of it is unlimited and a lot of it</p><p></p><p></p><p></p><p>Ok. The old Fey Warlock could use Misty escape once per short rest, the new Fey Warlock is going to be able to do it Charisma bonus times per day plus they can do it with spell slots. To put this into context 5 times a day (with a 20 Charisma) is most of the time you take damage in a day and when you consider your spell slots it is probably almost every time you get hit for most players.</p><p></p><p>Beguiling Defense is completely different. The reaction used to be usable when someone tried to charm you, now you can use it when someone damages you. So it is going to go from something you might use once or twice in a campaign, now you are going to use it every day (unless you use Misty Escape).</p><p></p><p>Also I am not ringing alarm bells. I am saying this is going to slow down combat and it is going to be frustrating for me as a DM. </p><p></p><p></p><p></p><p>I didn't say it is too many now. It is more now though. In 5E most of the reactions were spells and AOOs. Now all your characters are going to be using reactions regularly.</p><p></p><p></p><p></p><p>I may only have 4 new reactions, but Heroic Warrior is more rerolls in number than everything we have today combined.</p><p></p><p></p><p></p><p>So you agree with me?</p><p></p><p></p><p></p><p>Including enemy reactions and AOOs? Sure 2-3 per round, probably 3 per round actually right now. </p><p></p><p>Going forward that number will probably be more like 6-7 per round in a party with 6 players.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9424470, member: 7030563"] No, it looks to me like you have all those classes making reactions all the time, and remember that is not a comprehensive list of class and subclass abilities and does not include spells or feats. The shield spell is easier to get now, meaning it will be even more common and Defensive Duelist is now an awesome feat that many people are going to get and use. Also Heroic Warrior is not general, it is a Champion ability that provides heroic inspiration every single round .... which means a reroll every single round. Compare that list to what we have now and then consider the number of uses per day of the abilities that are similar. So you give inspiration out to playes every single round of combat? I've never seen a table that does that. And hey if you do then you have a lot more rerolls at your table than RAW 5E Yes. some of those things require a reaction, some of them don't, but every single player does not use their reaction every round now, most don't use their reaction most rounds at all. They will be I am not saying that is bad, I am not saying the abilities are bad. How this discussion started is I said one of the most frustrating things for me is players doing things off turn or changing the outcome of things off turn. That will be happening more now. If it doesn't bother you fine, but that kind of thing is frustrating for me as a DM. TBH to me it is a lot more frustrating than having to look up stat blocks for creatures summoned, polymorphed or shapechanged. Most of them it is more like use it 8 times instead of 3, and a lot of it is unlimited and a lot of it Ok. The old Fey Warlock could use Misty escape once per short rest, the new Fey Warlock is going to be able to do it Charisma bonus times per day plus they can do it with spell slots. To put this into context 5 times a day (with a 20 Charisma) is most of the time you take damage in a day and when you consider your spell slots it is probably almost every time you get hit for most players. Beguiling Defense is completely different. The reaction used to be usable when someone tried to charm you, now you can use it when someone damages you. So it is going to go from something you might use once or twice in a campaign, now you are going to use it every day (unless you use Misty Escape). Also I am not ringing alarm bells. I am saying this is going to slow down combat and it is going to be frustrating for me as a DM. I didn't say it is too many now. It is more now though. In 5E most of the reactions were spells and AOOs. Now all your characters are going to be using reactions regularly. I may only have 4 new reactions, but Heroic Warrior is more rerolls in number than everything we have today combined. So you agree with me? Including enemy reactions and AOOs? Sure 2-3 per round, probably 3 per round actually right now. Going forward that number will probably be more like 6-7 per round in a party with 6 players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top