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<blockquote data-quote="Scott Christian" data-source="post: 9428581" data-attributes="member: 6901101"><p>I mean, I get why. But it goes back to how good your DM is. I had a ridiculous build using Totem of the Bear; not the best damage output, but with a 20 AC, the Tough Feat, and Bear Totem at level 12, I was incredibly difficult to bring down. (Basically 300+ HP while raging.) But the DM made me worthless in more than a few encounters. And quite a few where I was close to death. </p><p></p><p>But I get it. From a balance perspective it has to be difficult for WotC. I mean, sometimes the player fun is had in abusing the system a little; finding a design that is absurd or powerful or weird. That brings something to the table for the player. But if you don't have trust in a DM to still be able to balance things, then it just seems like tilting the pinball machine without the consequences. It also takes into account the other players at the table being emotionally mature enough to not make it a pissing match, and instead, celebrating that player's absurd/powerful/weird design.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9428581, member: 6901101"] I mean, I get why. But it goes back to how good your DM is. I had a ridiculous build using Totem of the Bear; not the best damage output, but with a 20 AC, the Tough Feat, and Bear Totem at level 12, I was incredibly difficult to bring down. (Basically 300+ HP while raging.) But the DM made me worthless in more than a few encounters. And quite a few where I was close to death. But I get it. From a balance perspective it has to be difficult for WotC. I mean, sometimes the player fun is had in abusing the system a little; finding a design that is absurd or powerful or weird. That brings something to the table for the player. But if you don't have trust in a DM to still be able to balance things, then it just seems like tilting the pinball machine without the consequences. It also takes into account the other players at the table being emotionally mature enough to not make it a pissing match, and instead, celebrating that player's absurd/powerful/weird design. [/QUOTE]
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