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<blockquote data-quote="Daztur" data-source="post: 9424821" data-attributes="member: 55680"><p>Everyone's play experience is different. Just in my own personal experience I've found that I enjoy 5e a lot more when there are 5-6 fights per long rest than if there are 1-2 fights per long rest. However, getting in those 5-6 fights per long rest takes a lot more time than in TSR-D&D (at least for me) which makes it hard for me to run a Westmarches-style campaign or something similar in 5e. In general I'm biased towards fast fights as it's often easier to get a higher ratio of interesting choices per minute with bunches of fast fights than with fewer longer more tactical fights. Also attrition-focused dungeon crawls are a big part of D&D tradition and those are easier to do with lots of fast fights over fewer more tactical long fights.</p><p></p><p></p><p></p><p>Good to hear, on the other hand maybe you're just a really awesome DM? You've done a better job of convincing me to give 5.5e a shot than anyone else. Thanks!</p></blockquote><p></p>
[QUOTE="Daztur, post: 9424821, member: 55680"] Everyone's play experience is different. Just in my own personal experience I've found that I enjoy 5e a lot more when there are 5-6 fights per long rest than if there are 1-2 fights per long rest. However, getting in those 5-6 fights per long rest takes a lot more time than in TSR-D&D (at least for me) which makes it hard for me to run a Westmarches-style campaign or something similar in 5e. In general I'm biased towards fast fights as it's often easier to get a higher ratio of interesting choices per minute with bunches of fast fights than with fewer longer more tactical fights. Also attrition-focused dungeon crawls are a big part of D&D tradition and those are easier to do with lots of fast fights over fewer more tactical long fights. Good to hear, on the other hand maybe you're just a really awesome DM? You've done a better job of convincing me to give 5.5e a shot than anyone else. Thanks! [/QUOTE]
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