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<blockquote data-quote="Mecheon" data-source="post: 9465423" data-attributes="member: 6801776"><p>And the reason they're not in is the weakness of their lore in the game's history and the generally Weirdness that "Yeah you're half an elf and half a human" is suppoed to be a regular and common enough thing that's regular as an adventurer that you exclude other races. I get it used to be humanocentric back in the day, and that's the type of thing half elves thrive in, but those days are long gone.</p><p></p><p>Half elves got dropped because their niche is too hard compressed smack dab between the human and elf niches, so WotC instead decided to bring in some things that have wider niches. Aasimar and goliaths, in being the far more widespread archetype of "got celestial blood" and "kind of like a giant but not too massive", are a lot more usuable and new game friendly than half elves. Its not a case there's something wrong with half elves, its simply that the alternatives are better suited to being "Here's a basic list of things you can play"</p><p></p><p></p><p>I call that "A question for a book down the line about more advance stuff, not the starting basic book" Heck, even Basic didn't do that, it just had humans, elves, dwarves and hobbits</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9465423, member: 6801776"] And the reason they're not in is the weakness of their lore in the game's history and the generally Weirdness that "Yeah you're half an elf and half a human" is suppoed to be a regular and common enough thing that's regular as an adventurer that you exclude other races. I get it used to be humanocentric back in the day, and that's the type of thing half elves thrive in, but those days are long gone. Half elves got dropped because their niche is too hard compressed smack dab between the human and elf niches, so WotC instead decided to bring in some things that have wider niches. Aasimar and goliaths, in being the far more widespread archetype of "got celestial blood" and "kind of like a giant but not too massive", are a lot more usuable and new game friendly than half elves. Its not a case there's something wrong with half elves, its simply that the alternatives are better suited to being "Here's a basic list of things you can play" I call that "A question for a book down the line about more advance stuff, not the starting basic book" Heck, even Basic didn't do that, it just had humans, elves, dwarves and hobbits [/QUOTE]
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