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<blockquote data-quote="Daztur" data-source="post: 9427129" data-attributes="member: 55680"><p>I think the same goes for the FATE game I played where one person just could not wrap their head around the metagame fate point economy. They were used to RPGs working in a certain way and their expectations just had a really hard time shifting to new ideas.</p><p></p><p>There's a real gap between the games I would be able to play if the players were my clones and the games I'm able to play with the group I actually have. For example the only way I was able to play Shadowrun was with a really solid GM who could hold my hand through combat and made sure I rolled the right dice for each thing. Similarly the more abstract Indie games are just off the table for the more beer and pizza group I actually have so I get to play them at conventions instead. And that's fine, they're my friends.</p><p></p><p>5e was such a success because it had few things that were really HATED so most people were fine with going along with it even if it wasn't their first choice. With 4e or OSR games if you run games with a random group of friends there'll probably be one person who just hates them and a lot of tables choose games for the group they have, not choose people for the game they want to play. Often the exception to this is newbie groups (as in your case) as they don't have anything else to compare the game you're playing to and are often far more open than veteran players. As I said in another thread I'm gearing up for a Beyond the Wall campaign now since it has a lot softer edges than other OSR games, will hopefully be a hit with my friend group.</p></blockquote><p></p>
[QUOTE="Daztur, post: 9427129, member: 55680"] I think the same goes for the FATE game I played where one person just could not wrap their head around the metagame fate point economy. They were used to RPGs working in a certain way and their expectations just had a really hard time shifting to new ideas. There's a real gap between the games I would be able to play if the players were my clones and the games I'm able to play with the group I actually have. For example the only way I was able to play Shadowrun was with a really solid GM who could hold my hand through combat and made sure I rolled the right dice for each thing. Similarly the more abstract Indie games are just off the table for the more beer and pizza group I actually have so I get to play them at conventions instead. And that's fine, they're my friends. 5e was such a success because it had few things that were really HATED so most people were fine with going along with it even if it wasn't their first choice. With 4e or OSR games if you run games with a random group of friends there'll probably be one person who just hates them and a lot of tables choose games for the group they have, not choose people for the game they want to play. Often the exception to this is newbie groups (as in your case) as they don't have anything else to compare the game you're playing to and are often far more open than veteran players. As I said in another thread I'm gearing up for a Beyond the Wall campaign now since it has a lot softer edges than other OSR games, will hopefully be a hit with my friend group. [/QUOTE]
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