Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mannahnin" data-source="post: 9462544" data-attributes="member: 7026594"><p>I'm basing it on the core books, of course, since that's what we're talking about. Apples to apples comparison.</p><p></p><p>SETTINGS are very different. While you're right that in 1E and 2E a good bit of setting information was put into generic supplements like Roger E Moore's seminal "point of view" articles on the races in Dragon, and the 2E Complete books, I don't think including those is an apples to apples comparison to just the 5.5 PH.</p><p></p><p>The races that appear in the core books in the TSR years are mostly just directly lifted from Tolkien with a pinch of Anderson. D&D elves being a mix of his and both forms of Tolkien elves- Hobbit and LotR, with Hobbit a little more prominent. Gnomes apparently being part Hugi from Three Hearts and Three Lions and part the red hatted fellows from Huygen & Poortvliet's 1977 book.</p><p></p><p>My contention is that the only times it seems to me like the races were given any serious consideration as to what mechanical and thematic PURPOSES they served, which Crimson Longinus was talking about, was in the two editions which really questioned assumptions and put a bunch of work into rationalizing and regularizing D&D's core elements.</p><p></p><p>Though I guess to make this any more substantive than statements of pure opinion we'd have to define what mechanical and thematic purposes means.</p><p></p><p>Maybe we can ask [USER=7025508]@Crimson Longinus[/USER] what they meant by the original comment.</p><p></p><p>I inferred that it means each being designed and chosen to fill a distinct mechanical role and thematic concept distinct from each other race.</p><p></p><p>So for example, you see in 3E a consideration and overhaul of what different benefits each race gives, as well as the addition of what Favored Class they get, to each deliberately fit certain themes and mechanically distinguish them from one another. 4E similarly saw a re-evaluation of them, including Elves being split between the Elf and Eladrin concepts to distinguish between two distinct different parts/themes the larger Elven umbrella concept had encompassed in prior editions. It wasn't the first time that distinction was made either, for example with the different elven peoples in Dragonlance, but it was made more distinct.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9462544, member: 7026594"] I'm basing it on the core books, of course, since that's what we're talking about. Apples to apples comparison. SETTINGS are very different. While you're right that in 1E and 2E a good bit of setting information was put into generic supplements like Roger E Moore's seminal "point of view" articles on the races in Dragon, and the 2E Complete books, I don't think including those is an apples to apples comparison to just the 5.5 PH. The races that appear in the core books in the TSR years are mostly just directly lifted from Tolkien with a pinch of Anderson. D&D elves being a mix of his and both forms of Tolkien elves- Hobbit and LotR, with Hobbit a little more prominent. Gnomes apparently being part Hugi from Three Hearts and Three Lions and part the red hatted fellows from Huygen & Poortvliet's 1977 book. My contention is that the only times it seems to me like the races were given any serious consideration as to what mechanical and thematic PURPOSES they served, which Crimson Longinus was talking about, was in the two editions which really questioned assumptions and put a bunch of work into rationalizing and regularizing D&D's core elements. Though I guess to make this any more substantive than statements of pure opinion we'd have to define what mechanical and thematic purposes means. Maybe we can ask [USER=7025508]@Crimson Longinus[/USER] what they meant by the original comment. I inferred that it means each being designed and chosen to fill a distinct mechanical role and thematic concept distinct from each other race. So for example, you see in 3E a consideration and overhaul of what different benefits each race gives, as well as the addition of what Favored Class they get, to each deliberately fit certain themes and mechanically distinguish them from one another. 4E similarly saw a re-evaluation of them, including Elves being split between the Elf and Eladrin concepts to distinguish between two distinct different parts/themes the larger Elven umbrella concept had encompassed in prior editions. It wasn't the first time that distinction was made either, for example with the different elven peoples in Dragonlance, but it was made more distinct. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D 2024 Player's Handbook Reviews
Top