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<blockquote data-quote="GMforPowergamers" data-source="post: 9433972" data-attributes="member: 67338"><p>This is my experience. Theory is not always the same as practice, and sometimes the problems just don't show up</p><p></p><p>this was one of the WORST things that happened (and I have plenty of complaints) in 3e... I had a cleric we had played for many levels and we had just made an agreement with a druid sect to help save the area from a demonic invasion... we leveled so I took leadership (was always in the cards I wanted to start my own cult/church sect) and made a quick play druid picking spells by name and not even reading fully what they did... it was the first druid I had made as a PC and I never read any char op stuff for druid...</p><p>first encounter we ran into 3 of these things the DM made up that we had problems fighting 1 or 2 before... we split up (not the best tactic) and tried to figure a way to hit and run... my druid cast 2 buffs (I remember one was bit of a were creature) and him and his wolf were going to attack 1, when the DM reminded me that my buffs went to wolf as well... so I went and attacked 1 and had the wolf attack another hopeing to keep those two off our main PCs while we focused on the third... the wolf did better (less hp and ac but better in every other way) then our fighter/rogue and the cohort and it's aniaml did better then our whole group did... it was like round 3 that the hurt wolf came to help us (he had killed his) and round 4 the druid was over helping and killed the one the rest of us had... </p><p>so with DM approval I swapped out leadership and the druid continued on his own withoutus...</p><p></p><p>that was my first druid as a PC... but we had druids before that, and no one ever saw that level of unbalanced (I mean we all knew casters could out fight fighters but we normally worked around that)</p><p></p><p></p><p></p><p>so yeah maybe out of 20 campaigns we had 3 with druids in it, but it was the 3rd one that made us decided not to use a whole host of spells and options...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 9433972, member: 67338"] This is my experience. Theory is not always the same as practice, and sometimes the problems just don't show up this was one of the WORST things that happened (and I have plenty of complaints) in 3e... I had a cleric we had played for many levels and we had just made an agreement with a druid sect to help save the area from a demonic invasion... we leveled so I took leadership (was always in the cards I wanted to start my own cult/church sect) and made a quick play druid picking spells by name and not even reading fully what they did... it was the first druid I had made as a PC and I never read any char op stuff for druid... first encounter we ran into 3 of these things the DM made up that we had problems fighting 1 or 2 before... we split up (not the best tactic) and tried to figure a way to hit and run... my druid cast 2 buffs (I remember one was bit of a were creature) and him and his wolf were going to attack 1, when the DM reminded me that my buffs went to wolf as well... so I went and attacked 1 and had the wolf attack another hopeing to keep those two off our main PCs while we focused on the third... the wolf did better (less hp and ac but better in every other way) then our fighter/rogue and the cohort and it's aniaml did better then our whole group did... it was like round 3 that the hurt wolf came to help us (he had killed his) and round 4 the druid was over helping and killed the one the rest of us had... so with DM approval I swapped out leadership and the druid continued on his own withoutus... that was my first druid as a PC... but we had druids before that, and no one ever saw that level of unbalanced (I mean we all knew casters could out fight fighters but we normally worked around that) so yeah maybe out of 20 campaigns we had 3 with druids in it, but it was the 3rd one that made us decided not to use a whole host of spells and options... [/QUOTE]
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