Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daztur" data-source="post: 9432938" data-attributes="member: 55680"><p>As I said upthread I think this situation is a bit analogous to the changeover from 2e to 3e. If you used 2e tactics in 3e things worked pretty smoothly. But after a while people figured out what tactics worked the best under 3e rules (mostly save or suck/lose effects, with direct damage being less useful than in 2e due to 3e monster HP bloat) and then things started to work much less smoothly unless there was a gentleman's agreement to avoid problematic tactics/builds.</p><p></p><p>So I think that the way people are playing 5.5e is mostly just using 5e tactics with slightly different rules. However, once people really sink their teeth into the new mechanics I think that in a lot of tables the tactics used will start to shift over towards the sort of tactics that 5.5e most incentivizes. For example I think it's going to be a VERY good idea to figure out a build/tactics that let you spam your WMs left and right.</p><p></p><p>Will all people use those tactics? Nope. Just like not all people focused save vs. suck tactics and stacking buffs for 3.*ed casters instead of blasting and healing but it's a bit too early to judge what the state of play in 5.5e will look like until we start seeing how play changes as people adapt to the new rules. What form that adaptation will take (and if that adaptation will make things more fun or not) is beyond me to determine, but it will be something.</p></blockquote><p></p>
[QUOTE="Daztur, post: 9432938, member: 55680"] As I said upthread I think this situation is a bit analogous to the changeover from 2e to 3e. If you used 2e tactics in 3e things worked pretty smoothly. But after a while people figured out what tactics worked the best under 3e rules (mostly save or suck/lose effects, with direct damage being less useful than in 2e due to 3e monster HP bloat) and then things started to work much less smoothly unless there was a gentleman's agreement to avoid problematic tactics/builds. So I think that the way people are playing 5.5e is mostly just using 5e tactics with slightly different rules. However, once people really sink their teeth into the new mechanics I think that in a lot of tables the tactics used will start to shift over towards the sort of tactics that 5.5e most incentivizes. For example I think it's going to be a VERY good idea to figure out a build/tactics that let you spam your WMs left and right. Will all people use those tactics? Nope. Just like not all people focused save vs. suck tactics and stacking buffs for 3.*ed casters instead of blasting and healing but it's a bit too early to judge what the state of play in 5.5e will look like until we start seeing how play changes as people adapt to the new rules. What form that adaptation will take (and if that adaptation will make things more fun or not) is beyond me to determine, but it will be something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top